@SuppressWarnings("deprecation")
  @EventHandler(priority = EventPriority.NORMAL)
  public void onPlayerInteract(PlayerInteractEvent event) {
    if (event.isCancelled()) return;

    final Player player = event.getPlayer();
    final Block block = event.getClickedBlock();
    final ItemStack item = event.getItem();

    if (player.getWorld() != plugin.getIslandWorld()) return;
    if (player.isOp()) return;
    if (player.hasPermission("islandworld.bypass.island")) return;

    if (block != null) {
      final Material t = block.getType();

      plugin.debug("Interact with block: " + t.getId() + " : " + block);

      if (!(plugin.getConfig().getBoolean("flags.use-switches", false) && isSwitch(t))) {
        if (!(isOnAllowedList(t) || plugin.canBuildOnLocation(player, block.getLocation())))
          event.setCancelled(true);
      }
    } else {
      if (item != null) {
        plugin.debug("Using item: " + item.getTypeId());

        if (!(isOnAllowedList(item.getType())
            || plugin.canBuildOnLocation(player, player.getLocation()))) event.setCancelled(true);
      }
    }
    plugin.debug("Event :" + event.getEventName() + ", cancelled:" + event.isCancelled());
  }
  @EventHandler(priority = EventPriority.NORMAL)
  public void onRightHandPlayerInteact(PlayerInteractEvent event) {
    if (event.isCancelled()) return;

    final Player player = event.getPlayer();

    if (player != null
        && (event.getAction() == Action.RIGHT_CLICK_BLOCK
            || event.getAction() == Action.RIGHT_CLICK_AIR)) {
      Location loc = player.getLocation();
      // If block is not null use block location, if null use player loc
      final Block block = event.getClickedBlock();
      if (block != null) loc = block.getLocation();

      if (player.getWorld() != plugin.getIslandWorld()) return;
      if (player.isOp()) return;
      if (player.hasPermission("islandworld.bypass.island")) return;

      if (player.getItemInHand().getType() == Material.MONSTER_EGG) {
        if (!(plugin.canBuildOnLocation(player, loc))) event.setCancelled(true);
      } else if (player.getItemInHand().getType() == Material.FIREBALL) {
        if (!plugin.canBuildOnLocation(player, loc)) event.setCancelled(true);
      }
    }
    plugin.debug("Evento :" + event.getEventName() + ", cancelled:" + event.isCancelled());
  }
  @EventHandler(priority = EventPriority.HIGHEST)
  public void onPlayerMove(PlayerMoveEvent event) {
    final Player player = event.getPlayer();

    if (player == null || event.isCancelled()) return;

    if (Config.FLYING && event.getFrom().getWorld() == plugin.getIslandWorld()) {
      if (event.getFrom().getBlockX() != event.getTo().getBlockX()
          || event.getFrom().getBlockY() != event.getTo().getBlockY()
          || event.getFrom().getBlockZ() != event.getTo().getBlockZ())
        checkCoords(event, player, false);
    }
  }
  @EventHandler(priority = EventPriority.HIGHEST)
  public void onPlayerBlockBreak(BlockBreakEvent event) {
    if (event.isCancelled()) return;

    final Player player = event.getPlayer();
    final Block block = event.getBlock();

    if (player.getWorld() != plugin.getIslandWorld()) return;
    if (player.hasPermission("islandworld.bypass.island")) return;

    if (block != null && !plugin.canBuildOnLocation(player, block.getLocation()))
      event.setCancelled(true);

    plugin.debug("Event :" + event.getEventName() + ", cancelled:" + event.isCancelled());
  }
  @EventHandler(priority = EventPriority.HIGHEST)
  public void onPlayerPortal(PlayerPortalEvent event) {
    if (event.isCancelled()) return;

    final Player player = event.getPlayer();

    if (player.getWorld() != plugin.getIslandWorld()) return;
    if (player.isOp()) return;
    if (player.hasPermission("islandworld.bypass.island")) return;

    if (!(plugin.getConfig().getBoolean("flags.use-portal", false)
        || plugin.canBuildOnLocation(player, event.getFrom()))) event.setCancelled(true);

