Esempio n. 1
0
  // Rotate the node to the left
  private static StringAVLNode rotateLeft(StringAVLNode t) {
    try {

      if (t.getRight() == null) {
        t.setRight(t.getRight().getLeft());
      } else {
        StringAVLNode temp = t.getRight();
        StringAVLNode temp2 = t.getRight().getLeft();

        temp.setLeft(t);
        t.setRight(temp2);
        t = temp;
      }
    } catch (Exception e) {
      System.out.println("Failed Rotate Left");
    }

    return t;
  }
Esempio n. 2
0
  private StringAVLNode replace(StringAVLNode t, StringAVLNode prev, StringAVLNode replacement) {
    int oldBalance, newBalance;
    if (replacement.getRight() == null) {
      // at the node that will replace the deleted node
      // move the replacement node – Recall there is no setVal
      if (prev != null) {
        prev.setRight(replacement.getLeft());
        replacement.setLeft(t.getLeft());
        replacement.setRight(t.getRight());

        if (replacement.getBalance() != t.getBalance()) {
          replacement.setBalance(t.getBalance());
        }
      }

      replacement.setRight(t.getRight());
      t = replacement;
    } else {
      // find the old balance
      if (replacement.getRight() == null) {
        oldBalance = 5;
      } else {
        oldBalance = replacement.getRight().getBalance();
      }
      t = replace(t, replacement, replacement.getRight());

      // find the new balance
      if (replacement.getRight() == null) {
        newBalance = 3; // flag value
        replacement.setBalance(replacement.getBalance() - 1);
      } else {
        newBalance = replacement.getRight().getBalance();
      }

      // update balance and rotate if needed

      if (oldBalance != 0 && newBalance == 0) { // if height decreased, correct the balance
        replacement.setBalance(replacement.getBalance() - 1);
      }

      if (replacement.getBalance() == -2) { // need to rotate?
        // there are now actually 3 cases because replacement.getLeft.getBalance()
        // could be -1, 0, or 1.
        if (replacement.getLeft().getBalance() == -1) { // single rotation right
          replacement = rotateRight(replacement);
          replacement.setBalance(0);
          replacement.getRight().setBalance(0);
          prev.setRight(replacement);
        } else if (replacement.getLeft().getBalance() == 0) { // single rotation right
          if (replacement.getLeft().getLeft() == null && replacement.getLeft().getRight() == null) {
            replacement = rotateRight(replacement);
            replacement.setBalance(0);
            replacement.getRight().setBalance(0);
            prev.setRight(replacement);
          } else {
            replacement = rotateRight(replacement);
            replacement.setBalance(1);
            replacement.getRight().setBalance(-1);
            prev.setRight(replacement);
          }
        } else { // replacement.getLeft().getBalance() == 1, double rotation case
          // Check if it is a x insert or a y insert.  Update balances accordingly.
          if (replacement.getLeft().getRight().getBalance() == -1) {
            replacement.setLeft(rotateLeft(replacement.getLeft()));
            replacement = rotateRight(replacement);
            replacement.setBalance(0);
            replacement.getLeft().setBalance(0);
            replacement.getRight().setBalance(1);
            prev.setRight(replacement);
          } else if (replacement.getLeft().getRight().getBalance() == 1) {
            replacement.setLeft(rotateLeft(replacement.getLeft()));
            replacement = rotateRight(replacement);
            replacement.setBalance(0);
            replacement.getLeft().setBalance(-1);
            replacement.getRight().setBalance(0);
            prev.setRight(replacement);
          } else { // t.getLeft().getRight().getBalance() == 0
            replacement.setLeft(rotateLeft(replacement.getLeft()));
            replacement = rotateRight(replacement);
            replacement.setBalance(0);
            replacement.getLeft().setBalance(0);
            replacement.getRight().setBalance(0);
            prev.setRight(replacement);
          }
        }
      }
    }
    return t;
  }
Esempio n. 3
0
  private StringAVLNode delete(StringAVLNode t, String str) {
    int oldBalance, newBalance;

    if (t == null) { // Do nothing if it is not in the tree

    } else if (str.compareToIgnoreCase(t.getItem()) < 0) { // get the old balance.

