public void check(MOB mob, Armor A) { if (!layered) { checked = true; disabled = false; } if (A.amWearingAt(Wearable.IN_INVENTORY)) { checked = false; return; } if (checked) return; Item I = null; disabled = false; for (int i = 0; i < mob.numItems(); i++) { I = mob.getItem(i); if ((I instanceof Armor) && (!I.amWearingAt(Wearable.IN_INVENTORY)) && ((I.rawWornCode() & A.rawWornCode()) > 0) && (I != A)) { disabled = A.getClothingLayer() <= ((Armor) I).getClothingLayer(); if (disabled) { break; } } } checked = true; }
public static InventoryList fetchInventory(MOB seer, MOB mob) { final InventoryList lst = new InventoryList(); Vector<Coins> coinsV = null; int insertAt = -1; CMLib.beanCounter().getTotalAbsoluteNativeValue(mob); for (final Enumeration<Item> i = mob.items(); i.hasMoreElements(); ) { final Item thisItem = i.nextElement(); if (thisItem == null) continue; if ((thisItem.container() == null) && (thisItem.amWearingAt(Wearable.IN_INVENTORY))) { if (CMLib.flags().canBeSeenBy(thisItem, seer)) lst.foundAndSeen = true; else lst.foundButUnseen = true; if ((!(thisItem instanceof Coins)) || (((Coins) thisItem).getDenomination() == 0.0)) lst.viewItems.add(thisItem); else { coinsV = lst.moneyItems.get(((Coins) thisItem).getCurrency()); if (coinsV == null) { coinsV = new Vector<Coins>(); lst.moneyItems.put(((Coins) thisItem).getCurrency(), coinsV); } for (insertAt = 0; insertAt < coinsV.size(); insertAt++) if (coinsV.get(insertAt).getDenomination() > ((Coins) thisItem).getDenomination()) break; if (insertAt >= coinsV.size()) coinsV.add((Coins) thisItem); else coinsV.insertElementAt((Coins) thisItem, insertAt); } } } return lst; }
public String correctItem(MOB mob) { for (int i = 0; i < mob.numItems(); i++) { final Item I = mob.getItem(i); if ((I != null) && (CMLib.flags().canBeSeenBy(I, mob)) && (I.amWearingAt(Wearable.IN_INVENTORY)) && (!((((I instanceof Armor) && (I.basePhyStats().armor() > 1)) || ((I instanceof Weapon) && (I.basePhyStats().damage() > 1)))))) return I.Name(); } return null; }
public boolean armorCheck(MOB mob, int allowedArmorLevel) { if (allowedArmorLevel == CharClass.ARMOR_ANY) return true; for (int i = 0; i < mob.inventorySize(); i++) { Item I = mob.fetchInventory(i); if ((I != null) && (!I.amWearingAt(Wearable.IN_INVENTORY))) { boolean ok = armorCheck(mob, I, allowedArmorLevel); if ((!ok) && ((I.rawWornCode() & CharClass.ARMOR_WEARMASK) > 0)) return false; } } return true; }
public Item targetItem(MOB target) { final Vector<Item> V = new Vector<Item>(); for (int i = 0; i < target.numItems(); i++) { final Item I2 = target.getItem(i); if ((!I2.amWearingAt(Wearable.IN_INVENTORY)) && (((I2 instanceof Weapon) && (I2.basePhyStats().damage() > 1)) || ((I2 instanceof Armor) && (I2.basePhyStats().armor() > 1))) && (I2.container() == null)) V.addElement(I2); } if (V.size() > 0) return V.elementAt(CMLib.dice().roll(1, V.size(), -1)); return null; }
@Override public boolean tick(Tickable ticking, int tickID) { Item I = null; if (affected instanceof Item) I = (Item) affected; if ((canBeUninvoked()) && (I != null) && (I.owner() instanceof MOB) && (I.amWearingAt(Wearable.WORN_NECK))) { final MOB mob = (MOB) I.owner(); if ((!mob.amDead()) && (mob.isMonster()) && (CMLib.flags().isInTheGame(mob, false))) CMLib.commands().postRemove(mob, I, false); } return super.tick(ticking, tickID); }
public void outfit(MOB mob, Vector items) { if ((mob == null) || (items == null) || (items.size() == 0)) return; for (int i = 0; i < items.size(); i++) { Item I = (Item) items.elementAt(i); if (mob.fetchInventory("$" + I.name() + "$") == null) { I = (Item) I.copyOf(); I.text(); I.recoverEnvStats(); mob.addInventory(I); if (I.whereCantWear(mob) <= 0) I.wearIfPossible(mob); if (((I instanceof Armor) || (I instanceof Weapon)) && (I.amWearingAt(Wearable.IN_INVENTORY))) I.destroy(); } } }
private Item getItem(MOB mobTarget) { final Vector goodPossibilities = new Vector(); final Vector possibilities = new Vector(); for (int i = 0; i < mobTarget.numItems(); i++) { final Item item = mobTarget.getItem(i); if (item != null) { if (item.amWearingAt(Wearable.IN_INVENTORY)) possibilities.addElement(item); else goodPossibilities.addElement(item); } } if (goodPossibilities.size() > 0) return (Item) goodPossibilities.elementAt(CMLib.dice().roll(1, goodPossibilities.size(), -1)); else if (possibilities.size() > 0) return (Item) possibilities.elementAt(CMLib.dice().roll(1, possibilities.size(), -1)); return null; }
@Override public void unInvoke() { Item I = null; if (affected instanceof Item) I = (Item) affected; super.unInvoke(); if ((canBeUninvoked()) && (I != null) && (I.owner() instanceof MOB) && (!I.amWearingAt(Wearable.IN_INVENTORY))) { final MOB mob = (MOB) I.owner(); if ((!mob.amDead()) && (CMLib.flags().isInTheGame(mob, false))) { mob.tell(L("@x1 loosens its grip on your neck and falls off.", I.name(mob))); I.setRawWornCode(0); mob.location().moveItemTo(I, ItemPossessor.Expire.Player_Drop); } } }
