/** * Method to access appearance of axes in 3D * * @param initValue false if appearance has to be changed according to user value */ public static void setAxisAppearanceValues(Object initValue) { int[] colors = J3DUtils.get3DColorAxes(); for (int i = 0; i < axisApps.length; i++) { Color userColor = new Color(colors[i]); if (axisApps[i] == null) { axisApps[i] = new J3DAppearance(TransparencyAttributes.NONE, 0.5f, userColor); // Turn off face culling so we can see the back side of the labels // (since we're not using font extrusion) PolygonAttributes polygonAttributes = new PolygonAttributes(); polygonAttributes.setCullFace(PolygonAttributes.CULL_NONE); // Make the axis lines 2 pixels wide LineAttributes lineAttributes = new LineAttributes(); lineAttributes.setLineWidth(3.0f); ColoringAttributes colorAttrib = new ColoringAttributes(); colorAttrib.setColor(new Color3f(userColor)); colorAttrib.setCapability(ColoringAttributes.ALLOW_COLOR_READ); colorAttrib.setCapability(ColoringAttributes.ALLOW_COLOR_WRITE); axisApps[i].setColoringAttributes(colorAttrib); axisApps[i].setPolygonAttributes(polygonAttributes); axisApps[i].setLineAttributes(lineAttributes); axisApps[i].setCapability(Appearance.ALLOW_COLORING_ATTRIBUTES_READ); axisApps[i].setCapability(Appearance.ALLOW_COLORING_ATTRIBUTES_WRITE); RenderingAttributes ra = new RenderingAttributes(); ra.setCapability(RenderingAttributes.ALLOW_VISIBLE_READ); ra.setCapability(RenderingAttributes.ALLOW_VISIBLE_WRITE); ra.setVisible(J3DUtils.is3DAxesOn()); axisApps[i].setRenderingAttributes(ra); } else if (initValue == null) // redoing color only when it was changed in GUI axisApps[i].set3DColor(null, userColor); } }
/** * Method to access appearance for cells in 3D * * @param initValue no null if appearance has to be changed according to user value. Using this * mechanism to avoid the creation of new Boolean() just for the checking */ public static void setCellAppearanceValues(Object initValue) { Color3f userColor = new Color3f(new Color(User.getColor(User.ColorPrefType.INSTANCE_3D))); if (cellApp == null) { cellApp = new J3DAppearance(TransparencyAttributes.SCREEN_DOOR, 0, null); RenderingAttributes ra = new RenderingAttributes(); ra.setCapability(RenderingAttributes.ALLOW_VISIBLE_READ); ra.setCapability(RenderingAttributes.ALLOW_VISIBLE_WRITE); ra.setVisible(J3DUtils.is3DCellBndOn()); cellApp.setRenderingAttributes(ra); // Set up the polygon attributes PolygonAttributes pa = new PolygonAttributes(); pa.setCullFace(PolygonAttributes.CULL_NONE); pa.setPolygonMode(PolygonAttributes.POLYGON_LINE); cellApp.setPolygonAttributes(pa); // TextureAttributes texAttr = new TextureAttributes(); // texAttr.setTextureMode(TextureAttributes.MODULATE); // //texAttr.setTextureColorTable(pattern); // cellApp.setTextureAttributes(texAttr); LineAttributes lineAttr = new LineAttributes(); lineAttr.setLineAntialiasingEnable(true); cellApp.setLineAttributes(lineAttr); // ** Data for cells ColoringAttributes ca = new ColoringAttributes(); ca.setCapability(ColoringAttributes.ALLOW_COLOR_WRITE); ca.setCapability(ColoringAttributes.ALLOW_COLOR_READ); ca.setColor(userColor); cellApp.setColoringAttributes(ca); cellApp.setCapability(Appearance.ALLOW_COLORING_ATTRIBUTES_READ); cellApp.setCapability(Appearance.ALLOW_COLORING_ATTRIBUTES_WRITE); } else if (initValue == null) // redoing color only when it was changed in GUI { ColoringAttributes ca = cellApp.getColoringAttributes(); Color3f curColor = new Color3f(); ca.getColor(curColor); if (!userColor.equals(curColor)) ca.setColor(userColor); } }