Esempio n. 1
0
  /** Set the current animation. Any queued animations are cleared. */
  public TrackEntry setAnimation(int trackIndex, Animation animation, boolean loop) {
    TrackEntry current = expandToIndex(trackIndex);
    if (current != null) freeAll(current.next);

    TrackEntry entry = Pools.obtain(TrackEntry.class);
    entry.animation = animation;
    entry.loop = loop;
    entry.endTime = animation.getDuration();
    setCurrent(trackIndex, entry);
    return entry;
  }
Esempio n. 2
0
  public void clearTrack(int trackIndex) {
    if (trackIndex >= tracks.size) return;
    TrackEntry current = tracks.get(trackIndex);
    if (current == null) return;

    if (current.listener != null) current.listener.end(trackIndex);
    for (int i = 0, n = listeners.size; i < n; i++) listeners.get(i).end(trackIndex);

    tracks.set(trackIndex, null);
    freeAll(current);
    if (current.previous != null) Pools.free(current.previous);
  }