/** @return The path of a node */ private Path getNodePath(String nodeName) throws PipelineException { NodeID targetID = new NodeID(w.user, w.view, nodeName); NodeStatus targetStat = mclient.status(targetID); NodeMod targetMod = targetStat.getHeavyDetails().getWorkingVersion(); if (targetMod == null) throw new PipelineException( "No working version of the Target Scene Node (" + nodeName + ") exists " + "in the (" + w.view + ") working area owned by (" + PackageInfo.sUser + ")!"); Path targetPath; FileSeq fseq = targetMod.getPrimarySequence(); String suffix = fseq.getFilePattern().getSuffix(); if (!fseq.isSingle() || (suffix == null) || (!suffix.equals("ma") && !suffix.equals("mb"))) throw new PipelineException("The target node (" + nodeName + ") must be a maya scene!"); targetPath = new Path(PackageInfo.sProdPath, targetID.getWorkingParent() + "/" + fseq.getFile(0)); // System.err.println("$WORKING"+nodeName+"."+suffix); return targetPath; } // end getNodePath(String)
/** * Using a list of shots and the assets to be changed per shot, gets each shot node and modifies * the references as needed. */ private void processNodes() throws PipelineException { /*each asset, its replacement and the lo-res versions*/ for (String asset : pAssetManager.keySet()) { String newAsset = pAssetManager.get(asset).getNewAsset(); String hrAsset = asset.replace(lr, ""); String newHrAsset = newAsset.replace(lr, ""); logLine( "Checking out nodes:\n\t" + asset + "\n\t" + hrAsset + "\n\t" + newAsset + "\n\t" + newHrAsset); mclient.checkOut(w.user, w.view, asset, null, over, froz); mclient.checkOut(w.user, w.view, newAsset, null, over, froz); mclient.checkOut(w.user, w.view, hrAsset, null, over, froz); mclient.checkOut(w.user, w.view, newHrAsset, null, over, froz); } // end for TreeMap<String, TreeSet<String>> shotBased = convertListToShotBased(); TreeMap<String, String> nameMap = SonyConstants.getCustomNamespaces(project); TreeSet<String> oldRef = new TreeSet<String>(); TreeSet<String> newRef = new TreeSet<String>(); for (String shot : shotBased.keySet()) { // check out the shot if (shot.endsWith("anim")) mclient.checkOut(w.user, w.view, shot, null, keep, frozU); else { continue; // mclient.checkOut(w.user, w.view, shot, null, keep, pFroz); } logLine("Checking out: " + shot); NodeMod targetMod = mclient.getWorkingVersion(w.user, w.view, shot); if (!shot.matches(lgtPattern)) { if (targetMod.isActionEnabled()) { System.err.println("Anim node with action enabled"); FileSeq fseq = targetMod.getPrimarySequence(); VersionID targetID = targetMod.getWorkingID(); TreeMap<String, VersionID> files = new TreeMap<String, VersionID>(); files.put(fseq.getFile(0).getPath(), targetID); mclient.revertFiles(w.user, w.view, shot, files); targetMod.setActionEnabled(false); } w.mclient.modifyProperties(w.user, w.view, targetMod); } /*--checking the shot to be modified---*/ for (String assetToReplace : shotBased.get(shot)) { if (assetToReplace.endsWith(lr)) { AssetInfo temp = pAssetManager.get(assetToReplace); oldRef.add(assetToReplace); newRef.add(temp.getNewAsset()); } else { String hiRes = assetToReplace.replace(lr, ""); AssetInfo temp = pAssetManager.get(hiRes); if (temp == null) continue; oldRef.add(assetToReplace); newRef.add(temp.getNewAsset() + lr); } // end else } // end for if (oldRef.isEmpty() || newRef.isEmpty()) { logLine("Shot " + shot + " somehow does not need any changes."); continue; } // end if editShotReferences(shot, targetMod, oldRef, newRef, nameMap); } // end for /*for(String shot: shotBased.keySet()){ //TODO: Check in nodes String msg = "Checked in with UpdateAssetGUI. Removed:\n\t"; for(String asset: oldRef) msg+= (asset + " "); msg+="\nAdded:\n\t"; for(String asset: newRef) msg+= (asset + " "); mclient.checkIn(w.user, w.view,shot, msg, VersionID.Level.Major); }*/ } // end processShots