/** * Updates the asset references for a shot within Maya and then in pipeline. * * @param shotName The name of the shot being processed. * @param pRemoveRef The list of assets being dereferenced from the shot. * @param pReplaceRef The list of assets being referenced into the shot. * @param nameMap */ private void editShotReferences( String shotName, NodeMod targetMod, TreeSet<String> pRemoveRef, TreeSet<String> pReplaceRef, TreeMap<String, String> nameMap) throws PipelineException { logLine("Editing shot: " + shotName); boolean anim = !shotName.matches(lgtPattern); /* writing the mel script */ if (anim) { File script = null; try { script = File.createTempFile("UpdateAssetGUI.", ".mel", PackageInfo.sTempPath.toFile()); FileCleaner.add(script); } // end try catch (IOException ex) { throw new PipelineException( "Unable to create the temporary MEL script used to collect " + "texture information from the Maya scene!"); } // end catch try { PrintWriter out = new PrintWriter(new BufferedWriter(new FileWriter(script))); for (String asset : pReplaceRef) { String nameSpace; if (asset.endsWith(lr)) nameSpace = nameMap.get(getShortName(asset.substring(0, asset.length() - 3))); else { System.err.println("This should not be happening, a hi res asset in a lo-res node."); continue; // nameSpace = nameMap.get(getShortName(asset)); } out.println("print (\"referencing file: $WORKING" + asset + ".ma\");"); out.println( "file -reference -namespace \"" + nameSpace + "\" \"$WORKING" + asset + ".ma\";"); } // end for for (String asset : pRemoveRef) { out.println("print (\"dereferencing file: $WORKING" + asset + ".ma\");"); out.println("file -rr \"$WORKING" + asset + ".ma\";"); } // end for out.println("// SAVE"); out.println("file -save;"); out.close(); } // end try catch (IOException ex) { throw new PipelineException( "Unable to write the temporary MEL script(" + script + ") used add the references!"); } // end catch NodeID targetID = new NodeID(w.user, w.view, shotName); // NodeStatus targetStat = mclient.status(targetID); /* run Maya to collect the information */ try { Path targetPath = getNodePath(shotName); ArrayList<String> args = new ArrayList<String>(); args.add("-batch"); args.add("-script"); args.add(script.getPath()); args.add("-file"); args.add(targetPath.toOsString()); Path wdir = new Path(PackageInfo.sProdPath.toOsString() + targetID.getWorkingParent()); TreeMap<String, String> env = mclient.getToolsetEnvironment( w.user, w.view, targetMod.getToolset(), PackageInfo.sOsType); Map<String, String> nenv = env; String midefs = env.get("PIPELINE_MI_SHADER_PATH"); if (midefs != null) { nenv = new TreeMap<String, String>(env); Path dpath = new Path(new Path(wdir, midefs)); nenv.put("MI_CUSTOM_SHADER_PATH", dpath.toOsString()); } String command = "maya"; if (PackageInfo.sOsType.equals(OsType.Windows)) command += ".exe"; SubProcessLight proc = new SubProcessLight("UpdateAssetGUI", command, args, env, wdir.toFile()); try { proc.start(); proc.join(); if (!proc.wasSuccessful()) { throw new PipelineException( "Did not correctly edit the reference due to a maya error.!\n\n" + proc.getStdOut() + "\n\n" + proc.getStdErr()); } // end if } // end try catch (InterruptedException ex) { throw new PipelineException(ex); } // end catch } // end try catch (Exception ex) { throw new PipelineException(ex); } // end catch } /*-edit the references in pipeline once they are done in the file-*/ BaseAction targetAction = targetMod.getAction(); for (String asset : pReplaceRef) { mclient.link( w.user, w.view, shotName, asset, LinkPolicy.Reference, LinkRelationship.All, null); if (anim) { /*Set the namespaces*/ String nameSpace = nameMap.get(getShortName(asset.substring(0, asset.length() - 3))); System.err.println(nameSpace); targetAction.initSourceParams(asset); targetAction.setSourceParamValue(asset, "PrefixName", nameSpace); targetMod.setAction(targetAction); } } w.mclient.modifyProperties(w.user, w.view, targetMod); for (String asset : pRemoveRef) mclient.unlink(w.user, w.view, shotName, asset); if (!anim) { System.err.println("Queuing the switchLgt node " + shotName); mclient.submitJobs(w.user, w.view, shotName, null); } } // end editShotReferences
