public void step(SimState state) { diffusers.step(state); // copy HeatBugs.this.valgrid2 to HeatBugs.this.valgrid HeatBugs heatbugs = (HeatBugs) state; heatbugs.valgrid.setTo(heatbugs.valgrid2); }
/** * We'll have HeatBugs call this in its stop() method to give US a chance to call cleanup on our * underlying ParallelSequence so we don't leak threads. */ public void cleanup() { diffusers.cleanup(); }