/** @see org.newdawn.slick.BasicGame#keyPressed(int, char) */ @Override public void keyPressed(int key, char c) { count++; if (key == Input.KEY_SPACE) { if (input.isKeyRepeatEnabled()) input.disableKeyRepeat(); else input.enableKeyRepeat(); } }
/** * @see org.newdawn.slick.BasicGame#render(org.newdawn.slick.GameContainer, * org.newdawn.slick.Graphics) */ @Override public void render(GameContainer container, Graphics g) { g.drawString("Key Press Count: " + count, 100, 100); g.drawString("Press Space to Toggle Key Repeat", 100, 150); g.drawString("Key Repeat Enabled: " + input.isKeyRepeatEnabled(), 100, 200); }