Exemple #1
0
 public void shutdownMinecraftApplet() {
   try {
     statFileWriter.func_27175_b();
     statFileWriter.syncStats();
     if (mcApplet != null) {
       mcApplet.clearApplet();
     }
     try {
       if (downloadResourcesThread != null) {
         downloadResourcesThread.closeMinecraft();
       }
     } catch (Exception exception) {
     }
     System.out.println("Stopping!");
     try {
       changeWorld1(null);
     } catch (Throwable throwable) {
     }
     try {
       GLAllocation.deleteTexturesAndDisplayLists();
     } catch (Throwable throwable1) {
     }
     sndManager.closeMinecraft();
     Mouse.destroy();
     Keyboard.destroy();
   } finally {
     Display.destroy();
     if (!hasCrashed) {
       System.exit(0);
     }
   }
   System.gc();
 }
Exemple #2
0
  public void runTick() {
    if (ticksRan == 6000) {
      func_28001_B();
    }
    statFileWriter.func_27178_d();
    ingameGUI.updateTick();
    entityRenderer.getMouseOver(1.0F);
    if (thePlayer != null) {
      net.minecraft.src.IChunkProvider ichunkprovider = theWorld.getIChunkProvider();
      if (ichunkprovider instanceof ChunkProviderLoadOrGenerate) {
        ChunkProviderLoadOrGenerate chunkproviderloadorgenerate =
            (ChunkProviderLoadOrGenerate) ichunkprovider;
        int j = MathHelper.floor_float((int) thePlayer.posX) >> 4;
        int i1 = MathHelper.floor_float((int) thePlayer.posZ) >> 4;
        chunkproviderloadorgenerate.setCurrentChunkOver(j, i1);
      }
    }
    if (!isGamePaused && theWorld != null) {
      playerController.updateController();
    }
    GL11.glBindTexture(3553 /*GL_TEXTURE_2D*/, renderEngine.getTexture("/terrain.png"));
    if (!isGamePaused) {
      renderEngine.updateDynamicTextures();
    }
    if (currentScreen == null && thePlayer != null) {
      if (thePlayer.health <= 0) {
        displayGuiScreen(null);
      } else if (thePlayer.isPlayerSleeping() && theWorld != null && theWorld.multiplayerWorld) {
        displayGuiScreen(new GuiSleepMP());
      }
    } else if (currentScreen != null
        && (currentScreen instanceof GuiSleepMP)
        && !thePlayer.isPlayerSleeping()) {
      displayGuiScreen(null);
    }
    if (currentScreen != null) {
      leftClickCounter = 10000;
      mouseTicksRan = ticksRan + 10000;
    }
    if (currentScreen != null) {
      currentScreen.handleInput();
      if (currentScreen != null) {
        currentScreen.field_25091_h.func_25088_a();
        currentScreen.updateScreen();
      }
    }
    if (currentScreen == null || currentScreen.field_948_f) {
      do {
        if (!Mouse.next()) {
          break;
        }
        long l = System.currentTimeMillis() - systemTime;
        if (l <= 200L) {
          int k = Mouse.getEventDWheel();
          if (k != 0) {
            thePlayer.inventory.changeCurrentItem(k);
            if (gameSettings.field_22275_C) {
              if (k > 0) {
                k = 1;
              }
              if (k < 0) {
                k = -1;
              }
              gameSettings.field_22272_F += (float) k * 0.25F;
            }
          }
          if (currentScreen == null) {
            if (!inGameHasFocus && Mouse.getEventButtonState()) {
              setIngameFocus();
            } else {
              if (Mouse.getEventButton() == 0 && Mouse.getEventButtonState()) {
                clickMouse(0);
                mouseTicksRan = ticksRan;
              }
              if (Mouse.getEventButton() == 1 && Mouse.getEventButtonState()) {
                clickMouse(1);
                mouseTicksRan = ticksRan;
              }
              if (Mouse.getEventButton() == 2 && Mouse.getEventButtonState()) {
                clickMiddleMouseButton();
              }
            }
          } else if (currentScreen != null) {
            currentScreen.handleMouseInput();
          }
        }
      } while (true);