/** Add the UI components for the given file sequence to the panel. */ private void addFileSeqPanel(FileSeq fseq) { boolean isPresentInWorking = false; if ((pStatus != null) && pStatus.hasLightDetails()) { NodeDetailsLight details = pStatus.getLightDetails(); NodeMod mod = details.getWorkingVersion(); if (mod != null) { if (mod.getPrimarySequence().equals(fseq)) isPresentInWorking = true; else { for (FileSeq sfseq : mod.getSecondarySequences()) { if (sfseq.equals(fseq)) { isPresentInWorking = true; break; } } } } } /* collate the row information */ ArrayList<VersionID> vids = new ArrayList<VersionID>(); ArrayList<FileSeq> singles = new ArrayList<FileSeq>(); TreeSet<FileSeq> enabled = new TreeSet<FileSeq>(); TreeMap<FileSeq, FileState> fstates = new TreeMap<FileSeq, FileState>(); TreeMap<FileSeq, NativeFileInfo> finfos = new TreeMap<FileSeq, NativeFileInfo>(); TreeMap<FileSeq, QueueState> qstates = new TreeMap<FileSeq, QueueState>(); TreeMap<FileSeq, Boolean[]> novel = new TreeMap<FileSeq, Boolean[]>(); { TreeMap<FileSeq, Integer> wsingles = new TreeMap<FileSeq, Integer>(); if ((pStatus != null) && pStatus.hasLightDetails()) { if (isPresentInWorking) { if (pStatus.hasHeavyDetails()) { NodeDetailsHeavy details = pStatus.getHeavyDetails(); FileState[] fs = details.getFileStates(fseq); QueueState[] qs = details.getQueueStates(); NativeFileInfo[] infos = details.getFileInfos(fseq); if ((fs != null) && (qs != null) && (infos != null)) { int wk; for (wk = 0; wk < fs.length; wk++) { FileSeq sfseq = new FileSeq(fseq, wk); wsingles.put(sfseq, wk); fstates.put(sfseq, fs[wk]); finfos.put(sfseq, infos[wk]); qstates.put(sfseq, qs[wk]); if (fs[wk] != FileState.CheckedIn) enabled.add(sfseq); } } } else { NodeDetailsLight details = pStatus.getLightDetails(); int wk; for (wk = 0; wk < fseq.numFrames(); wk++) { FileSeq sfseq = new FileSeq(fseq, wk); wsingles.put(sfseq, wk); if (details.getVersionState() == VersionState.CheckedIn) { fstates.put(sfseq, FileState.CheckedIn); qstates.put(sfseq, QueueState.Undefined); } else { enabled.add(sfseq); } } } } { vids.addAll(pNovelty.keySet()); Collections.reverse(vids); int idx = 0; for (VersionID vid : vids) { TreeMap<FileSeq, boolean[]> table = pNovelty.get(vid); for (FileSeq nfseq : table.keySet()) { if (fseq.similarTo(nfseq)) { boolean[] flags = table.get(nfseq); int wk; for (wk = 0; wk < flags.length; wk++) { FileSeq sfseq = new FileSeq(nfseq, wk); if (!wsingles.containsKey(sfseq)) wsingles.put(sfseq, null); Boolean[] rflags = novel.get(sfseq); if (rflags == null) { rflags = new Boolean[pNovelty.size()]; novel.put(sfseq, rflags); } rflags[idx] = new Boolean(flags[wk]); } break; } } idx++; } } } TreeMap<Integer, FileSeq> order = new TreeMap<Integer, FileSeq>(); for (FileSeq sfseq : wsingles.keySet()) { int frame = -1; if (sfseq.hasFrameNumbers()) frame = sfseq.getFrameRange().getStart(); order.put(frame, sfseq); } singles.addAll(order.values()); } /* add the panel */ { JFileSeqPanel panel = new JFileSeqPanel( this, pManagerPanel, pStatus, pPrivilegeDetails, fseq, vids, pOffline, singles, fstates, finfos, qstates, enabled, novel, pIsListLayout); if (pIsListLayout) pFileSeqsBox.add(panel); else pFileSeqsTab.addTab(fseq.getFilePattern().toString(), sTabIcon, panel); pFileSeqPanels.put(fseq, panel); } }