/** Updates the flow for the BlockFlowing object. */ private void updateFlow(World par1World, int par2, int par3, int par4) { int var5 = par1World.getBlockMetadata(par2, par3, par4); par1World.setBlockAndMetadata(par2, par3, par4, LAPI.getPairedBlockID(this.blockID), var5); par1World.markBlockRangeForRenderUpdate(par2, par3, par4, par2, par3, par4); }