      if (leftClickCounter > 0) {
        leftClickCounter--;
      }
      do {
        if (!Keyboard.next()) {
          break;
        }
        thePlayer.handleKeyPress(Keyboard.getEventKey(), Keyboard.getEventKeyState());
        if (Keyboard.getEventKeyState()) {
          if (Keyboard.getEventKey() == 87) {
            toggleFullscreen();
          } else {
            if (currentScreen != null) {
              currentScreen.handleKeyboardInput();
            } else {
              if (Keyboard.getEventKey() == 1) {
                displayInGameMenu();
              }
              if (Keyboard.getEventKey() == 31 && Keyboard.isKeyDown(61)) {
                forceReload();
              }
              if (Keyboard.getEventKey() == 59) {
                gameSettings.hideGUI = !gameSettings.hideGUI;
              }
              if (Keyboard.getEventKey() == 61) {
                gameSettings.showDebugInfo = !gameSettings.showDebugInfo;
              }
              if (Keyboard.getEventKey() == 63) {
                gameSettings.thirdPersonView = !gameSettings.thirdPersonView;
              }
              if (Keyboard.getEventKey() == 66) {
                gameSettings.smoothCamera = !gameSettings.smoothCamera;
              }
              if (Keyboard.getEventKey() == gameSettings.keyBindInventory.keyCode) {
                displayGuiScreen(new GuiInventory(thePlayer));
              }
              if (Keyboard.getEventKey() == gameSettings.keyBindDrop.keyCode) {
                thePlayer.dropCurrentItem();
              }
              if (isMultiplayerWorld()
                  && Keyboard.getEventKey() == gameSettings.keyBindChat.keyCode) {
                displayGuiScreen(new GuiChat());
              }
            }
            for (int i = 0; i < 9; i++) {
              if (Keyboard.getEventKey() == 2 + i) {
                thePlayer.inventory.currentItem = i;
              }
            }

            if (Keyboard.getEventKey() == gameSettings.keyBindToggleFog.keyCode) {
              gameSettings.setOptionValue(
                  EnumOptions.RENDER_DISTANCE,
                  !Keyboard.isKeyDown(42) && !Keyboard.isKeyDown(54) ? 1 : -1);
            }
          }
        }
      } while (true);
      if (currentScreen == null) {
        if (Mouse.isButtonDown(0)
            && (float) (ticksRan - mouseTicksRan) >= timer.ticksPerSecond / 4F
            && inGameHasFocus) {
          clickMouse(0);
          mouseTicksRan = ticksRan;
        }
        if (Mouse.isButtonDown(1)
            && (float) (ticksRan - mouseTicksRan) >= timer.ticksPerSecond / 4F
            && inGameHasFocus) {
          clickMouse(1);
          mouseTicksRan = ticksRan;
        }
      }
      func_6254_a(0, currentScreen == null && Mouse.isButtonDown(0) && inGameHasFocus);
    }
    if (theWorld != null) {
      if (thePlayer != null) {
        joinPlayerCounter++;
        if (joinPlayerCounter == 30) {
          joinPlayerCounter = 0;
          theWorld.joinEntityInSurroundings(thePlayer);
        }
      }
      theWorld.difficultySetting = gameSettings.difficulty;
      if (theWorld.multiplayerWorld) {
        theWorld.difficultySetting = 3;
      }
      if (!isGamePaused) {
        entityRenderer.updateRenderer();
      }
      if (!isGamePaused) {
        renderGlobal.updateClouds();
      }
      if (!isGamePaused) {
        if (theWorld.field_27172_i > 0) {
          theWorld.field_27172_i--;
        }
        theWorld.updateEntities();
      }
      if (!isGamePaused || isMultiplayerWorld()) {
        theWorld.setAllowedMobSpawns(gameSettings.difficulty > 0, true);
        theWorld.tick();
      }
      if (!isGamePaused && theWorld != null) {
        theWorld.randomDisplayUpdates(
            MathHelper.floor_double(thePlayer.posX),
            MathHelper.floor_double(thePlayer.posY),
            MathHelper.floor_double(thePlayer.posZ));
