public void render(float delta) { Gdx.gl.glClearColor(0, 0, 0, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); stage.act(delta); stage.draw(); tweenManager.update(delta); }
@Override public void render(float delta) { Gdx.gl.glClearColor(0, 0, 0, 1); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); stage.act(delta); logoMenuBatch.begin(); menuBGSprite.draw(logoMenuBatch); logoSprite.draw(logoMenuBatch); logoMenuBatch.end(); butBatch.begin(); stage.draw(); butBatch.end(); if (splashYes) { splashBatch.begin(); splashBGSprite.draw(splashBatch); if ((fadeInOut < 1) && (fadeInOut > fadeCopy)) { System.out.println(fadeInOut); fadeCopy = fadeInOut; fadeInOut += 0.005; if (fadeInOut >= 1) fadeInOut = 1; } else { if (fadeInOut <= 0) splashYes = false; System.out.println(fadeInOut); fadeInOut -= 0.005; if (fadeInOut <= 0) { splashYes = false; fadeInOut = 0; } } splashSprite.setColor(1, 1, 1, fadeInOut); splashSprite.draw(splashBatch); splashBatch.end(); } }