    plugin.debug("Event :" + event.getEventName() + ", cancelled:" + event.isCancelled());
  }
  @EventHandler(priority = EventPriority.LOWEST)
  public void onItemDrop(PlayerDropItemEvent event) {
    if (event.isCancelled()) return;

    final Player player = event.getPlayer();
    final Item item = event.getItemDrop();

    if (item == null) return;
    if (player.getWorld() != plugin.getIslandWorld()) return;
    if (player.isOp()) return;
    if (player.hasPermission("islandworld.bypass.island")) return;

    if (!(plugin.canBuildOnLocation(player, item.getLocation()))) event.setCancelled(true);

    plugin.debug("Event :" + event.getEventName() + ", cancelled:" + event.isCancelled());
  }
  @EventHandler(priority = EventPriority.HIGHEST)
  public void onPlayerShearEntity(PlayerShearEntityEvent event) {
    if (event.isCancelled()) return;

    final Player player = event.getPlayer();
    final Entity entity = event.getEntity();

    if (player.getWorld() != plugin.getIslandWorld()) return;
    if (player.isOp()) return;
    if (player.hasPermission("islandworld.bypass.island")) return;

    if (entity != null && !plugin.canBuildOnLocation(player, entity.getLocation()))
      event.setCancelled(true);

    plugin.debug("Event :" + event.getEventName() + ", cancelled:" + event.isCancelled());
  }
  @EventHandler(priority = EventPriority.HIGHEST)
  public void onPlayerPickupItemEvent(PlayerPickupItemEvent event) {
    if (event.isCancelled()) return;

    final Player player = event.getPlayer();
    final Item item = event.getItem();

    if (player.getWorld() != plugin.getIslandWorld()) return;
    if (player.isOp()) return;
    if (player.hasPermission("islandworld.bypass.island")) return;

    if (item != null
        && !(plugin.getConfig().getBoolean("flags.item-pickup", false)
            || plugin.canBuildOnLocation(player, item.getLocation()))) event.setCancelled(true);

    plugin.debug("Event :" + event.getEventName() + ", cancelled:" + event.isCancelled());
  }
  @EventHandler(priority = EventPriority.HIGHEST)
  public void onEntityDamageByEntity(EntityDamageByEntityEvent event) {
    if (event.isCancelled()) return;

    final Entity target = event.getEntity();

    Player attacker = null;
    if (event.getDamager() instanceof Player) {
      attacker = (Player) event.getDamager();
    } else if (event.getDamager() instanceof Projectile) {
      if (((Projectile) event.getDamager()).getShooter() instanceof Player)
        attacker = (Player) ((Projectile) event.getDamager()).getShooter();
    }

    if (target != null && attacker != null) {
      plugin.debug("Attacker: " + attacker + ", Target: " + target + "");

      if (attacker.getWorld() != plugin.getIslandWorld()) return;
      if (attacker.isOp()) return;
      if (attacker.hasPermission("islandworld.bypass.damage")) return;

      if (target instanceof Player) {
        if (!Config.FLAG_PVP) event.setCancelled(true);
      } else {
        if (target instanceof ItemFrame) {
          if (!plugin.canBuildOnLocation(attacker, target.getLocation())) event.setCancelled(true);
        } else if (target instanceof Monster || target instanceof WaterMob) {
          if (plugin.canBuildOnLocation(attacker, target.getLocation())
              || plugin.getConfig().getBoolean("flags.kill-monster", false)) {
          } else {
            event.setCancelled(true);
          }
        } else if (target instanceof Animals || target instanceof NPC) {
          if (plugin.canBuildOnLocation(attacker, target.getLocation())
              || plugin.getConfig().getBoolean("flags.kill-animals", false)) {
          } else {
            event.setCancelled(true);
          }
        }
      }
    }
    plugin.debug("Event :" + event.getEventName() + ", cancelled:" + event.isCancelled());
  }
  @EventHandler(priority = EventPriority.HIGHEST)
  public void onProjectileLaunchEvent(ProjectileLaunchEvent event) {
    if (event.isCancelled()) return;