public void confirmWearability(MOB mob) { if (mob == null) return; Race R = mob.charStats().getMyRace(); DVector reWearSet = new DVector(2); Item item = null; for (int i = 0; i < mob.inventorySize(); i++) { item = mob.fetchInventory(i); if ((item != null) && (!item.amWearingAt(Wearable.IN_INVENTORY))) { Long oldCode = Long.valueOf(item.rawWornCode()); item.unWear(); if (reWearSet.size() == 0) reWearSet.addElement(item, oldCode); else { short layer = (item instanceof Armor) ? ((Armor) item).getClothingLayer() : 0; int d = 0; for (; d < reWearSet.size(); d++) if (reWearSet.elementAt(d, 1) instanceof Armor) { if (((Armor) reWearSet.elementAt(d, 1)).getClothingLayer() > layer) break; } else if (0 > layer) break; if (d >= reWearSet.size()) reWearSet.addElement(item, oldCode); else reWearSet.insertElementAt(d, item, oldCode); } } } for (int r = 0; r < reWearSet.size(); r++) { item = (Item) reWearSet.elementAt(r, 1); long oldCode = ((Long) reWearSet.elementAt(r, 2)).longValue(); int msgCode = CMMsg.MSG_WEAR; if ((oldCode & Wearable.WORN_WIELD) > 0) msgCode = CMMsg.MSG_WIELD; else if ((oldCode & Wearable.WORN_HELD) > 0) msgCode = CMMsg.MSG_HOLD; CMMsg msg = CMClass.getMsg( mob, item, null, CMMsg.NO_EFFECT, null, msgCode, null, CMMsg.NO_EFFECT, null); if ((R.okMessage(mob, msg)) && (item.okMessage(item, msg)) && ((mob.charStats().getWearableRestrictionsBitmap() & oldCode) == 0) && (item.canWear(mob, oldCode))) item.wearAt(oldCode); } // why wasn't that here before? mob.recoverEnvStats(); mob.recoverCharStats(); mob.recoverMaxState(); }
public Item getPossibility(MOB mobTarget) { if (mobTarget != null) { final Vector goodPossibilities = new Vector(); final Vector possibilities = new Vector(); for (int i = 0; i < mobTarget.numItems(); i++) { final Item item = mobTarget.getItem(i); if ((item != null) && ((item.material() & RawMaterial.MATERIAL_MASK) == RawMaterial.MATERIAL_WOODEN) && (item.subjectToWearAndTear())) { if (item.amWearingAt(Wearable.IN_INVENTORY)) possibilities.addElement(item); else goodPossibilities.addElement(item); } if (goodPossibilities.size() > 0) return (Item) goodPossibilities.elementAt(CMLib.dice().roll(1, goodPossibilities.size(), -1)); else if (possibilities.size() > 0) return (Item) possibilities.elementAt(CMLib.dice().roll(1, possibilities.size(), -1)); } } return null; }
public Item isRuinedLoot(DVector policies, Item I) { if (I == null) return null; if ((CMath.bset(I.envStats().disposition(), EnvStats.IS_UNSAVABLE)) || (CMath.bset(I.envStats().sensesMask(), EnvStats.SENSE_ITEMNORUIN)) || (I instanceof Coins)) return I; if (I.name().toLowerCase().indexOf("ruined ") >= 0) return I; for (int d = 0; d < policies.size(); d++) { if ((((Vector) policies.elementAt(d, 3)).size() > 0) && (!CMLib.masking().maskCheck((Vector) policies.elementAt(d, 3), I, true))) continue; if (CMLib.dice().rollPercentage() > ((Integer) policies.elementAt(d, 1)).intValue()) continue; int flags = ((Integer) policies.elementAt(d, 2)).intValue(); if (CMath.bset(flags, CMMiscUtils.LOOTFLAG_WORN) && I.amWearingAt(Wearable.IN_INVENTORY)) continue; else if (CMath.bset(flags, CMMiscUtils.LOOTFLAG_UNWORN) && (!I.amWearingAt(Wearable.IN_INVENTORY))) continue; if (CMath.bset(flags, CMMiscUtils.LOOTFLAG_LOSS)) return null; Item I2 = CMClass.getItem("GenItem"); I2.baseEnvStats().setWeight(I.baseEnvStats().weight()); I2.setName(I.Name()); I2.setDisplayText(I.displayText()); I2.setDescription(I2.description()); I2.recoverEnvStats(); I2.setMaterial(I.material()); String ruinDescAdder = null; switch (I2.material() & RawMaterial.MATERIAL_MASK) { case RawMaterial.MATERIAL_LEATHER: case RawMaterial.MATERIAL_CLOTH: case RawMaterial.MATERIAL_VEGETATION: case RawMaterial.MATERIAL_FLESH: case RawMaterial.MATERIAL_PAPER: ruinDescAdder = CMStrings.capitalizeFirstLetter(I2.name()) + " is torn and ruined beyond repair."; break; case RawMaterial.MATERIAL_METAL: case RawMaterial.MATERIAL_MITHRIL: case RawMaterial.MATERIAL_WOODEN: ruinDescAdder = CMStrings.capitalizeFirstLetter(I2.name()) + " is battered and ruined beyond repair."; break; case RawMaterial.MATERIAL_GLASS: ruinDescAdder = CMStrings.capitalizeFirstLetter(I2.name()) + " is shattered and ruined beyond repair."; break; case RawMaterial.MATERIAL_ROCK: case RawMaterial.MATERIAL_PRECIOUS: case RawMaterial.MATERIAL_PLASTIC: ruinDescAdder = CMStrings.capitalizeFirstLetter(I2.name()) + " is cracked and ruined beyond repair."; break; case RawMaterial.MATERIAL_UNKNOWN: case RawMaterial.MATERIAL_ENERGY: case RawMaterial.MATERIAL_LIQUID: default: ruinDescAdder = CMStrings.capitalizeFirstLetter(I2.name()) + " is ruined beyond repair."; break; } I2.setDescription(CMStrings.endWithAPeriod(I2.description()) + " " + ruinDescAdder); String oldName = I2.Name(); I2.setName(CMLib.english().insertUnColoredAdjective(I2.Name(), "ruined")); int x = I2.displayText().toUpperCase().indexOf(oldName.toUpperCase()); I2.setBaseValue(0); if (x >= 0) I2.setDisplayText( I2.displayText().substring(0, x) + I2.Name() + I2.displayText().substring(x + oldName.length())); return I2; } return I; }
