public void init(GameContainer gc, StateBasedGame sbg) throws SlickException { super.init(gc, sbg); multiLb = new MKLabelNode("Multiplayer"); multiLb.setPostion(new MKPoint(50, 50)); multiLb.setFont(new Font("Verdana", Font.BOLD, 50)); // gc font x y w h textField = new TextField( gc, new TrueTypeFont(new Font("Verdana", Font.BOLD, 30), false), 50, 10, 500, 50); textField.setText("username..."); textField.setCursorPos("username...".length()); }
/** * Do the undo of the paste, overrideable for custom behaviour * * @param oldCursorPos before the paste * @param oldText The text before the last paste */ protected void doUndo(int oldCursorPos, String oldText) { if (oldText != null) { setText(oldText); setCursorPos(oldCursorPos); } }