// checks to see if the player has enough of a list of items public static boolean isEnough(String itemName, Player player) { ArrayList<ItemStack> reqItems = Alchemy.getRecipies().get(itemName); boolean enoughItemFlag = true; int currTotal = 0; for (int i = 1; i < reqItems.size(); i++) { ItemStack currItem = new ItemStack(reqItems.get(i).getTypeId(), reqItems.get(i).getAmount()); int neededAmount = reqItems.get(i).getAmount(); currTotal = getTotalItems(currItem, player); if (neededAmount > currTotal) { enoughItemFlag = false; } } return enoughItemFlag; }