public void move_down(int multiples) { location.move_multiples(Field2D.TDOWN, multiples); }
public void move_left(int multiples) { location.move_multiples(Field2D.TLEFT, multiples); }
public void move_right(int multiples) { location.move_multiples(Field2D.TRIGHT, multiples); }
public void setY(double y) { location.setY(y); }
public void move_up(int multiples) { location.move_multiples(Field2D.TUP, multiples); }
public void setX(double x) { location.setX(x); }
public void setY(Integer y) { location.setY(y.intValue()); }
public double getY() { return location.getY(); }
public void setX(Integer x) { location.setX(x.intValue()); }
public int y() { return (int) location.getY(); }
public int x() { return (int) location.getX(); }
public void setLocation(double x, double y) { location.setLocation(x, y); }
public void move(double x, double y) { location.move(x, y); }
public void move(Vector2D vector2D) { location.move(vector2D); }