Esempio n. 1
0
 public void start(ResourceLocation texture) {
   this.useProgram();
   GL13.glActiveTexture(GL13.GL_TEXTURE0 + MASK_TEXID);
   GL11.glEnable(GL11.GL_TEXTURE_2D);
   RenderUtils.loadTexture(texture);
   GL13.glActiveTexture(GL13.GL_TEXTURE0);
 }