/** * Enqueues a BLIT operation with the given parameters. Note that the RenderQueue lock must be * held before calling this method. */ private static void enqueueBlit( RenderQueue rq, SurfaceData src, SurfaceData dst, int packedParams, int sx1, int sy1, int sx2, int sy2, double dx1, double dy1, double dx2, double dy2) { // assert rq.lock.isHeldByCurrentThread(); RenderBuffer buf = rq.getBuffer(); rq.ensureCapacityAndAlignment(72, 24); buf.putInt(BLIT); buf.putInt(packedParams); buf.putInt(sx1).putInt(sy1); buf.putInt(sx2).putInt(sy2); buf.putDouble(dx1).putDouble(dy1); buf.putDouble(dx2).putDouble(dy2); buf.putLong(src.getNativeOps()); buf.putLong(dst.getNativeOps()); }
public void Blit( SurfaceData src, SurfaceData dst, Composite comp, Region clip, int sx, int sy, int dx, int dy, int w, int h) { D3DRenderQueue rq = D3DRenderQueue.getInstance(); rq.lock(); try { // make sure the RenderQueue keeps a hard reference to the // destination (sysmem) SurfaceData to prevent it from being // disposed while the operation is processed on the QFT rq.addReference(dst); RenderBuffer buf = rq.getBuffer(); D3DContext.setScratchSurface(((D3DSurfaceData) src).getContext()); rq.ensureCapacityAndAlignment(48, 32); buf.putInt(SURFACE_TO_SW_BLIT); buf.putInt(sx).putInt(sy); buf.putInt(dx).putInt(dy); buf.putInt(w).putInt(h); buf.putInt(typeval); buf.putLong(src.getNativeOps()); buf.putLong(dst.getNativeOps()); // always flush immediately rq.flushNow(); } finally { rq.unlock(); } }