public boolean execute(MOB mob, Vector commands, int metaFlags) throws java.io.IOException { String whatToDrop = null; Environmental target = mob; Vector V = new Vector(); if (commands.size() < 2) { mob.tell("Empty what where?"); return false; } commands.removeElementAt(0); if (commands.size() > 1) { String s = (String) commands.lastElement(); if (s.equalsIgnoreCase("here")) target = mob.location(); else if (s.equalsIgnoreCase("me")) target = mob; else if (s.equalsIgnoreCase("self")) target = mob; else if ("INVENTORY".startsWith(s.toUpperCase())) target = mob; else if (s.equalsIgnoreCase("floor")) target = mob.location(); else if (s.equalsIgnoreCase("ground")) target = mob.location(); else { target = CMLib.english().possibleContainer(mob, commands, false, Wearable.FILTER_UNWORNONLY); if (target == null) target = mob.location().fetchFromRoomFavorItems(null, s); else commands.addElement("delme"); } if (target != null) commands.removeElementAt(commands.size() - 1); } if ((target == null) || (!CMLib.flags().canBeSeenBy(target, mob))) { mob.tell("Empty it where?"); return false; } int maxToDrop = CMLib.english().calculateMaxToGive(mob, commands, true, mob, false); if (maxToDrop < 0) return false; whatToDrop = CMParms.combine(commands, 0); boolean allFlag = (commands.size() > 0) ? ((String) commands.elementAt(0)).equalsIgnoreCase("all") : false; if (whatToDrop.toUpperCase().startsWith("ALL.")) { allFlag = true; whatToDrop = "ALL " + whatToDrop.substring(4); } if (whatToDrop.toUpperCase().endsWith(".ALL")) { allFlag = true; whatToDrop = "ALL " + whatToDrop.substring(0, whatToDrop.length() - 4); } int addendum = 1; String addendumStr = ""; Drink drink = null; boolean doBugFix = true; while (doBugFix || ((allFlag) && (addendum <= maxToDrop))) { doBugFix = false; Item dropThis = mob.fetchCarried(null, whatToDrop + addendumStr); if ((dropThis == null) && (V.size() == 0) && (addendumStr.length() == 0) && (!allFlag)) { dropThis = mob.fetchWornItem(whatToDrop); if ((dropThis != null) && (dropThis instanceof Container)) { if ((!dropThis.amWearingAt(Wearable.WORN_HELD)) && (!dropThis.amWearingAt(Wearable.WORN_WIELD))) { mob.tell("You must remove that first."); return false; } CMMsg newMsg = CMClass.getMsg(mob, dropThis, null, CMMsg.MSG_REMOVE, null); if (mob.location().okMessage(mob, newMsg)) mob.location().send(mob, newMsg); else return false; } } if (dropThis == null) break; if (dropThis instanceof Drink) drink = (Drink) dropThis; if ((CMLib.flags().canBeSeenBy(dropThis, mob)) && (dropThis instanceof Container) && (!V.contains(dropThis))) V.addElement(dropThis); addendumStr = "." + (++addendum); } String str = "<S-NAME> empt(ys) <T-NAME>"; if (target instanceof Room) str += " here."; else if (target instanceof MOB) str += "."; else str += " into " + target.Name() + "."; if ((V.size() == 0) && (drink != null)) { mob.tell(drink.name() + " must be POURed out."); return false; } if (V.size() == 0) mob.tell("You don't seem to be carrying that."); else if ((V.size() == 1) && (V.firstElement() == target)) mob.tell("You can't empty something into itself!"); else if ((V.size() == 1) && (V.firstElement() instanceof Drink) && (!((Drink) V.firstElement()).containsDrink())) mob.tell(mob, (Drink) V.firstElement(), null, "<T-NAME> is already empty."); else for (int v = 0; v < V.size(); v++) { Container C = (Container) V.elementAt(v); if (C == target) continue; List<Item> V2 = C.getContents(); boolean skipMessage = false; if ((C instanceof Drink) && (((Drink) C).containsDrink())) { if (target instanceof Drink) { Command C2 = CMClass.getCommand("Pour"); C2.execute( mob, new XVector("POUR", "$" + C.Name() + "$", "$" + target.Name() + "$"), metaFlags); skipMessage = true; } else { ((Drink) C).setLiquidRemaining(0); if (((Drink) C).disappearsAfterDrinking()) C.destroy(); } } CMMsg msg = CMClass.getMsg(mob, C, CMMsg.MSG_QUIETMOVEMENT, str); Room R = mob.location(); if (skipMessage || (R.okMessage(mob, msg))) { if (!skipMessage) R.send(mob, msg); for (int v2 = 0; v2 < V2.size(); v2++) { Item I = (Item) V2.get(v2); if (I instanceof Coins) ((Coins) I).setContainer(null); if (((I.container() == null) || (Get.get(mob, C, I, true, null, true))) && (I.container() == null)) { if (target instanceof Room) drop(mob, I, true, true); else if (target instanceof Container) { CMMsg putMsg = CMClass.getMsg(mob, target, I, CMMsg.MASK_OPTIMIZE | CMMsg.MSG_PUT, null); if (R.okMessage(mob, putMsg)) R.send(mob, putMsg); } if (I instanceof Coins) ((Coins) I).putCoinsBack(); if (I instanceof RawMaterial) ((RawMaterial) I).rebundle(); } } } } mob.location().recoverRoomStats(); mob.location().recoverRoomStats(); return false; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { if ((auto || mob.isMonster()) && ((commands.size() < 1) || (((String) commands.firstElement()).equals(mob.name())))) { commands.clear(); if (mob.numItems() > 0) commands.addElement(mob.getRandomItem()); commands.addElement(CMLib.map().getRandomArea().Name()); } final