public WorldGenVillageRoad( WorldGenVillageStartPiece worldgenvillagestartpiece, int i, Random random, StructureBoundingBox structureboundingbox, int j) { super(worldgenvillagestartpiece, i); this.g = j; this.f = structureboundingbox; this.a = Math.max(structureboundingbox.b(), structureboundingbox.d()); }
public WorldGenMineshaftCorridor( int paramInt1, Random paramRandom, StructureBoundingBox paramStructureBoundingBox, int paramInt2) { super(paramInt1); this.h = paramInt2; this.g = paramStructureBoundingBox; this.a = (paramRandom.nextInt(3) == 0); this.b = ((!this.a) && (paramRandom.nextInt(23) == 0)); if ((this.h == 2) || (this.h == 0)) this.d = (paramStructureBoundingBox.d() / 5); else this.d = (paramStructureBoundingBox.b() / 5); }
public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) { Block block = this.b(Blocks.GRAVEL, 0); for (int i = this.f.a; i <= this.f.d; ++i) { for (int j = this.f.c; j <= this.f.f; ++j) { if (structureboundingbox.b(i, 64, j)) { int k = world.i(i, j) - 1; world.setTypeAndData(i, k, j, block, 0, 2); } } } return true; }
protected boolean a(World world, StructureBoundingBox structureboundingbox, int i, int j, int k) { int l = this.a(i, k); int i1 = this.d(j); int j1 = this.b(i, k); if (structureboundingbox.b((BaseBlockPosition) (new BlockPosition(l, i1, j1)))) { EntityGuardian entityguardian = new EntityGuardian(world); entityguardian.a(true); entityguardian.heal(entityguardian.getMaxHealth()); entityguardian.setPositionRotation( (double) l + 0.5D, (double) i1, (double) j1 + 0.5D, 0.0F, 0.0F); entityguardian.prepare(world.E(new BlockPosition(entityguardian)), (GroupDataEntity) null); world.addEntity(entityguardian); return true; } else { return false; } }
public boolean a( World paramWorld, Random paramRandom, StructureBoundingBox paramStructureBoundingBox) { if (this.b < 0) { this.b = b(paramWorld, paramStructureBoundingBox); if (this.b < 0) { return true; } this.e.a(0, this.b - this.e.e + 6 - 1, 0); } a(paramWorld, paramStructureBoundingBox, 0, 1, 0, 9, 4, 6, 0, 0, false); a( paramWorld, paramStructureBoundingBox, 0, 0, 0, 9, 0, 6, Block.COBBLESTONE.id, Block.COBBLESTONE.id, false); a( paramWorld, paramStructureBoundingBox, 0, 4, 0, 9, 4, 6, Block.COBBLESTONE.id, Block.COBBLESTONE.id, false); a(paramWorld, paramStructureBoundingBox, 0, 5, 0, 9, 5, 6, Block.STEP.id, Block.STEP.id, false); a(paramWorld, paramStructureBoundingBox, 1, 5, 1, 8, 5, 5, 0, 0, false); a(paramWorld, paramStructureBoundingBox, 1, 1, 0, 2, 3, 0, Block.WOOD.id, Block.WOOD.id, false); a(paramWorld, paramStructureBoundingBox, 0, 1, 0, 0, 4, 0, Block.LOG.id, Block.LOG.id, false); a(paramWorld, paramStructureBoundingBox, 3, 1, 0, 3, 4, 0, Block.LOG.id, Block.LOG.id, false); a(paramWorld, paramStructureBoundingBox, 0, 1, 6, 0, 4, 6, Block.LOG.id, Block.LOG.id, false); a(paramWorld, Block.WOOD.id, 0, 3, 3, 1, paramStructureBoundingBox); a(paramWorld, paramStructureBoundingBox, 3, 1, 2, 3, 3, 2, Block.WOOD.id, Block.WOOD.id, false); a(paramWorld, paramStructureBoundingBox, 4, 1, 3, 5, 3, 