      if (t.getLeft() == null) {
        // still must deal with this special case in case
        // the element to be deleted is not in the tree
        oldBalance = 5; // flag value
      } else {
        oldBalance = t.getLeft().getBalance();
        t.setLeft(delete(t.getLeft(), str));
      }

      // get the new balance
      if (t.getLeft() == null) {
        newBalance = 1; // flag value
        if (oldBalance != 5) {
          t.setBalance(t.getBalance() + 1);
        }
      } else {
        newBalance = t.getLeft().getBalance();
      }

      if (oldBalance != 0 && newBalance == 0) { // did the height decrease?
        // correct the balance
        t.setBalance(t.getBalance() + 1);
      }

      if (t.getBalance() == 2) { // need to rotate?
        // there are now actually 3 cases because t.getRight.getBalance()
        // could be -1, 0, or 1.
        if (t.getRight().getBalance() == 1) { // single rotation left
          t = rotateLeft(t);
          t.setBalance(0);
          t.getLeft().setBalance(0);
        } else if (t.getRight().getBalance() == 0) { // single rotation left
          if (t.getRight().getLeft() == null && t.getRight().getRight() == null) {
            t = rotateLeft(t);
            t.setBalance(0);
            t.getLeft().setBalance(0);
          } else {
            t = rotateLeft(t);
            t.setBalance(-1);
            t.getLeft().setBalance(1);
          }
        } else { // t.getRight().getBalance() == -1, double rotation case
          if (t.getRight().getLeft().getBalance() == -1) {
            t.setRight(rotateRight(t.getRight()));
            t = rotateLeft(t);
            t.setBalance(0);
            t.getLeft().setBalance(0);
            t.getRight().setBalance(1);
          } else if (t.getRight().getLeft().getBalance() == 1) {
            t.setRight(rotateRight(t.getRight()));
            t = rotateLeft(t);
            t.setBalance(0);
            t.getLeft().setBalance(-1);
            t.getRight().setBalance(0);
          } else { // t.getRight().getLeft().getBalance() == 0
            t.setRight(rotateRight(t.getRight()));
            t = rotateLeft(t);
            t.setBalance(0);
            t.getLeft().setBalance(0);
            t.getRight().setBalance(0);
          }
        }
      }
    } else if (str.compareToIgnoreCase(t.getItem()) > 0) {

      if (t.getRight() == null) {
        // still must deal with this special case in case
        // the element to be deleted is not in the tree
        oldBalance = 5; // flag value
      } else {
        oldBalance = t.getRight().getBalance();
        t.setRight(delete(t.getRight(), str));
      }

      // get the new balance
      if (t.getRight() == null) {
        newBalance = -3; // flag value
        if (oldBalance != 5) {
          t.setBalance(t.getBalance() - 1);
        }
      } else {
        newBalance = t.getRight().getBalance();
      }

      if (oldBalance != 0 && newBalance == 0) { // did the height decrease?
        // correct the balance
        t.setBalance(t.getBalance() - 1);
      }

