/** Sends out an array containing information about all the connected to the ccserver */
 private void sendConnectedList() {
   // Setup some stuff
   ArrayList<ConnectionThread> currentConnections = parent.getConnectionThread();
   ConnectionThread tempConnection;
   int size = currentConnections.size();
   System.out.println("    Number of users: " + size);
   try {
     // Send packageID
     dos.writeByte(4);
     // Start sending to master how many entry's we will send
     dos.writeInt(size);
     for (int i = 0; i < size; i++) {
       tempConnection = currentConnections.get(i);
       // Send id
       dos.writeInt(tempConnection.getccserverId());
       // Send name
       writeString(tempConnection.getComputerName());
       // Send if in used
       dos.writeBoolean(tempConnection.isInUse());
       // Send if thread is a master
       dos.writeBoolean(tempConnection.isMaster());
     }
   } catch (IOException e) {
     parent.log.printlnErr("IO exception from thread #" + ccserverId + "@sendConnectionList");
     e.printStackTrace();
   }
 }
  /**
   * This will ask this thread´s client to connect to the IP This method is called from another
   * ConnectionThread that is a master
   *
   * @param ip IP-address to the master
   * @param port Port that master is listening on
   * @return True if the thread is not busy
   */
  public boolean connectSlaveToMaster(String ip, int port) {
    // Check so that the thread is still alive and it not a master and that it not allready in use
    if (running && !master && !inUse) {
      // Set that this thread is in use
      inUse = true;
      // Now send a request to the slave to connect to the master

      try {
        // PackageID = 10
        dos.writeByte(10);
        // Send the ip
        writeString(ip);
        // Send the port number
        dos.writeInt(port);
      } catch (IOException e) {
        parent.log.printlnErr("Something went wrong trying to setup input/output streams");
        e.printStackTrace();
      }
      return true;
    } else {
      return false;
    }
  }