@Override public boolean test(Character attacker, Character attacked, Skill skill, float val) { if (!attacker.isPlayer()) return true; Equipment equipment = attacker.getEquipment(); if (equipment == null) return false; Slot[] slots = equipment.getSlots(); for (Enum<?> type : types) { for (Slot slot : slots) { if (slot.isEmpty()) continue; if (type == slot.getItem().getType()) return true; } } return false; }