3, Block.WOOD.id, Block.WOOD.id, false); a(paramWorld, paramStructureBoundingBox, 0, 1, 1, 0, 3, 5, Block.WOOD.id, Block.WOOD.id, false); a(paramWorld, paramStructureBoundingBox, 1, 1, 6, 5, 3, 6, Block.WOOD.id, Block.WOOD.id, false); a( paramWorld, paramStructureBoundingBox, 5, 1, 0, 5, 3, 0, Block.FENCE.id, Block.FENCE.id, false); a( paramWorld, paramStructureBoundingBox, 9, 1, 0, 9, 3, 0, Block.FENCE.id, Block.FENCE.id, false); a( paramWorld, paramStructureBoundingBox, 6, 1, 4, 9, 4, 6, Block.COBBLESTONE.id, Block.COBBLESTONE.id, false); a(paramWorld, Block.LAVA.id, 0, 7, 1, 5, paramStructureBoundingBox); a(paramWorld, Block.LAVA.id, 0, 8, 1, 5, paramStructureBoundingBox); a(paramWorld, Block.IRON_FENCE.id, 0, 9, 2, 5, paramStructureBoundingBox); a(paramWorld, Block.IRON_FENCE.id, 0, 9, 2, 4, paramStructureBoundingBox); a(paramWorld, paramStructureBoundingBox, 7, 2, 4, 8, 2, 5, 0, 0, false); a(paramWorld, Block.COBBLESTONE.id, 0, 6, 1, 3, paramStructureBoundingBox); a(paramWorld, Block.FURNACE.id, 0, 6, 2, 3, paramStructureBoundingBox); a(paramWorld, Block.FURNACE.id, 0, 6, 3, 3, paramStructureBoundingBox); a(paramWorld, Block.DOUBLE_STEP.id, 0, 8, 1, 1, paramStructureBoundingBox); a(paramWorld, Block.THIN_GLASS.id, 0, 0, 2, 2, paramStructureBoundingBox); a(paramWorld, Block.THIN_GLASS.id, 0, 0, 2, 4, paramStructureBoundingBox); a(paramWorld, Block.THIN_GLASS.id, 0, 2, 2, 6, paramStructureBoundingBox); a(paramWorld, Block.THIN_GLASS.id, 0, 4, 2, 6, paramStructureBoundingBox); a(paramWorld, Block.FENCE.id, 0, 2, 1, 4, paramStructureBoundingBox); a(paramWorld, Block.WOOD_PLATE.id, 0, 2, 2, 4, paramStructureBoundingBox); a(paramWorld, Block.WOOD.id, 0, 1, 1, 5, paramStructureBoundingBox); a( paramWorld, Block.WOOD_STAIRS.id, c(Block.WOOD_STAIRS.id, 3), 2, 1, 5, paramStructureBoundingBox); a( paramWorld, Block.WOOD_STAIRS.id, c(Block.WOOD_STAIRS.id, 1), 1, 1, 4, paramStructureBoundingBox); int j; if (!this.c) { i = a(1); j = a(5, 5); int k = b(5, 5); if (paramStructureBoundingBox.b(j, i, k)) { this.c = true; a( paramWorld, paramStructureBoundingBox, paramRandom, 5, 1, 5, a, 3 + paramRandom.nextInt(6)); } } for (int i = 6; i <= 8; i++) { if ((a(paramWorld, i, 0, -1, paramStructureBoundingBox) == 0) && (a(paramWorld, i, -1, -1, paramStructureBoundingBox) != 0)) { a( paramWorld, Block.COBBLESTONE_STAIRS.id, c(Block.COBBLESTONE_STAIRS.id, 3), i, 0, -1, paramStructureBoundingBox); } } for (i = 0; i < 7; i++) { for (j = 0; j < 10; j++) { b(paramWorld, j, 6, i, paramStructureBoundingBox); b(paramWorld, Block.COBBLESTONE.id, 0, j, -1, i, paramStructureBoundingBox); } } a(paramWorld, paramStructureBoundingBox, 7, 1, 1, 1); return true; }
