Exemple #1
0
  public void reorderChild(CCNode child, int z) {
    // assert child != null: "Child must be non-nil";
    // assert children_.has(child): "Child doesn't belong to Sprite";

    if (z == child.getZOrder()) return;

    if (usesSpriteSheet_) {
      // XXX: Instead of removing/adding, it is more efficient to reorder manually
      removeChild(child, false);
      addChild(child, z);
    } else {
      super.reorderChild(child, z);
    }
  }