@Override public void stateMachineMetaGame(long timeout) throws TransitionDefinitionException, MoveDefinitionException, GoalDefinitionException { started = false; // theMachine = getStateMachine(); root = new NonTerminalNode(currentState); // System.out.println(getRole()); role = theMachine.getRoleIndices().get(getRole()); timeout -= 1000; mcts(timeout); started = true; }