public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) { this.a( world, structureboundingbox, 0, 0, 0, 4, 1, 4, Block.NETHER_BRICK.id, Block.NETHER_BRICK.id, false); this.a(world, structureboundingbox, 0, 2, 0, 4, 5, 4, 0, 0, false); this.a( world, structureboundingbox, 4, 2, 0, 4, 5, 4, Block.NETHER_BRICK.id, Block.NETHER_BRICK.id, false); this.a( world, structureboundingbox, 4, 3, 1, 4, 4, 1, Block.NETHER_FENCE.id, Block.NETHER_FENCE.id, false); this.a( world, structureboundingbox, 4, 3, 3, 4, 4, 3, Block.NETHER_FENCE.id, Block.NETHER_FENCE.id, false); this.a( world, structureboundingbox, 0, 2, 0, 0, 5, 0, Block.NETHER_BRICK.id, Block.NETHER_BRICK.id, false); this.a( world, structureboundingbox, 0, 2, 4, 3, 5, 4, Block.NETHER_BRICK.id, Block.NETHER_BRICK.id, false); this.a( world, structureboundingbox, 1, 3, 4, 1, 4, 4, Block.NETHER_FENCE.id, Block.NETHER_BRICK.id, false); this.a( world, structureboundingbox, 3, 3, 4, 3, 4, 4, Block.NETHER_FENCE.id, Block.NETHER_BRICK.id, false); int i; int j; if (this.b) { i = this.a(2); j = this.a(3, 3); int k = this.b(3, 3); if (structureboundingbox.b(j, i, k)) { this.b = false; this.a(world, structureboundingbox, random, 3, 2, 3, a, 2 + random.nextInt(4)); } } this.a( world, structureboundingbox, 0, 6, 0, 4, 6, 4, Block.NETHER_BRICK.id, Block.NETHER_BRICK.id, false); for (i = 0; i <= 4; ++i) { for (j = 0; j <= 4; ++j) { this.b(world, Block.NETHER_BRICK.id, 0, i, -1, j, structureboundingbox); } } return true; }
public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) { this.a( world, structureboundingbox, 0, 0, 0, 4, 1, 4, Blocks.NETHER_BRICK.getBlockData(), Blocks.NETHER_BRICK.getBlockData(), false); this.a( world, structureboundingbox, 0, 2, 0, 4, 5, 4, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false); this.a( world, structureboundingbox, 0, 2, 0, 0, 5, 4, Blocks.NETHER_BRICK.getBlockData(), Blocks.NETHER_BRICK.getBlockData(), false); this.a( world, structureboundingbox, 0, 3, 1, 0, 4, 1, Blocks.NETHER_BRICK_FENCE.getBlockData(), Blocks.NETHER_BRICK_FENCE.getBlockData(), false); this.a( world, structureboundingbox, 0, 3, 3, 0, 4, 3, Blocks.NETHER_BRICK_FENCE.getBlockData(), Blocks.NETHER_BRICK_FENCE.getBlockData(), false); this.a( world, structureboundingbox, 4, 2, 0, 4, 5, 0, Blocks.NETHER_BRICK.getBlockData(), Blocks.NETHER_BRICK.getBlockData(), false); this.a( world, structureboundingbox, 1, 2, 4, 4, 5, 4, Blocks.NETHER_BRICK.getBlockData(), Blocks.NETHER_BRICK.getBlockData(), false); this.a( world, structureboundingbox, 1, 3, 4, 1, 4, 4, Blocks.NETHER_BRICK_FENCE.getBlockData(), Blocks.NETHER_BRICK.getBlockData(), false); this.a( world, structureboundingbox, 3, 3, 4, 3, 4, 4, Blocks.NETHER_BRICK_FENCE.getBlockData(), Blocks.NETHER_BRICK.getBlockData(), false); if (this.b && structureboundingbox.b( (BaseBlockPosition) (new BlockPosition(this.a(1, 3), this.d(2), this.b(1, 3))))) { this.b = false; this.a( world, structureboundingbox, random, 1, 2, 3, WorldGenNetherPiece10.a, 2 + random.nextInt(4)); } this.a( world, structureboundingbox, 0, 6, 0, 4, 6, 4, Blocks.NETHER_BRICK.getBlockData(), Blocks.NETHER_BRICK.getBlockData(), false); for (int i = 0; i <= 4; ++i) { for (int j = 0; j <= 4; ++j) { this.b(world, Blocks.NETHER_BRICK.getBlockData(), i, -1, j, structureboundingbox); } } return true; }
