Esempio n. 1
0
  @Override
  public void onPacketData(INetworkManager manager, Packet250CustomPayload packet, Player player) {
    DataInputStream data = new DataInputStream(new ByteArrayInputStream(packet.data));
    try {

      int packetID = data.read();
      switch (packetID) {
        case PacketIds.TILE_UPDATE:
          PacketTileUpdate packetT = new PacketTileUpdate();
          packetT.readData(data);
          onTileUpdate((EntityPlayer) player, packetT);
          break;

        case PacketIds.STATE_UPDATE:
          PacketTileState inPacket = new PacketTileState();
          inPacket.readData(data);
          World world = ((EntityPlayer) player).worldObj;
          TileEntity tile = world.getBlockTileEntity(inPacket.posX, inPacket.posY, inPacket.posZ);
          if (tile instanceof ISyncedTile) {
            inPacket.applyStates(data, (ISyncedTile) tile);
          }
          break;
      }
    } catch (Exception ex) {
      ex.printStackTrace();
    }
  }
Esempio n. 2
0
  private void onTileUpdate(EntityPlayer player, PacketTileUpdate packet) {
    World world = player.worldObj;

    if (!packet.targetExists(world)) return;

    TileEntity entity = packet.getTarget(world);
    if (!(entity instanceof ISynchronizedTile)) return;

    ISynchronizedTile tile = (ISynchronizedTile) entity;
    tile.handleUpdatePacket(packet);
    tile.postPacketHandling(packet);
  }