/* * Method to check if the king can move to a position without being put in check */ public Boolean canKingMove(int destX, int destY, Board board) { ArrayList<Piece> enemyPieces = board.getEnemyPieces(this.color); for (int i = 0; i < enemyPieces.size(); i++) { Piece enemyPiece = enemyPieces.get(i); String type = enemyPiece.getClass().getName().substring(7).toLowerCase(); if (type.equals("king") && board.canKingMove(destX, destY, enemyPiece)) { return false; } else if (enemyPiece.checkValid(destX, destY, board)) { return false; } } return true; }