      if (t.getBalance() == -2) { // need to rotate?
        // there are now actually 3 cases because t.getLeft.getBalance()
        // could be -1, 0, or 1.
        if (t.getLeft().getBalance() == -1) { // single rotation right
          t = rotateRight(t);
          t.setBalance(0);
          t.getRight().setBalance(0);
        } else if (t.getLeft().getBalance() == 0) { // single rotation right
          if (t.getLeft().getLeft() == null && t.getLeft().getRight() == null) {
            t = rotateRight(t);
            t.setBalance(0);
            t.getRight().setBalance(0);
          } else {
            t = rotateRight(t);
            t.setBalance(1);
            t.getRight().setBalance(-1);
          }
        } else { // t.getLeft().getBalance() == 1, double rotation case
          // Check if it is a x insert or a y insert.  Update balances accordingly.
          if (t.getLeft().getRight().getBalance() == -1) {
            t.setLeft(rotateLeft(t.getLeft()));
            t = rotateRight(t);
            t.setBalance(0);
            t.getLeft().setBalance(0);
            t.getRight().setBalance(1);
          } else if (t.getLeft().getRight().getBalance() == 1) {
            t.setLeft(rotateLeft(t.getLeft()));
            t = rotateRight(t);
            t.setBalance(0);
            t.getLeft().setBalance(-1);
            t.getRight().setBalance(0);
          } else { // t.getLeft().getRight().getBalance() == 0
            t.setLeft(rotateLeft(t.getLeft()));
            t = rotateRight(t);
            t.setBalance(0);
            t.getLeft().setBalance(0);
            t.getRight().setBalance(0);
          }
        }
      }
    } else { // t is the node to be deleted
      if (t.getLeft() == null) { // one of the easy cases
        // Replace t with right subtree
        t = t.getRight();

      } else if (t.getRight() == null) { // the other easy case
        // Replace t with left subtree
        t = t.getLeft();
      } else {
        // get the old balance
        // this is getLeft because we are using the inorder predecessor for replace

        // nullPrev is to check for the special case when prev is null and
        // update the balance of the replaced node properly.
        boolean nullPrev = false;
        int tBalance = 0;
        if (t.getLeft() == null) {
          oldBalance = 5; // flag value
        } else {
          oldBalance = t.getLeft().getBalance();
        }

        if (t.getLeft().getRight() == null) {
          nullPrev = true;
          tBalance = t.getBalance();
        }

        // find the replacement node and move it up
        t = replace(t, null, t.getLeft());

        // get the new balance
        if (t.getLeft() == null) {
          newBalance = 3; // flag value
          t.setBalance(t.getBalance() + 1);
        } else {
          newBalance = t.getLeft().getBalance();
        }

        // just like before, see if height decrease and if so
        // check to see if only need to change balance values or rotate

        if (oldBalance != 0 && newBalance == 0) { // if height decreased, correct the balance
          t.setBalance(t.getBalance() + 1);
        }

        if (nullPrev) {
          t.setBalance(tBalance + 1);
        }

        if (t.getBalance() == 2) { // need to rotate?
          // there are now actually 3 cases because t.getRight.getBalance()
          // could be -1, 0, or 1.
          if (t.getRight().getBalance() == 1) { // single rotation left
            t = rotateLeft(t);
            t.setBalance(0);
            t.getLeft().setBalance(0);
          } else if (t.getRight().getBalance() == 0) { // single rotation left
            if (t.getRight().getLeft() == null && t.getRight().getRight() == null) {
              t = rotateLeft(t);
              t.setBalance(0);
              t.getLeft().setBalance(0);
            } else {
              t = rotateLeft(t);
              t.setBalance(-1);
              t.getLeft().setBalance(1);
            }
          } else { // t.getRight().getBalance() == -1, double rotation case
            if (t.getRight().getLeft().getBalance() == -1) {
              t.setRight(rotateRight(t.getRight()));
              t = rotateLeft(t);
              t.setBalance(0);
              t.getLeft().setBalance(0);
              t.getRight().setBalance(1);
            } else if (t.getRight().getLeft().getBalance() == 1) {
              t.setRight(rotateRight(t.getRight()));
              t = rotateLeft(t);
              t.setBalance(0);
              t.getLeft().setBalance(-1);
              t.getRight().setBalance(0);
            } else { // t.getRight().getLeft().getBalance() == 0
              t.setRight(rotateRight(t.getRight()));
              t = rotateLeft(t);
              t.setBalance(0);
              t.getLeft().setBalance(0);
              t.getRight().setBalance(0);
            }
          }
        }
      }
    }

    return t;
  }
Esempio n. 4
0
  private StringAVLNode insert(String str, StringAVLNode t) {
    int oldBalance, newBalance;

    if (t == null) { // easiest case – inserted node goes here
      t = new StringAVLNode(str);
    } else if (t.getItem() == str) { // already in the tree – do nothing

