public void handlePacket(Packet p, Channel session) throws Exception {
   long uID = ((LSPacket) p).getUID();
   Logger.event("LOGIN_SERVER sent alert (uID: " + uID + ")");
   Player player = world.getPlayer(p.readLong());
   if (player != null) {
     String message = p.readString();
     player.getActionSender().sendAlert(message, false);
   }
 }
  public void handlePacket(Packet p, Channel session) throws Exception {
    Player player = (Player) session.getAttachment();
    int pID = ((RSCPacket) p).getID();
    if (player.isBusy()) {
      player.resetShop();
      return;
    }
    final Shop shop = player.getShop();
    if (shop == null) {
      player.setSuspiciousPlayer(true);
      player.resetShop();
      return;
    }
    int value;
    InvItem item;

    switch (pID) {
      case 253: // Close shop
        player.resetShop();
        // Services.lookup(DatabaseManager.class).addQuery(new GenericLog(player.getUsername() + "
        // closed shop window at: " + player.getLocation()));
        break;
      case 128: // Buy item
        Short s = p.readShort();
        item = new InvItem(s, 1);
        value = p.readInt();

        // Services.lookup(DatabaseManager.class).addQuery(new GenericLog(player.getUsername() + "
        // tried to buy item " + s + " for " + value + " at " + player.getLocation()));

        if (value < shop.getItemBuyPrice(s)) {
          return;
        }
        if (shop.getItemCount(item.getID()) < 1) return;
        if (player.getInventory().countId(10) < value) {
          player.getActionSender().sendMessage("You don't have enough money!");
          return;
        }
        if ((Inventory.MAX_SIZE - player.getInventory().size())
                + player.getInventory().getFreedSlots(new InvItem(10, value))
            < player.getInventory().getRequiredSlots(item)) {
          player.getActionSender().sendMessage("You can't hold the objects you are trying to buy!");
          return;
        }
        int itemprice = item.getDef().getBasePrice();
        int userHasToPay = shop.getItemBuyPrice(item.getID());

        if (itemprice == 0 || userHasToPay < itemprice) return;

        if (player.getInventory().remove(10, userHasToPay) > -1) {
          shop.removeShopItem(item);
          player.getInventory().add(item);
          player.getActionSender().sendSound("coins");
          player.getActionSender().sendInventory();
        }
        break;
      case 255: // Sell item
        Short s1 = p.readShort();
        item = new InvItem(s1, 1);
        value = p.readInt();

        // Services.lookup(DatabaseManager.class).addQuery(new GenericLog(player.getUsername() + "
        // tried to sell item " + s1 + " for " + value + " at " + player.getLocation()));
        if (player.getInventory().countId(item.getID()) < 1) {
          return;
        }
        if (!shop.shouldStock(item.getID())) {
          return;
        }
        if (!shop.canHoldItem(item)) {
          player.getActionSender().sendMessage("The shop is currently full!");
          return;
        }

        int itempricez;

        if (shop.getItemCount(item.getID()) == 0) {
          itempricez = shop.getGenericPrice(item, false);
        } else {
          itempricez = shop.getItemSellPrice(item.getID());
        }
        if (itempricez > 300000) return;

        if (player.getInventory().remove(item) > -1) {
          player.getInventory().add(new InvItem(10, itempricez));
          shop.addShopItem(item);
          player.getActionSender().sendSound("coins");
          player.getActionSender().sendInventory();
        }
        break;
    }
  }