@Override public void onSlotSet(InventoryBase inventory, int slot, ItemStack item) { super.onSlotSet(inventory, slot, item); int size = 0; for (InventoryBase i : getInventory().getInventories()) { if (i != craftingGrid.getGridInventory() && slot > i.getSize() + size) { size += i.getSize(); } } for (int i : craftingGrid.getGridArray()) { if (i + size == slot) { updateOutput(); break; } } }
@Override public boolean onClick(int clickedSlot, boolean rightClick, boolean shift) { int size = 0; for (InventoryBase i : getInventory().getInventories()) { if (i != craftingGrid.getGridInventory()) { size += i.getSize(); } } if (itemOnCursor != null && clickedSlot == craftingGrid.getOutputSlot() + size && !shift) { return false; } return super.onClick(clickedSlot, rightClick, shift); }