/**
  * Gets the {@link PacketCesiumWriter} that this instances uses to write packets. The packet
  * writer must be opened by calling {@link CesiumElementWriter#open} before it can be use for
  * writing. Consider calling {@link #openPacket} instead, which returns the same instance but
  * opens it first.
  */
 public final PacketCesiumWriter getPacketWriter() {
   return m_packetWriter.getValue();
 }
 /**
  * Gets the writer for the <code>clock</code> property. The returned instance must be opened by
  * calling the {@link CesiumElementWriter#open} method before it can be used for writing. The
  * <code>clock</code> property defines a simulated clock.
  */
 public final ClockCesiumWriter getClockWriter() {
   return m_clock.getValue();
 }
 /**
  * Starts a new CZML packet on the given stream.
  *
  * @param output The stream to which to write the packet.
  * @return The packet writer.
  */
 public final PacketCesiumWriter openPacket(CesiumOutputStream output) {
   PacketCesiumWriter packetWriter = m_packetWriter.getValue();
   packetWriter.open(output);
   return packetWriter;
 }
 /**
  * Gets the writer for the <code>ellipsoid</code> property. The returned instance must be opened
  * by calling the {@link CesiumElementWriter#open} method before it can be used for writing. The
  * <code>ellipsoid</code> property defines an ellipsoid, which is a closed quadric surface that is
  * a three dimensional analogue of an ellipse. The ellipsoid is positioned and oriented using the
  * `position` and `orientation` properties.
  */
 public final EllipsoidCesiumWriter getEllipsoidWriter() {
   return m_ellipsoid.getValue();
 }
 /**
  * Gets the writer for the <code>ellipse</code> property. The returned instance must be opened by
  * calling the {@link CesiumElementWriter#open} method before it can be used for writing. The
  * <code>ellipse</code> property defines an ellipse, which is a closed curve on the surface of the
  * Earth. The ellipse is positioned using the `position` property.
  */
 public final EllipseCesiumWriter getEllipseWriter() {
   return m_ellipse.getValue();
 }
 /**
  * Gets the writer for the <code>pyramid</code> property. The returned instance must be opened by
  * calling the {@link CesiumElementWriter#open} method before it can be used for writing. The
  * <code>pyramid</code> property defines a pyramid. A pyramid starts at a point or apex and
  * extends in a specified list of directions from the apex. Each pair of directions forms a face
  * of the pyramid. The pyramid may be capped at a radial limit.
  */
 public final PyramidCesiumWriter getPyramidWriter() {
   return m_pyramid.getValue();
 }
 /**
  * Gets the writer for the <code>camera</code> property. The returned instance must be opened by
  * calling the {@link CesiumElementWriter#open} method before it can be used for writing. The
  * <code>camera</code> property defines a camera.
  */
 public final CameraCesiumWriter getCameraWriter() {
   return m_camera.getValue();
 }
 /**
  * Gets the writer for the <code>polygon</code> property. The returned instance must be opened by
  * calling the {@link CesiumElementWriter#open} method before it can be used for writing. The
  * <code>polygon</code> property defines a polygon, which is a closed figure on the surface of the
  * Earth. The vertices of the polygon are specified by the `vertexPositions` property.
  */
 public final PolygonCesiumWriter getPolygonWriter() {
   return m_polygon.getValue();
 }
 /**
  * Gets the writer for the <code>cone</code> property. The returned instance must be opened by
  * calling the {@link CesiumElementWriter#open} method before it can be used for writing. The
  * <code>cone</code> property defines a cone. A cone starts at a point or apex and extends in a
  * circle of directions which all have the same angular separation from the Z-axis of the object
  * to which the cone is attached. The cone may be capped at a radial limit, it may have an inner
  * hole, and it may be only a part of a complete cone defined by clock angle limits. The apex
  * point of the cone is defined by the `position` property and extends in the direction of the
  * Z-axis as defined by the `orientation` property.
  */
 public final ConeCesiumWriter getConeWriter() {
   return m_cone.getValue();
 }
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 /**
  * Gets the writer for the <code>polyline</code> property. The returned instance must be opened by
  * calling the {@link CesiumElementWriter#open} method before it can be used for writing. The
  * <code>polyline</code> property defines a polyline, which is a line in the scene composed of
  * multiple segments. The vertices of the polyline are specified by the `vertexPositions`
  * property.
  */
 public final PolylineCesiumWriter getPolylineWriter() {
   return m_polyline.getValue();
 }
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 /**
  * Gets the writer for the <code>path</code> property. The returned instance must be opened by
  * calling the {@link CesiumElementWriter#open} method before it can be used for writing. The
  * <code>path</code> property defines a path, which is a polyline defined by the motion of an
  * object over time. The possible vertices of the path are specified by the `position` property.
  */
 public final PathCesiumWriter getPathWriter() {
   return m_path.getValue();
 }
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 /**
  * Gets the writer for the <code>label</code> property. The returned instance must be opened by
  * calling the {@link CesiumElementWriter#open} method before it can be used for writing. The
  * <code>label</code> property defines a string of text. The label is positioned in the scene by
  * the `position` property.
  */
 public final LabelCesiumWriter getLabelWriter() {
   return m_label.getValue();
 }
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 /**
  * Gets the writer for the <code>point</code> property. The returned instance must be opened by
  * calling the {@link CesiumElementWriter#open} method before it can be used for writing. The
  * <code>point</code> property defines a point, or viewport-aligned circle. The point is
  * positioned in the scene by the `position` property.
  */
 public final PointCesiumWriter getPointWriter() {
   return m_point.getValue();
 }
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 /**
  * Gets the writer for the <code>orientation</code> property. The returned instance must be opened
  * by calling the {@link CesiumElementWriter#open} method before it can be used for writing. The
  * <code>orientation</code> property defines the orientation of the object in the world. The
  * orientation has no direct visual representation, but it is used to orient models, cones, and
  * pyramids attached to the object.
  */
 public final OrientationCesiumWriter getOrientationWriter() {
   return m_orientation.getValue();
 }
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 /**
  * Gets the writer for the <code>vertexPositions</code> property. The returned instance must be
  * opened by calling the {@link CesiumElementWriter#open} method before it can be used for
  * writing. The <code>vertexPositions</code> property defines the world-space positions of
  * vertices. The vertex positions have no direct visual representation, but they are used to
  * define polygons, polylines, and other objects attached to the object.
  */
 public final PositionListCesiumWriter getVertexPositionsWriter() {
   return m_vertexPositions.getValue();
 }
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 /**
  * Gets the writer for the <code>billboard</code> property. The returned instance must be opened
  * by calling the {@link CesiumElementWriter#open} method before it can be used for writing. The
  * <code>billboard</code> property defines a billboard, or viewport-aligned image. The billboard
  * is positioned in the scene by the position property. A billboard is sometimes called a marker.
  */
 public final BillboardCesiumWriter getBillboardWriter() {
   return m_billboard.getValue();
 }