@Test
  public void testTakeDamage() throws Exception {
    int startHealth = humanCharacter.getHealth();

    humanCharacter.takeDamage(startHealth - 1);

    assertEquals(startHealth - (startHealth - 1), humanCharacter.getHealth());
    humanCharacter.takeDamage(startHealth - 1);
  }
Esempio n. 2
0
  @Test
  public void testTakeDamage() throws Exception {
    // Get the starting health
    int startHealth = humanCharacter.getHealth();

    // Make the player take damage
    humanCharacter.takeDamage(5);

    assertEquals(
        "The player is not taking damage properly", startHealth - 5, humanCharacter.getHealth());
  }
Esempio n. 3
0
  @Test
  public void testFireBullet() throws Exception {
    // Todo Implent Test

    humanCharacter.fireBullet(null);

    boolean bulletInGame = false;

    for (MovingEntity movingEntity : this.game.getMovingEntities()) {
      if (movingEntity.getClass() == Bullet.class) {
        Bullet bullet = (Bullet) movingEntity;
        if (bullet.getShooter() == humanCharacter) {
          bulletInGame = true;
        }
      }
    }

    assertTrue(bulletInGame);
  }
  @Test
  public void testMove() throws Exception {
    Vector2 location = new Vector2(1, 1);

    humanCharacter.move(location, false);

    assertEquals(location, humanCharacter.getLocation());

    location = new Vector2(-1, 1);
    Vector2 properLocation = new Vector2(0, 1);

    humanCharacter.move(location, false);

    assertEquals(properLocation, humanCharacter.getLocation());

    location = new Vector2(1, -1);
    properLocation = new Vector2(1, 0);

    humanCharacter.move(location, false);

    assertEquals(properLocation, humanCharacter.getLocation());

    location = new Vector2(1, -1);
    properLocation = new Vector2(1, 0);

    humanCharacter.move(location, false);

    assertEquals(properLocation, humanCharacter.getLocation());

    location = new Vector2(801, 1);
    properLocation = new Vector2(800, 1);

    humanCharacter.setLocation(properLocation, false);

    humanCharacter.move(location, false);

    assertEquals(properLocation, humanCharacter.getLocation());

    location = new Vector2(1, 481);
    properLocation = new Vector2(1, 480);

    humanCharacter.setLocation(properLocation, false);

    humanCharacter.move(location, false);

    assertEquals(properLocation, humanCharacter.getLocation());
  }
 @Test
 public void testGetScore() throws Exception {
   assertEquals(0, humanCharacter.getScore());
 }
Esempio n. 6
0
  @Test
  public void testChangeRole() throws Exception {
    Role startingRole = humanCharacter.getRole();

    int startingHealth = humanCharacter.getHealth();
    int startingDamage = humanCharacter.getDamage();
    int startingSpeed = humanCharacter.getSpeed();
    int startingFireRate = humanCharacter.getFireRate();

    Role newRole = new Sniper();

    humanCharacter.changeRole(newRole);

    assertNotEquals("the role has not changed", startingRole, humanCharacter.getRole());
    assertEquals("the new role is not the one that was set", newRole, humanCharacter.getRole());

    assertNotEquals(
        "the health has not changed after switching role",
        startingHealth,
        humanCharacter.getHealth());
    assertNotEquals(
        "the damage has not changed after switching role",
        startingDamage,
        humanCharacter.getDamage());
    assertNotEquals(
        "the speed has not changed after switching role", startingSpeed, humanCharacter.getSpeed());
    assertNotEquals(
        "the fire-rate has not changed after switching role",
        startingFireRate,
        humanCharacter.getFireRate());
  }
Esempio n. 7
0
 @Test
 public void testGetRole() throws Exception {
   assertEquals(role, humanCharacter.getRole());
 }
Esempio n. 8
0
 @Test
 public void testGetDirection() throws Exception {
   // The default direction when an object is initialized will be 0
   int direction = (int) humanCharacter.getAngle();
   assertEquals("The initial direction was not set properly", 0, direction);
 }