@Override public Scene onCreateScene() { mEngine.registerUpdateHandler(new FPSLogger()); gameMapUniverse = new Universe(this, new Scene()); grid = new World(gameMapUniverse); musicPlayer.play(); gameMapUniverse.registerUpdateHandler(this); return gameMapUniverse.getGameScene(); }
private void saveGameStateAndPauseMusic() { musicPlayer.pause(); }
public class GameMapActivity extends BBSGameActivity implements IUpdateHandler, GameConstants { // -----------------------------------------------------------------------// // Members // // -----------------------------------------------------------------------// private final String TAG = this.getClass().getSimpleName(); private static MusicPlayerSingleton musicPlayer = MusicPlayerSingleton.getSingleton(); private static GameMapActivityAssets assets = GameMapActivityAssets.getSingleton(); private Camera camera; private Universe gameMapUniverse; private World grid; // -----------------------------------------------------------------------// // Overloaded Methods // // -----------------------------------------------------------------------// @Override public EngineOptions onCreateEngineOptions() { camera = new Camera(0, 0, CAMERA_WIDTH, CAMERA_HEIGHT); final EngineOptions engineOptions = new EngineOptions( true, ScreenOrientation.LANDSCAPE_SENSOR, new FillResolutionPolicy(), this.camera); engineOptions.getTouchOptions().setNeedsMultiTouch(true); engineOptions.getAudioOptions().setNeedsSound(true); engineOptions.getAudioOptions().setNeedsMusic(true); return engineOptions; } @Override public void onCreateResources() { assets.init(this); assets.load(); musicPlayer.init(assets.haven_v2Music); } @Override public Scene onCreateScene() { mEngine.registerUpdateHandler(new FPSLogger()); gameMapUniverse = new Universe(this, new Scene()); grid = new World(gameMapUniverse); musicPlayer.play(); gameMapUniverse.registerUpdateHandler(this); return gameMapUniverse.getGameScene(); } @Override public void onPauseGame() { super.onPauseGame(); saveGameStateAndPauseMusic(); } @Override public boolean onKeyUp(final int pKeyCode, final KeyEvent pEvent) { if (pKeyCode == KeyEvent.KEYCODE_BACK) { saveGameStateAndPauseMusic(); return super.onKeyUp(pKeyCode, pEvent); } else if (pKeyCode == KeyEvent.KEYCODE_HOME) { saveGameStateAndPauseMusic(); return super.onKeyUp(pKeyCode, pEvent); } else { return super.onKeyUp(pKeyCode, pEvent); } } // -----------------------------------------------------------------------// // Private Methods // // -----------------------------------------------------------------------// private void saveGameStateAndPauseMusic() { musicPlayer.pause(); } @Override public synchronized void onResumeGame() { super.onResumeGame(); loadGameStateAndResumeMusic(); } private void loadGameStateAndResumeMusic() { musicPlayer.resume(); } @Override protected void onDestroy() { super.onDestroy(); } @Override public void onUpdate(float pSecondsElapsed) { Log.d("onUpdate", "" + pSecondsElapsed); } @Override public void reset() { // TODO Auto-generated method stub } // -----------------------------------------------------------------------// // Inner classes // // -----------------------------------------------------------------------// private class MoveMonsterHandler implements BBSHandler { @Override public void onGridTouchUp() { // if(grid.isValidPosition()){ // if(activeMonster != null){ // activeMonster.setGridPos(grid.getPositionX(), grid.getPositionY()); // } // } } @Override public void onMonsterSelected(Monster m) { // activeMonster = m; } } }
@Override public void onCreateResources() { assets.init(this); assets.load(); musicPlayer.init(assets.haven_v2Music); }
private void loadGameStateAndResumeMusic() { musicPlayer.resume(); }