    } else if (str.compareToIgnoreCase(t.getItem()) < 0) {
      // str is smaller than this node – go left
      // get the old balance of the left child (where the insertion
      // is taking place)
      // oldBalance is the balance of the right/left subtree
      if (t.getLeft() == null) {
        oldBalance = -3; // flag value
        t.setBalance(t.getBalance() - 1);
      } else {
        oldBalance = t.getLeft().getBalance();
      }

      t.setLeft(insert(str, t.getLeft()));
      newBalance = t.getLeft().getBalance();

      if (oldBalance == 0 && newBalance != 0) { // did the height increase?
        t.setBalance(t.getBalance() - 1);
      }

      if (t.getBalance() == -2) { // out of balance – must rotate
        if (t.getLeft().getBalance() == -1) {
          // single rotation and balance update
          // the return value of rotateRight(t) is the new root after the rotation
          t = rotateRight(t);
          // The new root and its right child always has a balance of 0 after a rotate right.
          t.setBalance(0);
          t.getRight().setBalance(0);
        } else { // double rotation and balance update
          // once you get it right here, basically the
          // same code can be used in other places including delete

          // Check if it is a x insert or a y insert.  Update balances accordingly.
          if (t.getLeft().getRight().getBalance() == -1) {
            t.setLeft(rotateLeft(t.getLeft()));
            t = rotateRight(t);
            t.setBalance(0);
            t.getLeft().setBalance(0);
            t.getRight().setBalance(1);
          } else if (t.getLeft().getRight().getBalance() == 1) {
            t.setLeft(rotateLeft(t.getLeft()));
            t = rotateRight(t);
            t.setBalance(0);
            t.getLeft().setBalance(-1);
            t.getRight().setBalance(0);
          } else {
            // t.getLeft().getRight().getBalance() == 0
            t.setLeft(rotateLeft(t.getLeft()));
            t = rotateRight(t);
            t.setBalance(0);
            t.getLeft().setBalance(0);
            t.getRight().setBalance(0);
          }
        }
      }
    }
    // Cannot be just else because this allows duplicates in the tree.
    else if (str.compareToIgnoreCase(t.getItem()) > 0) { // str is bigger than this node.
      if (t.getRight() == null) {
        oldBalance = 3; // flag value
        t.setBalance(t.getBalance() + 1);
      } else {
        oldBalance = t.getRight().getBalance();
      }
      t.setRight(insert(str, t.getRight()));
      newBalance = t.getRight().getBalance();

      if (oldBalance == 0 && newBalance != 0) {
        t.setBalance(t.getBalance() + 1);
      }

      if (t.getBalance() == 2) {
        if (t.getRight().getBalance() == 1) {
          // the return value of rotateLeft(t) is the new root after the rotation
          t = rotateLeft(t);
          t.setBalance(0);
          t.getLeft().setBalance(0);
        } else {
          // Check if it is a x insert or a y insert.  Update balances accordingly.
          if (t.getRight().getLeft().getBalance() == -1) {
            t.setRight(rotateRight(t.getRight()));
            t = rotateLeft(t);
            t.setBalance(0);
            t.getLeft().setBalance(0);
            t.getRight().setBalance(1);
          } else if (t.getRight().getLeft().getBalance() == 1) {
            t.setRight(rotateRight(t.getRight()));
            t = rotateLeft(t);
            t.setBalance(0);
            t.getLeft().setBalance(-1);
            t.getRight().setBalance(0);
          } else { // t.getRight().getLeft().getBalance() == 0
            t.setRight(rotateRight(t.getRight()));
            t = rotateLeft(t);
            t.setBalance(0);
            t.getLeft().setBalance(0);
            t.getRight().setBalance(0);
          }
        }
      }
    }
    return t;
  }