Room oldRoom = mob.location(); if (commands.size() < 2) { mob.tell(L("Teleport what object to what place or person?")); return false; } final String objectName = (String) commands.firstElement(); final Item target = mob.findItem(null, objectName); if (target == null) { mob.tell(L("You don't seem to have an item '@x1'.", objectName)); return false; } if (target.amWearingAt(Wearable.IN_INVENTORY)) { mob.tell(L("You seem to be wearing or holding the item '@x1'.", objectName)); return false; } String searchWhat = null; if (commands.size() > 2) { final String s = (String) commands.elementAt(1); if (s.equalsIgnoreCase("room")) searchWhat = "R"; if (s.equalsIgnoreCase("area")) searchWhat = "E"; if (s.equalsIgnoreCase("mob")) searchWhat = "M"; if (s.equalsIgnoreCase("monster")) searchWhat = "M"; if (s.equalsIgnoreCase("player")) searchWhat = "P"; if (s.equalsIgnoreCase("user")) searchWhat = "P"; if (s.equalsIgnoreCase("item")) searchWhat = "I"; if (s.equalsIgnoreCase("object")) searchWhat = "I"; if (searchWhat != null) commands.removeElementAt(1); } if (searchWhat == null) searchWhat = "ERIPM"; final String destinationString = CMParms.combine(commands, 1).trim().toUpperCase(); final List<Room> candidates = CMLib.map().findWorldRoomsLiberally(mob, destinationString, searchWhat, 10, 600000); if (candidates.size() == 0) { mob.tell(L("You don't know of a place called '@x1'.", destinationString.toLowerCase())); return false; } if (CMLib.flags().isSitting(mob) || CMLib.flags().isSleeping(mob)) { mob.tell(L("You need to stand up!")); return false; } Room newRoom = null; int tries = 0; while ((tries < 20) && (newRoom == null)) { newRoom = candidates.get(CMLib.dice().roll(1, candidates.size(), -1)); if (((newRoom.roomID().length() == 0) && (CMLib.dice().rollPercentage() > 50)) || ((newRoom.domainType() == Room.DOMAIN_OUTDOORS_AIR) && (CMLib.dice().rollPercentage() > 10))) { newRoom = null; continue; } final CMMsg enterMsg = CMClass.getMsg( mob, newRoom, null, CMMsg.MSG_ENTER, null, CMMsg.MSG_ENTER, null, CMMsg.MSG_ENTER, null); if (!newRoom.okMessage(mob, enterMsg)) newRoom = null; tries++; } if ((newRoom == null) || (newRoom == oldRoom)) { mob.tell(L("Your magic seems unable to send anything there.")); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); final CMMsg msg = CMClass.getMsg( mob, target, this, somanticCastCode(mob, target, auto), L("^S<S-NAME> invoke(s) a teleportation spell upon <T-NAME>.^?")); if (oldRoom.okMessage(mob, msg)) { oldRoom.send(mob, msg); newRoom.bringMobHere(mob, false); target.unWear(); success = CMLib.commands().postDrop(mob, target, true, false, false) && (!mob.isMine(target)); oldRoom.bringMobHere(mob, false); if (success) { oldRoom.show(mob, target, null, CMMsg.MSG_OK_VISUAL, L("<T-NAME> vanishes!")); newRoom.showOthers( mob, target, null, CMMsg.MSG_OK_VISUAL, L("<T-NAME> appear(s) out of nowhere!")); } else mob.tell(L("Nothing happens.")); } // return whether it worked return success; }
public boolean tick(Tickable ticking, int tickID) { int realLastWeather = super.lastWeather; if (!super.tick(ticking, tickID)) return false; Area A = CMLib.map().areaLocation(ticking); if (A == null) return false; Climate C = A.getClimateObj(); if (C == null) return false; lastWeather = realLastWeather; // handle freeze overs if ((coldWeather(lastWeather)) && (coldWeather(C.weatherType(null))) && (lastWeather != C.weatherType(null)) && (A.getTimeObj().getSeasonCode() == TimeClock.SEASON_WINTER) && (CMLib.dice().rollPercentage() < freezeOverChance)) { if (ticking instanceof Room) { Room R = (Room) ticking; if ((R.domainType() == Room.DOMAIN_OUTDOORS_WATERSURFACE) && (CMLib.dice().rollPercentage() < freezeOverChance) && (R instanceof Drink) && (((Drink) R).liquidType() == RawMaterial.RESOURCE_FRESHWATER)) { Ability A2 = CMClass.getAbility("Spell_IceSheet"); if (A2 != null) { MOB mob = CMLib.map().getFactoryMOB(R); A2.invoke(mob, R, true, 0); mob.destroy(); } } } else for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) { Room R = (Room) e.nextElement(); if ((R.domainType() == Room.DOMAIN_OUTDOORS_WATERSURFACE) && (CMLib.dice().rollPercentage() < freezeOverChance)) { Ability A2 = CMClass.getAbility("Spell_IceSheet"); if (A2 != null) { MOB mob = CMLib.map().getFactoryMOB(R); A2.invoke(mob, R, true, 0); mob.destroy(); } } } } if ((botherDown--) == 1) { resetBotherTicks(); switch (C.weatherType(null)) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_SLEET: case Climate.WEATHER_SNOW: case Climate.WEATHER_HAIL: case Climate.WEATHER_THUNDERSTORM: case Climate.WEATHER_RAIN: for (Enumeration<Room> r = A.getProperMap(); r.hasMoreElements(); ) { Room R = (Room) r.nextElement(); if (CMLib.map().hasASky(R)) for (int i = 0; i < R.numInhabitants(); i++) { MOB mob = R.fetchInhabitant(i); if ((mob != null) && (!mob.isMonster()) && (CMLib.flags().aliveAwakeMobile(mob, true)) && (CMath.bset(mob.getBitmap(), MOB.ATT_AUTOWEATHER))) mob.tell(C.getWeatherDescription(A)); } } break; } } if ((diseaseDown--) == 