Exemple #1
0
  public PlotState getPlotState() {
    PlotState state = super.getPlotState();

    /* Modify ranges.  This is required because of confusion about what
     * axes mean between GraphicsWindow and SphereWindow. */
    if (state.getValid()) {
      double[][] bounds = state.getRanges();
      int naux = state.getShaders().length;
      Range[] viewRanges = getViewRanges();
      Range[] dataRanges = getDataRanges();
      boolean[] logFlags = state.getLogFlags();
      boolean[] flipFlags = state.getFlipFlags();
      int mainNdim = getMainRangeCount();
      for (int i = 0; i < naux; i++) {
        logFlags[mainNdim + i] = logFlags[3 + i];
        flipFlags[mainNdim + i] = flipFlags[3 + i];
        Range range = new Range(dataRanges[mainNdim + i]);
        range.limit(viewRanges[mainNdim + i]);
        bounds[mainNdim + i] = range.getFiniteBounds(logFlags[mainNdim + i]);
      }
    }
    return state;
  }