// Touch events @Override public boolean onTouch(View v, MotionEvent event) { final int touchDevId = event.getDeviceId(); final int pointerCount = event.getPointerCount(); // touchId, pointerId, action, x, y, pressure int actionPointerIndex = (event.getAction() & MotionEvent.ACTION_POINTER_ID_MASK) >> MotionEvent.ACTION_POINTER_ID_SHIFT; /* API 8: event.getActionIndex(); */ int pointerFingerId = event.getPointerId(actionPointerIndex); int action = (event.getAction() & MotionEvent.ACTION_MASK); /* API 8: event.getActionMasked(); */ float x = event.getX(actionPointerIndex) / mWidth; float y = event.getY(actionPointerIndex) / mHeight; float p = event.getPressure(actionPointerIndex); if (action == MotionEvent.ACTION_MOVE && pointerCount > 1) { // TODO send motion to every pointer if its position has // changed since prev event. for (int i = 0; i < pointerCount; i++) { pointerFingerId = event.getPointerId(i); x = event.getX(i) / mWidth; y = event.getY(i) / mHeight; p = event.getPressure(i); SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p); } } else { SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p); } return true; }
// Touch events public boolean onTouch(View v, MotionEvent event) { int action = event.getAction(); float x = event.getX(); float y = event.getY(); float p = event.getPressure(); // TODO: Anything else we need to pass? SDLActivity.onNativeTouch(action, x, y, p); return true; }
public boolean onTouchEvent(MotionEvent event) { super.onTouchEvent(event); if (event.getAction() == MotionEvent.ACTION_DOWN) { Toast.makeText(HandleEvent.this, "Touch Event Received", Toast.LENGTH_SHORT).show(); return true; } return false; }
// 새로운 볼 생성 public boolean onTouchEvent(MotionEvent event) { if (event.getAction() == MotionEvent.ACTION_DOWN) { Ball NewBall = Ball.Create((int) event.getX(), (int) event.getY(), RAD); arBall.add(NewBall); invalidate(); return true; } return false; }
public boolean onTouchEvent(MotionEvent event) { super.onTouchEvent(event); if (event.getAction() == MotionEvent.ACTION_DOWN) { x += 15; y += 15; invalidate(); return true; } return false; }
public boolean onTouchEvent(MotionEvent event) { if (event.getAction() == MotionEvent.ACTION_DOWN) { int sel; sel = FindShapeIdx((int) event.getX(), (int) event.getY()); // 빈 바닥을 찍었으면 무시한다. if (sel == -1) { return true; } // 마지막 추가된 도형을 제대로 찍었으면 다음 단계로 진행. // 빈 화면 잠시 보여준 후 새 도형 추가 if (sel == arShape.size() - 1) { status = BLANK; invalidate(); mHandler.sendEmptyMessageDelayed(0, DELAY); // 엉뚱한 도형을 찍었으면 질문 후 게임 종료 또는 재시작 } else { new AlertDialog.Builder(getContext()) .setMessage("재미있지! 또 할래?") .setTitle("게임 끝") .setPositiveButton( "함더", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { arShape.clear(); status = BLANK; invalidate(); mHandler.sendEmptyMessageDelayed(0, DELAY); } }) .setNegativeButton( "안해", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { mParent.finish(); } }) .show(); } return true; } return false; }
public boolean onTouchEvent(MotionEvent ev) { if (mapThreadRunning) return false; // no updates when download is running if (gestureDetector.onTouchEvent(ev)) return true; final int action = ev.getAction(); switch (action & MotionEvent.ACTION_MASK) { case MotionEvent.ACTION_DOWN: { mLastTouchX = ev.getX(); mLastTouchY = ev.getY(); mActivePointerId = ev.getPointerId(0); break; } case MotionEvent.ACTION_POINTER_DOWN: { mLastTouchX2 = ev.getX(); mLastTouchY2 = ev.getY(); if (ev.getPointerCount() > 1) mActivePointerId2 = ev.getPointerId(1); break; } case MotionEvent.ACTION_MOVE: { int pointerIndex; float x = 0.0f, y = 0.0f; try { if ((mActivePointerId != INVALID_POINTER_ID) || (mActivePointerId2 != INVALID_POINTER_ID)) { pointerIndex = ev.findPointerIndex(mActivePointerId); x = ev.getX(pointerIndex); y = ev.getY(pointerIndex); } if ((mActivePointerId != INVALID_POINTER_ID) && (mActivePointerId2 != INVALID_POINTER_ID)) { double d1, d2; pointerIndex = ev.findPointerIndex(mActivePointerId2); if (pointerIndex < 0) return false; float x2 = ev.getX(pointerIndex); float y2 = ev.getY(pointerIndex); d1 = java.lang.Math.sqrt((x - x2) * (x - x2) + (y - y2) * (y - y2)); d2 = java.lang.Math.sqrt( (mLastTouchX - mLastTouchX2) * (mLastTouchX - mLastTouchX2) + (mLastTouchY - mLastTouchY2) * (mLastTouchY - mLastTouchY2)); /* if ((Math.abs(d1)>300) || (Math.abs(d2)>300)) { int i=0; i=i; }*/ if ((d1 > 0) && (d2 > 0)) { float w, h, s; s = (float) (d1 / d2); mScaleFactor *= s; matrix.postScale(s, s); w = scrWidth / 2.0f; h = scrHeight / 2.0f; matrix.postTranslate(w, h); imgOffsetX += w; imgOffsetY += h; } mLastTouchX2 = x2; mLastTouchY2 = y2; } else if (mScaleFactor == 1.0) { mScaleFactor = 1.0f; imgOffsetX += (x - mLastTouchX); imgOffsetY += (y - mLastTouchY); matrix.setTranslate(imgOffsetX, imgOffsetY); } if ((mActivePointerId != INVALID_POINTER_ID) || (mActivePointerId2 != INVALID_POINTER_ID)) { mLastTouchX = x; mLastTouchY = y; } } catch (Exception e) { // can be caused by // pointerIndex= ev.findPointerIndex(mActivePointerId); // x= ev.getX(pointerIndex); // above which seems to be a Android bug } invalidate(); break; } case MotionEvent.ACTION_UP: case MotionEvent.ACTION_POINTER_UP: { breakMapThread = true; mActivePointerId = INVALID_POINTER_ID; mActivePointerId2 = INVALID_POINTER_ID; restartMap(); break; } } return true; }