private void leftButtonPress(Point point) { assert point != null; final ReadGame game = Game.getInstance(); if (game != null && !game.isPaused()) { handleClickView(point); } leftButtonDown = true; mouseLast = point; }
@Override public void mouseDragged(MouseEvent event) { assert event != null; final Point point = event.getPoint(); if (leftButtonDown) { assert mouseLast != null; final ReadGame game = Game.getInstance(); if (game != null && !game.isPaused()) { handleDragView(point); } mouseLast = point; } }