Esempio n. 1
0
 @Override
 public void render() {
   // mag+=1;
   /*if(Gdx.input.isKeyPressed(Input.Keys.LEFT))
       sprite.translateX(-2f);
   if(Gdx.input.isKeyPressed(Input.Keys.RIGHT))
       sprite.translateX(2f);*/
   long startTime = System.currentTimeMillis();
   // long elapsedTime = 0;
   if (Gdx.input.isButtonPressed(Input.Buttons.LEFT)) {
     time = System.currentTimeMillis();
     /*time%=100000000;
     time%=100000;
     time/=3;*/
     time %= 10000000;
     Gdx.app.log("elapsedTime: ", time + "");
     if ((time - startTime) > 2000) {
       sprite.setPosition(
           Gdx.graphics.getWidth() / 2 - sprite.getWidth() / 2,
           Gdx.graphics.getHeight() / 2 - sprite.getHeight() / 2);
     }
     sprite.translateY(1f);
   }
   if (Gdx.input.isButtonPressed(Input.Buttons.RIGHT)) {
     sprite.translateY(-1f);
   }
   startTime = System.currentTimeMillis();
   /*sprite.setPosition(Gdx.graphics.getWidth() / 2 - sprite.getWidth() / 2,
   Gdx.graphics.getHeight() / 2 - sprite.getHeight() / 2);*/
   /*if(Gdx.input.isButtonPressed(Input.Keys.LEFT))
       sprite.setPosition(Gdx.input.getX(),Gdx.graphics.getHeight() - Gdx.input.getY());
   if(movingRight)
       sprite.translateX(1f);*/
   Gdx.gl.glClearColor(0, 0, 0, 1);
   Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
   batch.begin();
   time = 0;
   batch.draw(sprite, sprite.getX(), sprite.getY());
   batch.end();
 }
Esempio n. 2
0
 @Override
 public boolean scrolled(int amount) {
   if (amount > 0) sprite.translateY(1f);
   if (amount < 0) sprite.translateY(-1f);
   return false;
 }