/** Generates the thread that runs the main game loop */
  private void makeGameThread() {
    Thread t =
        new Thread() {
          @Override
          public void run() {
            // run the loop when the game has started,
            // hasn't been stopped, and isn't finished
            while (!isFinished && hasStarted && !gameStopped) {
              // if paused, sleep thread
              while (paused) {
                // sleep for a while and wait to see if paused state has changed
                try {
                  sleep(100);
                } catch (InterruptedException e) {
                }
              }

              // run main gameLoop
              model.getNextRobot();
              model.doTurn();
              isFinished = model.isFinished();

              // update board
              gameBoard.repaint();

              // update results
              gameInfo.revalidate();
              gameInfo.repaint();

              // sleep and wait to see if user has given any input
              try {
                sleep((long) waitTime);
              } catch (InterruptedException e) {
              }
            }

            // code to build updates and display results when game finishes
            if (isFinished) {
              gameInfo.repaint();
              gameBoard.repaint();

              model.buildUpdate();
            }
          }
        };

    // start up the thread
    t.start();
  }
  /** Update or add a sprite to the client side game. */
  public void addPacket(HacktendoPacket Packet) {
    while (!getInitialized()) { // Make sure things have loaded before we start mucking with stuff.
      try {
        Thread.sleep(5);
      } catch (Exception e) {
        e.printStackTrace();
      }
    }

    do {
      Sprite S = (Sprite) Sprites.get(new Integer(Packet.getID()));
      boolean setRenderType = false;
      if (S == null) {
        S = new Sprite(this);
        setRenderType = true;
        S.setParameter("destroy", new TypeBoolean(false));
        S.setParameter("globalID", new TypeInteger(Packet.getID()));
        S.setParameter("id", new TypeInteger(Packet.getID()));
        Sprites.put(new Integer(Packet.getID()), S);
        S.setOffscreenProcessing(false);
      }
      S.setScriptID(Packet.getScriptID());
      S.setImageID(Packet.getImage());

      if (S.getSpriteID() != playerID || setRenderType) { // Allow the sprite to move client side.
        S.setX(Packet.getX());
        S.setY(Packet.getY());
        S.setZ(Packet.getZ());
        S.setParameter("xTarget", new TypeInteger(Packet.getTargetX()));
        S.setParameter("yTarget", new TypeInteger(Packet.getTargetY()));
        S.setParameter("newTarget", new TypeBoolean(true));
      }

      if (Packet.getExplodeSprite()) S.explode();
      if (Packet.getDestroySprite()) S.setParameter("destroy", new TypeBoolean(true));
      S.setFrame(Packet.getFrame());
      S.setXRotation(Packet.getXRotation());
      S.setYRotation(Packet.getYRotation());
      S.setZRotation(Packet.getZRotation());

      S.setWidth(Packet.getWidth());
      S.setHeight(Packet.getHeight());
      S.setDepth(Packet.getDepth());
      S.setZOffset(Packet.getZOffset() * -1);

      if (setRenderType) S.setRenderType(Packet.getRenderType());

    } while (Packet.next() > 0);

    // Takes the form Object[]{ID,IP,Name,NPC,BODY_ID}
    if (Packet.getReferenceArray() != null) {
      for (int i = 0; i < Packet.getReferenceArray().size(); i++) {
        Object O[] = (Object[]) Packet.getReferenceArray().get(i);
        Sprite S = (Sprite) Sprites.get((Integer) O[0]);

        System.out.println("ID: " + O[0]);
        if (S != null) {
          String ip = (String) O[1];
          String name = (String) O[2];
          boolean npc = (Boolean) O[3];

          S.setParameter("ip", new TypeString(ip));
          S.setParameter("name", new TypeString(name));
          S.setParameter("npc", new TypeBoolean(npc));

          if (S.getScriptID() == SPRITE_SCRIPT) {
            S.setOffscreenProcessing(true);
            S.setAutoCollide(true);
            Sprite S2 = (Sprite) Sprites.get((Integer) O[4]);
            S.setParameter("body", new TypeInteger(S2.getSpriteID()));
          }

          if (ip.equals(MyHacker.getIP())) {
            if (S.getScriptID() == SPRITE_SCRIPT) {
              playerSprite = S;
            }
            playerID = S.getSpriteID();
            System.out.println(
                "We are setting the player to equal : "
                    + S.getSpriteID()
                    + " This Is Sprite ID: "
                    + O[0]);
            HacktendoLinker.addGlobal("player", new TypeInteger(S.getSpriteID()));
          }
        }
      }
    }
  }