Exemple #1
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 protected StoneAxeMat(final int durability) {
   super(
       STONE_AXE.name(),
       STONE_AXE.getId(),
       STONE_AXE.getMinecraftId(),
       Integer.toString(durability),
       (short) durability,
       ToolMaterial.STONE);
 }
Exemple #2
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 /**
  * Returns one of StoneAxe sub-type based on sub-id.
  *
  * @param id sub-type id
  * @return sub-type of StoneAxe.
  */
 public static StoneAxeMat getByID(final int id) {
   StoneAxeMat mat = byID.get((short) id);
   if (mat == null) {
     mat = new StoneAxeMat(id);
     if ((id > 0) && (id < STONE_AXE.getBaseDurability())) {
       StoneAxeMat.register(mat);
     }
   }
   return mat;
 }
Exemple #3
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 static {
   StoneAxeMat.register(STONE_AXE);
 }
Exemple #4
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 /**
  * Register new sub-type, may replace existing sub-types. Should be used only if you know what are
  * you doing, it will not create fully usable material.
  *
  * @param element sub-type to register
  */
 public static void register(final StoneAxeMat element) {
   byID.put(element.getType(), element);
   byName.put(element.getTypeName(), element);
 }