/* * Used to kickstart the negotiation ... either writing a * ClientHello or a HelloRequest as appropriate, whichever * the subclass returns. NOP if handshaking's already started. */ void kickstart() throws IOException { if (state >= 0) { return; } HandshakeMessage m = getKickstartMessage(); if (debug != null && Debug.isOn("handshake")) { m.print(System.out); } m.write(output); output.flush(); state = m.messageType(); }