/**
  * This implementation of <code>dragOver</code> provides a default drag under effect for the
  * feedback specified in <code>event.feedback</code>. The class description lists the FEEDBACK
  * constants that are applicable to the class.
  *
  * <p>For additional information see <code>DropTargetAdapter.dragOver</code>.
  *
  * <p>Subclasses that override this method should call <code>super.dragOver(event)</code> to get
  * the default drag under effect implementation.
  *
  * @param event the information associated with the drag over event
  * @see DropTargetAdapter
  * @see DropTargetEvent
  * @see DND#FEEDBACK_SELECT
  * @see DND#FEEDBACK_SCROLL
  */
 public void dragOver(DropTargetEvent event) {
   Table table = (Table) control;
   long /*int*/ handle = table.handle;
   int effect = checkEffect(event.feedback);
   Point coordinates = new Point(event.x, event.y);
   coordinates = table.toControl(coordinates);
   long /*int*/[] path = new long /*int*/[1];
   OS.gtk_tree_view_get_path_at_pos(handle, coordinates.x, coordinates.y, path, null, null, null);
   int index = -1;
   if (path[0] != 0) {
     long /*int*/ indices = OS.gtk_tree_path_get_indices(path[0]);
     if (indices != 0) {
       int[] temp = new int[1];
       OS.memmove(temp, indices, 4);
       index = temp[0];
     }
   }
   if ((effect & DND.FEEDBACK_SCROLL) == 0) {
     scrollBeginTime = 0;
     scrollIndex = -1;
   } else {
     if (index != -1 && scrollIndex == index && scrollBeginTime != 0) {
       if (System.currentTimeMillis() >= scrollBeginTime) {
         if (coordinates.y < table.getItemHeight()) {
           OS.gtk_tree_path_prev(path[0]);
         } else {
           OS.gtk_tree_path_next(path[0]);
         }
         if (path[0] != 0) {
           OS.gtk_tree_view_scroll_to_cell(handle, path[0], 0, false, 0, 0);
           OS.gtk_tree_path_free(path[0]);
           path[0] = 0;
           OS.gtk_tree_view_get_path_at_pos(
               handle, coordinates.x, coordinates.y, path, null, null, null);
         }
         scrollBeginTime = 0;
         scrollIndex = -1;
       }
     } else {
       scrollBeginTime = System.currentTimeMillis() + SCROLL_HYSTERESIS;
       scrollIndex = index;
     }
   }
   if (path[0] != 0) {
     int position = 0;
     if ((effect & DND.FEEDBACK_SELECT) != 0) position = OS.GTK_TREE_VIEW_DROP_INTO_OR_BEFORE;
     // if ((effect & DND.FEEDBACK_INSERT_BEFORE) != 0) position = OS.GTK_TREE_VIEW_DROP_BEFORE;
     // if ((effect & DND.FEEDBACK_INSERT_AFTER) != 0) position = OS.GTK_TREE_VIEW_DROP_AFTER;
     if (position != 0) {
       OS.gtk_tree_view_set_drag_dest_row(handle, path[0], OS.GTK_TREE_VIEW_DROP_INTO_OR_BEFORE);
     } else {
       OS.gtk_tree_view_set_drag_dest_row(handle, 0, OS.GTK_TREE_VIEW_DROP_BEFORE);
     }
   } else {
     OS.gtk_tree_view_set_drag_dest_row(handle, 0, OS.GTK_TREE_VIEW_DROP_BEFORE);
   }
   if (path[0] != 0) OS.gtk_tree_path_free(path[0]);
 }