public void keyPress(final char c, final int i) { currentModule.keypress(c, i); }
public boolean doesGuiPauseGame() { return currentModule.isPauseGame(); }
public void mouseReleased(final int mx, final int my, final int button) { currentModule.mouseUp(mx, my, button); }
public void mouseDownDrag( final int mx, final int my, final int button, final long timeSinceLastClick) { currentModule.mouseDownMove(mx, my, button, timeSinceLastClick); }
public void mouseClicked(final int mx, final int my, final int button) { currentModule.mouseDown(mx, my, button); }
public void drawScreen(final int i, final int j, final float f) { Helper.disableLightmap(); GL11.glDisable(GL11.GL_LIGHTING); currentModule.render(i, j, f); }
public void initGui() { currentModule.init(); }