@FXML
 private void changeLangFr(ActionEvent event) {
   hang.lang = "FR";
   handeller.loadWords(hang.wordpathFR);
   if (hang.ingame) Reload(event);
   imglang.setImage(new Image("/resource/fr.png"));
 }
  /** Initializes the controller class. */
  @Override
  public void initialize(URL url, ResourceBundle rb) {
    handeller = new hang();
    switch (hang.lang) {
      case "AR":
        handeller.loadWords(hang.wordpathAR);
        break;
      case "FR":
        handeller.loadWords(hang.wordpathFR);
        break;
      case "EN":
        handeller.loadWords(hang.wordpathEN);
        break;
      case "ES":
        handeller.loadWords(hang.wordpathES);
        break;
      default:
        handeller.loadWords(hang.wordpathEN);
    }
    handeller.loadWords(hang.wordpathEN);

    Breload.setDisable(true);
    Btest.setDisable(true);
    Rword.setDisable(true);
    LHisto.setItems(data);
    Toption.setText("............");
    Image image = new Image("/resource/original.gif");
    img.setImage(image);

    // Set languag Menu
    imglang.setImage(new Image("/resource/en.png"));
  }