@Override
  public void onInteract(Entity entity, Block block, Action type, BlockFace clickedface) {
    super.onInteract(entity, block, type, clickedface);
    if (type == Action.RIGHT_CLICK) {
      BlockMaterial clickedmat = block.getMaterial();
      if (clickedmat.equals(VanillaMaterials.TNT)) {
        // Detonate TntBlock
        VanillaMaterials.TNT.onIgnite(block);
        return;
      } else {
        // Default fire creation
        Block target = block.translate(clickedface);

        // Default fire placement
        clickedface = clickedface.getOpposite();
        if (VanillaMaterials.FIRE.canPlace(target, (short) 0)) {
          if (VanillaMaterials.FIRE.onPlacement(target, (short) 0)) {
            PlayerQuickbar inv = entity.get(Human.class).getInventory().getQuickbar();
            inv.addData(inv.getCurrentSlot(), 1);
          }
        }

        // Handle the creation of portals
        if (VanillaMaterials.PORTAL.createPortal(target.translate(BlockFace.BOTTOM))) {
          return;
        }
      }
    }
  }
Exemple #2
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 @Override
 public void onInteract(Entity entity, Block block, Action type, BlockFace clickedface) {
   super.onInteract(entity, block, type, clickedface);
   Block target = block.translate(clickedface);
   if (target.getMaterial().equals(VanillaMaterials.AIR)) {
     clickedface = clickedface.getOpposite();
     if (VanillaMaterials.FIRE.canPlace(target, (short) 0, clickedface, false)) {
       if (VanillaMaterials.FIRE.onPlacement(target, (short) 0, clickedface, false)) {
         Inventory inv = entity.getInventory();
         inv.addCurrentItemData(1);
       }
     }
   }
 }