      }
      if (!isGamePaused) {
        effectRenderer.updateEffects();
      }
    }
    systemTime = System.currentTimeMillis();
  }
Exemple #3
0
 public void startGame() throws LWJGLException {
   if (mcCanvas != null) {
     Graphics g = mcCanvas.getGraphics();
     if (g != null) {
       g.setColor(Color.BLACK);
       g.fillRect(0, 0, displayWidth, displayHeight);
       g.dispose();
     }
     Display.setParent(mcCanvas);
   } else if (fullscreen) {
     Display.setFullscreen(true);
     displayWidth = Display.getDisplayMode().getWidth();
     displayHeight = Display.getDisplayMode().getHeight();
     if (displayWidth <= 0) {
       displayWidth = 1;
     }
     if (displayHeight <= 0) {
       displayHeight = 1;
     }
   } else {
     Display.setDisplayMode(new DisplayMode(displayWidth, displayHeight));
   }
   Display.setTitle("Minecraft Minecraft Beta 1.7.3");
   try {
     Display.create();
   } catch (LWJGLException lwjglexception) {
     lwjglexception.printStackTrace();
     try {
       Thread.sleep(1000L);
     } catch (InterruptedException interruptedexception) {
     }
     Display.create();
   }
   mcDataDir = getMinecraftDir();
   saveLoader = new SaveConverterMcRegion(new File(mcDataDir, "saves"));
   gameSettings = new GameSettings(this, mcDataDir);
   texturePackList = new TexturePackList(this, mcDataDir);
   renderEngine = new RenderEngine(texturePackList, gameSettings);
   fontRenderer = new FontRenderer(gameSettings, "/font/default.png", renderEngine);
   ColorizerWater.func_28182_a(renderEngine.func_28149_a("/misc/watercolor.png"));
   ColorizerGrass.func_28181_a(renderEngine.func_28149_a("/misc/grasscolor.png"));
   ColorizerFoliage.func_28152_a(renderEngine.func_28149_a("/misc/foliagecolor.png"));
   entityRenderer = new EntityRenderer(this);
   RenderManager.instance.itemRenderer = new ItemRenderer(this);
   statFileWriter = new StatFileWriter(session, mcDataDir);
   AchievementList.openInventory.setStatStringFormatter(new StatStringFormatKeyInv(this));
   loadScreen();
   Keyboard.create();
   Mouse.create();
   mouseHelper = new MouseHelper(mcCanvas);
   try {
     Controllers.create();
   } catch (Exception exception) {
     exception.printStackTrace();
   }
   checkGLError("Pre startup");
   GL11.glEnable(3553 /*GL_TEXTURE_2D*/);
   GL11.glShadeModel(7425 /*GL_SMOOTH*/);
   GL11.glClearDepth(1.0D);
   GL11.glEnable(2929 /*GL_DEPTH_TEST*/);
   GL11.glDepthFunc(515);
   GL11.glEnable(3008 /*GL_ALPHA_TEST*/);
   GL11.glAlphaFunc(516, 0.1F);
   GL11.glCullFace(1029 /*GL_BACK*/);
   GL11.glMatrixMode(5889 /*GL_PROJECTION*/);
   GL11.glLoadIdentity();
   GL11.glMatrixMode(5888 /*GL_MODELVIEW0_ARB*/);
   checkGLError("Startup");
   glCapabilities = new OpenGlCapsChecker();
   sndManager.loadSoundSettings(gameSettings);
   renderEngine.registerTextureFX(textureLavaFX);
   renderEngine.registerTextureFX(textureWaterFX);
   renderEngine.registerTextureFX(new TexturePortalFX());
   renderEngine.registerTextureFX(new TextureCompassFX(this));
   renderEngine.registerTextureFX(new TextureWatchFX(this));
   renderEngine.registerTextureFX(new TextureWaterFlowFX());
   renderEngine.registerTextureFX(new TextureLavaFlowFX());
   renderEngine.registerTextureFX(new TextureFlamesFX(0));
   renderEngine.registerTextureFX(new TextureFlamesFX(1));
   renderGlobal = new RenderGlobal(this, renderEngine);
   GL11.glViewport(0, 0, displayWidth, displayHeight);
   effectRenderer = new EffectRenderer(theWorld, renderEngine);
   try {
     downloadResourcesThread = new ThreadDownloadResources(mcDataDir, this);
     downloadResourcesThread.start();
   } catch (Exception exception1) {
   }
   checkGLError("Post startup");
   ingameGUI = new GuiIngame(this);
   if (serverName != null) {
     displayGuiScreen(new GuiConnecting(this, serverName, serverPort));
   } else {
     displayGuiScreen(new GuiMainMenu());
   }
 }