1) { resetDiseaseTicks(); int coldChance = 0; int fluChance = 0; int frostBiteChance = 0; int heatExhaustionChance = 0; switch (C.weatherType(null)) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_SLEET: case Climate.WEATHER_SNOW: coldChance = 99; fluChance = 25; frostBiteChance = 15; break; case Climate.WEATHER_HAIL: coldChance = 50; frostBiteChance = 10; break; case Climate.WEATHER_THUNDERSTORM: case Climate.WEATHER_RAIN: coldChance = 25; break; case Climate.WEATHER_WINTER_COLD: coldChance = 75; fluChance = 10; frostBiteChance = 5; break; case Climate.WEATHER_HEAT_WAVE: heatExhaustionChance = 15; break; case Climate.WEATHER_DROUGHT: heatExhaustionChance = 20; break; } for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster())) continue; MOB M = S.mob(); Room R = M.location(); if ((R.domainConditions() & Room.CONDITION_COLD) > 0) { if (coldChance > 0) coldChance += 10; if (coldChance > 0) fluChance += 5; // yes, cold is related this way to flu if (frostBiteChance > 0) frostBiteChance = frostBiteChance + (int) Math.round(CMath.mul(frostBiteChance, 0.5)); } if ((R.domainConditions() & Room.CONDITION_HOT) > 0) { if (heatExhaustionChance > 0) heatExhaustionChance += 10; } if ((R.domainConditions() & Room.CONDITION_WET) > 0) { if (coldChance > 0) coldChance += 5; if (heatExhaustionChance > 5) heatExhaustionChance -= 5; if (frostBiteChance > 0) frostBiteChance = frostBiteChance + (int) Math.round(CMath.mul(frostBiteChance, 0.25)); } int save = (M.charStats().getSave(CharStats.STAT_SAVE_COLD) + M.charStats().getSave(CharStats.STAT_SAVE_WATER)) / 2; if ((CMLib.dice().rollPercentage() < (coldChance - save)) && ((C.weatherType(M.location()) != Climate.WEATHER_CLEAR))) { long coveredPlaces = 0; for (int l = 0; l < ALL_COVERED_SPOTS.length; l++) if (M.getWearPositions(ALL_COVERED_SPOTS[l]) == 0) coveredPlaces = coveredPlaces | ALL_COVERED_SPOTS[l]; Item I = null; for (int i = 0; i < M.numItems(); i++) { I = M.getItem(i); if ((I == null) || (I.amWearingAt(Wearable.IN_INVENTORY))) continue; if (I.amWearingAt(Wearable.WORN_ABOUT_BODY)) coveredPlaces = coveredPlaces | Wearable.WORN_TORSO | Wearable.WORN_LEGS; for (int l = 0; l < ALL_COVERED_SPOTS.length; l++) if (I.amWearingAt(ALL_COVERED_SPOTS[l])) coveredPlaces = coveredPlaces | ALL_COVERED_SPOTS[l]; } if ((coveredPlaces != ALL_COVERED_CODE) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) { Ability COLD = CMClass.getAbility("Disease_Cold"); if (CMLib.dice().rollPercentage() < (fluChance + (((M.location().domainConditions() & Room.CONDITION_WET) > 0) ? 10 : 0))) COLD = CMClass.getAbility("Disease_Flu"); if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0); } } if ((CMLib.dice().rollPercentage() < (frostBiteChance - save)) && ((C.weatherType(M.location()) != Climate.WEATHER_CLEAR))) { long unfrostedPlaces = 0; for (int l = 0; l < ALL_FROST_SPOTS.length; l++) if (M.getWearPositions(ALL_FROST_SPOTS[l]) == 0) unfrostedPlaces = unfrostedPlaces | ALL_FROST_SPOTS[l]; Item I = null; for (int i = 0; i < M.numItems(); i++) { I = M.getItem(i); if ((I == null) || (I.amWearingAt(Wearable.IN_INVENTORY))) continue; for (int l = 0; l < ALL_FROST_SPOTS.length; l++) if (I.amWearingAt(ALL_FROST_SPOTS[l])) unfrostedPlaces = unfrostedPlaces | ALL_FROST_SPOTS[l]; } if ((unfrostedPlaces != ALL_FROST_CODE) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) { Ability COLD = CMClass.getAbility("Disease_FrostBite"); if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0); } } if ((heatExhaustionChance > 0) && (CMLib.dice().rollPercentage() < (heatExhaustionChance - M.charStats().getSave(CharStats.STAT_SAVE_FIRE))) && (C.weatherType(M.location()) != Climate.WEATHER_CLEAR) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) { Ability COLD = CMClass.getAbility("Disease_HeatExhaustion"); if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0); } } } if ((rumbleDown--) == 1) { resetRumbleTicks(); for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (!CMath.bset(S.mob().getBitmap(), MOB.ATT_AUTOWEATHER))) continue; Room R = S.mob().location(); if (R != null) { switch (C.weatherType(null)) { case Climate.WEATHER_THUNDERSTORM: { if (C.weatherType(R) != Climate.WEATHER_THUNDERSTORM) { if ((R.domainType() & Room.INDOORS) > 0) { if ((R.getArea() != null) && CMath.div( R.getArea().getAreaIStats()[Area.Stats.INDOOR_ROOMS.ordinal()], R.getArea().properSize()) < 0.90) S.mob() .tell( "^JA thunderous rumble and CRACK of lightning can be heard outside.^?" + CMProps.msp("thunder.wav", 40)); } else S.mob() .tell( "^JA thunderous rumble and CRACK of lightning can be heard.^?" + CMProps.msp("thunder.wav", 40)); } else if (R.getArea().getTimeObj().getTODCode() == TimeClock.TIME_DAY) S.mob() .tell( "^JA thunderous rumble and CRACK of lightning can be heard as the pounding rain soaks you.^?" + CMProps.msp("thunderandrain.wav", 40)); else S.mob() .tell( "^JA bolt of lightning streaks across the sky as the pounding rain soaks you!