Esempio n. 1
0
  public synchronized void unregisterApp(GameView app) {
    if (app == null || !isRegistered(app)) {
      return;
    }

    if (mainContext != null && mainContext.getView() == app) {
      mainContext = null;
    }

    if (allContexts != null) {
      for (int i = 0; i < allContexts.size(); i++) {
        GameContext context = (GameContext) allContexts.get(i);
        if (context.getView() == app) {
          allContexts.remove(i);
          break;
        }
      }

      if (mainContext == null) {
        mainContext = (GameContext) allContexts.get(0);
      }

      if (allContexts.size() == 1) {
        allContexts = null;
      }
    }

    if (getNumRegisteredApps() == 0) {
      timer.stop();
    }
  }
Esempio n. 2
0
  private synchronized GameContext getAppContext(GameView app) {
    if (mainContext != null && mainContext.getView() == app) {
      return mainContext;
    }

    if (allContexts != null) {
      for (int i = 0; i < allContexts.size(); i++) {
        GameContext context = (GameContext) allContexts.get(i);
        if (context.getView() == app) {
          return context;
        }
      }
    }

    return null;
  }
Esempio n. 3
0
 public static IHandler getSystemHandler() {
   GameContext context = INSTANCE.getContext();
   if (context != null) {
     return context.getView().getHandler();
   } else {
     return null;
   }
 }