public boolean a( World paramWorld, Random paramRandom, StructureBoundingBox paramStructureBoundingBox) { if (a(paramWorld, paramStructureBoundingBox)) { return false; } int i = this.d * 5 - 1; a(paramWorld, paramStructureBoundingBox, 0, 0, 0, 2, 1, i, 0, 0, false); a(paramWorld, paramStructureBoundingBox, paramRandom, 0.8F, 0, 2, 0, 2, 2, i, 0, 0, false); if (this.b) a( paramWorld, paramStructureBoundingBox, paramRandom, 0.6F, 0, 0, 0, 2, 1, i, Block.WEB.id, 0, false); int k; int m; for (int j = 0; j < this.d; j++) { k = 2 + j * 5; a(paramWorld, paramStructureBoundingBox, 0, 0, k, 0, 1, k, Block.FENCE.id, 0, false); a(paramWorld, paramStructureBoundingBox, 2, 0, k, 2, 1, k, Block.FENCE.id, 0, false); if (paramRandom.nextInt(4) != 0) { a(paramWorld, paramStructureBoundingBox, 0, 2, k, 2, 2, k, Block.WOOD.id, 0, false); } else { a(paramWorld, paramStructureBoundingBox, 0, 2, k, 0, 2, k, Block.WOOD.id, 0, false); a(paramWorld, paramStructureBoundingBox, 2, 2, k, 2, 2, k, Block.WOOD.id, 0, false); } a(paramWorld, paramStructureBoundingBox, paramRandom, 0.1F, 0, 2, k - 1, Block.WEB.id, 0); a(paramWorld, paramStructureBoundingBox, paramRandom, 0.1F, 2, 2, k - 1, Block.WEB.id, 0); a(paramWorld, paramStructureBoundingBox, paramRandom, 0.1F, 0, 2, k + 1, Block.WEB.id, 0); a(paramWorld, paramStructureBoundingBox, paramRandom, 0.1F, 2, 2, k + 1, Block.WEB.id, 0); a(paramWorld, paramStructureBoundingBox, paramRandom, 0.05F, 0, 2, k - 2, Block.WEB.id, 0); a(paramWorld, paramStructureBoundingBox, paramRandom, 0.05F, 2, 2, k - 2, Block.WEB.id, 0); a(paramWorld, paramStructureBoundingBox, paramRandom, 0.05F, 0, 2, k + 2, Block.WEB.id, 0); a(paramWorld, paramStructureBoundingBox, paramRandom, 0.05F, 2, 2, k + 2, Block.WEB.id, 0); a(paramWorld, paramStructureBoundingBox, paramRandom, 0.05F, 1, 2, k - 1, Block.TORCH.id, 0); a(paramWorld, paramStructureBoundingBox, paramRandom, 0.05F, 1, 2, k + 1, Block.TORCH.id, 0); if (paramRandom.nextInt(100) == 0) { a( paramWorld, paramStructureBoundingBox, paramRandom, 2, 0, k - 1, WorldGenMineshaftPieces.a(), 3 + paramRandom.nextInt(4)); } if (paramRandom.nextInt(100) == 0) { a( paramWorld, paramStructureBoundingBox, paramRandom, 0, 0, k + 1, WorldGenMineshaftPieces.a(), 3 + paramRandom.nextInt(4)); } if ((this.b) && (!this.c)) { m = b(0); int n = k - 1 + paramRandom.nextInt(3); int i1 = a(1, n); n = b(1, n); if (paramStructureBoundingBox.b(i1, m, n)) { this.c = true; paramWorld.setTypeId(i1, m, n, Block.MOB_SPAWNER.id); TileEntityMobSpawner localTileEntityMobSpawner = (TileEntityMobSpawner) paramWorld.getTileEntity(i1, m, n); if (localTileEntityMobSpawner != null) localTileEntityMobSpawner.a("CaveSpider"); } } } for (j = 0; j <= 2; j++) { for (k = 0; k <= i; k++) { m = a(paramWorld, j, -1, k, paramStructureBoundingBox); if (m == 0) { a(paramWorld, Block.WOOD.id, 0, j, -1, k, paramStructureBoundingBox); } } } if (this.a) { for (j = 0; j <= i; j++) { k = a(paramWorld, 1, -1, j, paramStructureBoundingBox); if ((k > 0) && (Block.n[k] != 0)) { a( paramWorld, paramStructureBoundingBox, paramRandom, 0.7F, 1, 0, j, Block.RAILS.id, c(Block.RAILS.id, 0)); } } } return true; }