^?" + CMProps.msp("thunderandrain.wav", 40)); break; } case Climate.WEATHER_BLIZZARD: if (C.weatherType(R) == Climate.WEATHER_BLIZZARD) S.mob() .tell( "^JSwirling clouds of snow buffet you.^?" + CMProps.msp("blizzard.wav", 40)); break; case Climate.WEATHER_SNOW: if (C.weatherType(R) == Climate.WEATHER_SNOW) S.mob().tell("^JSnowflakes fall lightly on you.^?"); break; case Climate.WEATHER_DUSTSTORM: if (C.weatherType(R) == Climate.WEATHER_DUSTSTORM) S.mob() .tell( "^JSwirling clouds of dust assault you.^?" + CMProps.msp("windy.wav", 40)); break; case Climate.WEATHER_HAIL: if (C.weatherType(R) == Climate.WEATHER_HAIL) S.mob() .tell( "^JYou are being pelleted by hail! Ouch!^?" + CMProps.msp("hail.wav", 40)); break; case Climate.WEATHER_RAIN: if (C.weatherType(R) == Climate.WEATHER_RAIN) S.mob().tell("^JThe rain is soaking you!^?" + CMProps.msp("rainlong.wav", 40)); break; case Climate.WEATHER_SLEET: if (C.weatherType(R) == Climate.WEATHER_SLEET) S.mob() .tell( "^JCold and blistering sleet is soaking you numb!^?" + CMProps.msp("rain.wav", 40)); break; case Climate.WEATHER_WINDY: if (C.weatherType(R) == Climate.WEATHER_WINDY) S.mob().tell("^JThe wind gusts around you.^?" + CMProps.msp("wind.wav", 40)); break; } } } } if ((lightningDown--) == 1) { resetLightningTicks(); if (C.weatherType(null) == Climate.WEATHER_THUNDERSTORM) { boolean playerAround = false; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_THUNDERSTORM)) continue; playerAround = true; } if (playerAround) { Room R = A.getRandomProperRoom(); MOB M = R.fetchRandomInhabitant(); if (M != null) { Ability A2 = CMClass.getAbility("Chant_SummonLightning"); if (A2 != null) { A2.setMiscText("RENDER MUNDANE"); A2.invoke(M, M, true, M.phyStats().level()); } } else R = null; Room R2 = null; for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) { R2 = (Room) e.nextElement(); if ((R2 != R) && (R2.numInhabitants() > 0)) if ((A.getTimeObj().getTODCode() == TimeClock.TIME_DAY) || (C.weatherType(R2) != Climate.WEATHER_THUNDERSTORM)) { if ((R2.domainType() & Room.INDOORS) > 0) R2.showHappens( CMMsg.MSG_OK_ACTION, "^JA thunderous rumble and crack of lightning can be heard outside.^?" + CMProps.msp("thunder2.wav", 40)); else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JA thunderous rumble and crack of lightning can be heard.^?" + CMProps.msp("thunder2.wav", 40)); } else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JYou hear a thunderous rumble as a bolt of lightning streaks across the sky!^?" + CMProps.msp("thunder3.wav", 40)); } } } } if ((tornadoDown--) == 1) { resetTornadoTicks(); if ((C.weatherType(null) == Climate.WEATHER_THUNDERSTORM) || (C.weatherType(null) == Climate.WEATHER_WINDY)) { boolean playerAround = false; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_THUNDERSTORM)) continue; playerAround = true; } if (playerAround) { Room R = A.getRandomProperRoom(); MOB M = R.fetchRandomInhabitant(); if (M != null) { Ability A2 = CMClass.getAbility("Chant_SummonTornado"); if (A2 != null) { A2.setMiscText("RENDER MUNDANE"); MOB mob = CMLib.map().getFactoryMOB(R); A2.invoke(mob, null, true, 0); mob.destroy(); } } else R = null; Room R2 = null; for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) { R2 = (Room) e.nextElement(); if ((R2 != R) && (R2.numInhabitants() > 0)) if ((A.getTimeObj().getTODCode() == TimeClock.TIME_DAY) || (C.weatherType(R2) != Climate.WEATHER_THUNDERSTORM)) { if ((R2.domainType() & Room.INDOORS) > 0) R2.showHappens( CMMsg.MSG_OK_ACTION, "^JThe terrible rumble of a tornado can be heard outside.^?" + CMProps.msp("tornado.wav", 40)); else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JThe terrible rumble of a tornado can be heard.^?" + CMProps.msp("tornado.wav", 40)); } else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JA huge and terrible tornado touches down somewhere near by.^?" + CMProps.msp("tornado.wav", 40)); } } } } if ((dustDown--) == 1) { resetDustTicks(); if (C.weatherType(null) == Climate.WEATHER_DUSTSTORM) { Vector choices = new Vector(); Room R = null; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_DUSTSTORM)) continue; R = S.mob().location(); if ((R != null) && (!choices.contains(R))) choices.addElement(R); } if (choices.size() > 0) { R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1)); MOB M = R.fetchRandomInhabitant(); if ((M != null) && (C.weatherType(R) == Climate.WEATHER_DUSTSTORM) && (!CMLib.flags().isSleeping(M))) { Ability A2 = CMClass.getAbility("Skill_Dirt"); if (A2 != null) A2.invoke(M, M, true, 0); } } } } if ((hailDown--) == 1) { resetHailTicks(); if (C.weatherType(null) == Climate.WEATHER_HAIL) { Vector choices = new Vector(); Room R = null; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_HAIL)) continue; R = S.mob().location(); if ((R != null) && (!choices.contains(R))) choices.addElement(R); } if (choices.size() > 0) { R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1)); MOB M = R.fetchRandomInhabitant(); Ability A2 = CMClass.getAbility("Chant_SummonHail"); if ((A2 != null) && (C.weatherType(R) == Climate.WEATHER_HAIL)) { A2.setMiscText("RENDER