@Override public boolean touchUp(int screenX, int screenY, int pointer, int button) { screenX = scaleX(screenX); screenY = scaleY(screenY); if (world.isMenu()) { if (playButton.isTouchUp(screenX, screenY)) { world.restart(); world.setRunning(); return true; } else if (sfxButton.isTouchUp(screenX, screenY)) { if (AssetLoader.getSfx()) { sfxButton.setSwitchOn(false); AssetLoader.setSfx(false); } else { sfxButton.setSwitchOn(true); AssetLoader.setSfx(true); } return true; } } return false; }