Esempio n. 1
0
  @Override
  public Move getNextMove(PlayerInfo mappings, IBoard board) {

    Move move = Move.STAY;
    Unicorn me = board.getCurrentUnicorn();

    switch (state) {
      case SEARCH:
        move = searchNextCloud(me, board);
        if (move == Move.STAY) {
          state = State.SPAWN;
        }
        break;

      case SPAWN:
        move = Move.SPAWN;
        state = State.RUN;
        break;

      case RUN:
        move = searchSafeSpot(me, board);
        if (move == Move.STAY) {
          state = State.SEARCH;
        }
        break;
    }

    return move;
  }