MUNDANE"); A2.invoke(M, M, true, M.phyStats().level()); } } } } if ((C.weatherType(null) == Climate.WEATHER_DROUGHT) && (CMLib.dice().rollPercentage() < droughtFireChance)) { Room R = CMLib.map().roomLocation((Environmental) ticking); if ((R == null) && (ticking instanceof Area)) R = ((Area) ticking).getRandomProperRoom(); if ((R != null) && ((R.domainType() & Room.INDOORS) == 0) && (R.domainType() != Room.DOMAIN_OUTDOORS_SWAMP) && (R.domainType() != Room.DOMAIN_OUTDOORS_UNDERWATER) && (R.domainType() != Room.DOMAIN_OUTDOORS_WATERSURFACE) && ((R.domainConditions() & Room.CONDITION_WET) == 0)) { Item I = R.getRandomItem(); if ((I != null) && (CMLib.flags().isGettable(I))) switch (I.material() & RawMaterial.MATERIAL_MASK) { case RawMaterial.MATERIAL_CLOTH: case RawMaterial.MATERIAL_LEATHER: case RawMaterial.MATERIAL_PAPER: case RawMaterial.MATERIAL_VEGETATION: case RawMaterial.MATERIAL_WOODEN: { Ability A2 = CMClass.getAbility("Burning"); MOB mob = CMLib.map().getFactoryMOB(R); R.showHappens( CMMsg.MSG_OK_VISUAL, I.Name() + " spontaneously combusts in the seering heat!" + CMProps.msp("fire.wav", 40)); A2.invoke(mob, I, true, 0); mob.destroy(); } break; } } } if ((gustDown--) == 1) { resetGustTicks(); if ((C.weatherType(null) == Climate.WEATHER_WINDY) || (C.weatherType(null) == Climate.WEATHER_BLIZZARD) || (C.weatherType(null) == Climate.WEATHER_DUSTSTORM)) { Vector choices = new Vector(); Room R = null; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || ((C.weatherType(S.mob().location()) != Climate.WEATHER_WINDY) && (C.weatherType(S.mob().location()) != Climate.WEATHER_BLIZZARD) && (C.weatherType(S.mob().location()) != Climate.WEATHER_DUSTSTORM))) continue; R = S.mob().location(); if ((R != null) && (!choices.contains(R))) choices.addElement(R); } if (choices.size() > 0) { R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1)); MOB M = CMLib.map().getFactoryMOB(R); Ability A2 = CMClass.getAbility("Chant_WindGust"); if (A2 != null) { A2.setMiscText("RENDER MUNDANE"); A2.invoke(M, M, true, M.phyStats().level()); } M.destroy(); } } } if ((rustDown--) == 1) { resetRustTicks(); for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster())) continue; int rustChance = 0; switch (C.weatherType(S.mob().location())) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_SLEET: case Climate.WEATHER_SNOW: rustChance = 5; break; case Climate.WEATHER_HAIL: rustChance = 5; break; case Climate.WEATHER_THUNDERSTORM: case Climate.WEATHER_RAIN: rustChance = 5; break; } MOB M = S.mob(); Room R = M.location(); switch (R.domainType()) { case Room.DOMAIN_INDOORS_UNDERWATER: case Room.DOMAIN_INDOORS_WATERSURFACE: case Room.DOMAIN_OUTDOORS_WATERSURFACE: case Room.DOMAIN_OUTDOORS_UNDERWATER: rustChance += 5; break; default: break; } if ((R.domainConditions() & Room.CONDITION_WET) > 0) rustChance += 2; if (CMLib.dice().rollPercentage() < rustChance) { int weatherType = C.weatherType(R); Vector rustThese = new Vector(); for (int i = 0; i < M.numItems(); i++) { Item I = M.getItem(i); if (I == null) continue; if ((!I.amWearingAt(Wearable.IN_INVENTORY)) && (((I.material() & RawMaterial.MATERIAL_MASK) == RawMaterial.MATERIAL_METAL)) && (I.subjectToWearAndTear()) && ((CMLib.dice().rollPercentage() > I.phyStats().ability() * 25))) rustThese.addElement(I); else if (I.amWearingAt(Wearable.WORN_ABOUT_BODY) && (((I.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_METAL))) { rustThese.clear(); break; } } if (R != null) for (int i = 0; i < rustThese.size(); i++) { Item I = (Item) rustThese.elementAt(i); CMMsg msg = CMClass.getMsg( M, I, null, CMMsg.MASK_ALWAYS | CMMsg.TYP_WATER, (weatherType != 0) ? "<T-NAME> rusts." : "<T-NAME> rusts in the water.", CMMsg.TYP_WATER, null, CMMsg.NO_EFFECT, null); if (R.okMessage(M, msg)) { R.send(M, msg); if (msg.value() <= 0) { I.setUsesRemaining(I.usesRemaining() - 1); if (I.usesRemaining() <= 0) { msg = CMClass.getMsg( M, null, null, CMMsg.MSG_OK_VISUAL, I.name() + " is destroyed!", null, I.name() + " carried by " + M.name() + " is destroyed!"); if (R.okMessage(M, msg)) R.send(M, msg); I.destroy(); } } } } } } } if (ticking instanceof Room) lastWeather = C.weatherType((Room) ticking); else lastWeather = C.weatherType(null); return true; }
