@Before public void setUp() { map = new Map(); clientModel = new GameModel(); turnTracker = new TurnTracker(); Ife = new Player(); Josh = new Player(); Daniel = new Player(); Paul = new Player(); ResourceList ifeResources = new ResourceList(1, 3, 1, 2, 1); ResourceList joshResources = new ResourceList(0, 0, 0, 0, 0); ResourceList danielResources = new ResourceList(1, 1, 1, 1, 1); ResourceList paulResources = new ResourceList(0, 0, 0, 0, 0); Ife.setResources(ifeResources); Josh.setResources(joshResources); Daniel.setResources(danielResources); Paul.setResources(paulResources); ArrayList<Player> playerList = new ArrayList<>(); Ife.setPlayerID(0); Josh.setPlayerID(1); Daniel.setPlayerID(2); Paul.setPlayerID(3); playerList.add(Ife); playerList.add(Josh); playerList.add(Daniel); playerList.add(Paul); clientModel.setPlayers(playerList); clientModel.setTurnTracker(turnTracker); clientModel.setMap(map); }