    if (event.getEntity().getShooter() instanceof Player
        && event.getEntity() instanceof ThrownPotion) {
      final Player player = (Player) event.getEntity().getShooter();

      if (player.getWorld() != plugin.getIslandWorld()) return;
      if (player.isOp()) return;
      if (player.hasPermission("islandworld.bypass.island")) return;

      if (player != null
          && !(plugin.getConfig().getBoolean("flags.potion-throw", false)
              || plugin.canBuildOnLocation(player, player.getLocation()))) event.setCancelled(true);
    }

    plugin.debug("Event :" + event.getEventName() + ", cancelled:" + event.isCancelled());
  }
  @EventHandler(priority = EventPriority.LOWEST)
  public void onInventoryOpenEvent(InventoryOpenEvent event) {
    if (event.isCancelled()
        || event.getInventory() == null
        || event.getInventory().getHolder() == null) return;

    final Player player = (Player) event.getPlayer();
    final InventoryHolder h = event.getInventory().getHolder();

    if (h instanceof Chest
        || h instanceof DoubleChest
        || h instanceof Furnace
        || h instanceof Dispenser) {
      if (player.getWorld() != plugin.getIslandWorld()) return;
      if (player.isOp()) return;
      if (player.hasPermission("islandworld.bypass.island")) return;

      Location loc = player.getLocation();
      if (event.getInventory().getHolder() instanceof Chest) {
        final Chest chest = (Chest) event.getInventory().getHolder();
        loc = chest.getLocation();
      } else if (event.getInventory().getHolder() instanceof Furnace) {
        final Furnace fur = (Furnace) event.getInventory().getHolder();
        loc = fur.getLocation();
      } else if (event.getInventory().getHolder() instanceof DoubleChest) {
        final DoubleChest chest = (DoubleChest) event.getInventory().getHolder();
        loc = chest.getLocation();
      } else if (event.getInventory().getHolder() instanceof Dispenser) {
        final Dispenser disp = (Dispenser) event.getInventory().getHolder();
        loc = disp.getLocation();
      }

      if (!(plugin.canBuildOnLocation(player, loc))) event.setCancelled(true);
    }

    plugin.debug(
        "Event :"
            + event.getEventName()
            + ", class: "
            + h.getClass()
            + ", cancelled:"
            + event.isCancelled());
  }
  @EventHandler(priority = EventPriority.HIGHEST)
  public void onVehicleDamage(VehicleDamageEvent event) {
    if (event.isCancelled()) return;

    if (event.getAttacker() instanceof Player) {
      final Player player = (Player) event.getAttacker();
      final Vehicle vehicle = event.getVehicle();

      if (player.getWorld() != plugin.getIslandWorld()) return;
      if (player.isOp()) return;
      if (player.hasPermission("islandworld.bypass.island")) return;

      if (vehicle != null
          && !(plugin.getConfig().getBoolean("flags.use-vehicle", false)
              || plugin.canBuildOnLocation(player, vehicle.getLocation())))
        event.setCancelled(true);

      plugin.debug("Event :" + event.getEventName() + ", cancelled:" + event.isCancelled());
    }
  }
  @EventHandler(priority = EventPriority.HIGHEST)
  public void onPlayerInteractEntity(PlayerInteractEntityEvent event) {
    if (event.isCancelled()) return;

    final Player player = event.getPlayer();
    final Entity e = event.getRightClicked();

    if (player.getWorld() != plugin.getIslandWorld()) return;
    if (player.isOp()) return;
    if (player.hasPermission("islandworld.bypass.island")) return;

    if (e instanceof Vehicle) {
      if (!(plugin.getConfig().getBoolean("flags.use-vehicle", false)
          || plugin.canBuildOnLocation(player, e.getLocation()))) event.setCancelled(true);
    } else {
      if (e != null && !plugin.canBuildOnLocation(player, e.getLocation()))
        event.setCancelled(true);
    }

    plugin.debug("Event :" + event.getEventName() + ", cancelled:" + event.isCancelled());
  }