public StringBuffer deviations(MOB mob, String rest) { final Vector<String> V = CMParms.parse(rest); if ((V.size() == 0) || ((!V.get(0).equalsIgnoreCase("mobs")) && (!V.get(0).equalsIgnoreCase("items")) && (!V.get(0).equalsIgnoreCase("both")))) return new StringBuffer( "You must specify whether you want deviations on MOBS, ITEMS, or BOTH."); final String type = V.get(0).toLowerCase(); if (V.size() == 1) return new StringBuffer( "You must also specify a mob or item name, or the word room, or the word area."); final Room mobR = mob.location(); Faction useFaction = null; for (final Enumeration<Faction> e = CMLib.factions().factions(); e.hasMoreElements(); ) { final Faction F = e.nextElement(); if (F.showInSpecialReported()) useFaction = F; } final String where = V.get(1).toLowerCase(); final Environmental E = mobR.fetchFromMOBRoomFavorsItems(mob, null, where, Wearable.FILTER_ANY); final Vector<Environmental> check = new Vector<Environmental>(); if (where.equalsIgnoreCase("room")) fillCheckDeviations(mobR, type, check); else if (where.equalsIgnoreCase("area")) { for (final Enumeration<Room> r = mobR.getArea().getFilledCompleteMap(); r.hasMoreElements(); ) { final Room R = r.nextElement(); fillCheckDeviations(R, type, check); } } else if (where.equalsIgnoreCase("world")) { for (final Enumeration<Room> r = CMLib.map().roomsFilled(); r.hasMoreElements(); ) { final Room R = r.nextElement(); fillCheckDeviations(R, type, check); } } else if (E == null) return new StringBuffer("'" + where + "' is an unknown item or mob name."); else if (type.equals("items") && (!(E instanceof Weapon)) && (!(E instanceof Armor))) return new StringBuffer("'" + where + "' is not a weapon or armor item."); else if (type.equals("mobs") && (!(E instanceof MOB))) return new StringBuffer("'" + where + "' is not a MOB."); else if ((!(E instanceof Weapon)) && (!(E instanceof Armor)) && (!(E instanceof MOB))) return new StringBuffer("'" + where + "' is not a MOB, or Weapon, or Item."); else check.add(E); final StringBuffer str = new StringBuffer(""); str.append(L("Deviations Report:\n\r")); final StringBuffer itemResults = new StringBuffer(); final StringBuffer mobResults = new StringBuffer(); for (int c = 0; c < check.size(); c++) { if (check.get(c) instanceof Item) { final Item I = (Item) check.get(c); Weapon W = null; if (I instanceof Weapon) W = (Weapon) I; final Map<String, String> vals = CMLib.itemBuilder() .timsItemAdjustments( I, I.phyStats().level(), I.material(), I.rawLogicalAnd() ? 2 : 1, (W == null) ? 0 : W.weaponClassification(), I.maxRange(), I.rawProperLocationBitmap()); itemResults.append(CMStrings.padRight(I.name(), 20) + " "); itemResults.append(CMStrings.padRight(I.ID(), 10) + " "); itemResults.append(CMStrings.padRight("" + I.phyStats().level(), 4) + " "); itemResults.append( CMStrings.padRight( "" + getDeviation(I.basePhyStats().attackAdjustment(), vals, "ATTACK"), 5) + " "); itemResults.append( CMStrings.padRight("" + getDeviation(I.basePhyStats().damage(), vals, "DAMAGE"), 5) + " "); itemResults.append( CMStrings.padRight("" + getDeviation(I.basePhyStats().damage(), vals, "ARMOR"), 5) + " "); itemResults.append( CMStrings.padRight("" + getDeviation(I.baseGoldValue(), vals, "VALUE"), 5) + " "); itemResults.append( CMStrings.padRight( "" + ((I.phyStats().rejuv() == PhyStats.NO_REJUV) ? " MAX" : "" + I.phyStats().rejuv()), 5) + " "); if (I instanceof Weapon) itemResults.append(CMStrings.padRight("" + I.basePhyStats().weight(), 4)); else itemResults.append( CMStrings.padRight("" + getDeviation(I.basePhyStats().weight(), vals, "WEIGHT"), 4) + " "); if (I instanceof Armor) itemResults.append(CMStrings.padRight("" + ((Armor) I).phyStats().height(), 4)); else itemResults.append(CMStrings.padRight(" - ", 4) + " "); itemResults.append("\n\r"); } else { final MOB M = (MOB) check.get(c); mobResults.append(CMStrings.padRight(M.name(), 20) + " "); mobResults.append(CMStrings.padRight("" + M.phyStats().level(), 4) + " "); mobResults.append( CMStrings.padRight( "" + getDeviation( M.basePhyStats().attackAdjustment(), CMLib.leveler().getLevelAttack(M)), 5) + " "); mobResults.append( CMStrings.padRight( "" + getDeviation( M.basePhyStats().damage(), (int) Math.round( CMath.div( CMLib.leveler().getLevelMOBDamage(M), M.basePhyStats().speed()))), 5) + " "); mobResults.append( CMStrings.padRight( "" + getDeviation( M.basePhyStats().armor(), CMLib.leveler().getLevelMOBArmor(M)), 5) + " "); mobResults.append( CMStrings.padRight( "" + getDeviation( M.basePhyStats().speed(), CMLib.leveler().getLevelMOBSpeed(M)), 5) + " "); mobResults.append( CMStrings.padRight( "" + ((M.phyStats().rejuv() == PhyStats.NO_REJUV) ? " MAX" : "" + M.phyStats().rejuv()), 5) + " "); if (useFaction != null) mobResults.append( CMStrings.padRight( "" + (M.fetchFaction(useFaction.factionID()) == Integer.MAX_VALUE ? "N/A" : "" + M.fetchFaction(useFaction.factionID())), 7) + " "); double value = CMLib.beanCounter().getTotalAbsoluteNativeValue(M); double[] range = CMLib.leveler().getLevelMoneyRange(M); if (value < range[0]) mobResults.append(CMStrings.padRight("" + getDeviation(value, range[0]), 5) + " "); else if (value > range[1]) mobResults.append(CMStrings.padRight("" + getDeviation(value, range[1]), 5) + " "); else mobResults.append(CMStrings.padRight("0%", 5) + " "); int reallyWornCount = 0; for (int j = 0; j < M.numItems(); j++) { final Item Iw = M.getItem(j); if (!(Iw.amWearingAt(Wearable.IN_INVENTORY))) reallyWornCount++; } mobResults.append(CMStrings.padRight("" + reallyWornCount, 5) + " "); mobResults.append("\n\r"); } } if (itemResults.length() > 0) str.append(itemHeader() + itemResults.toString()); if (mobResults.length() > 0) str.append(mobHeader(useFaction) + mobResults.toString()); return str; }