@Override public boolean execute(CommandSender sender, String commandLabel, String[] args) { if (!testPermission(sender)) return true; if (args.length == 0) { sender.sendMessage("Usage: " + usageMessage); return false; } String modeArg = args[0]; int value = -1; try { value = Integer.parseInt(modeArg); } catch (NumberFormatException ex) { } GameMode mode = GameMode.getByValue(value); if (mode == null) { if (modeArg.equalsIgnoreCase("creative") || modeArg.equalsIgnoreCase("c")) { mode = GameMode.CREATIVE; } else if (modeArg.equalsIgnoreCase("adventure") || modeArg.equalsIgnoreCase("a")) { mode = GameMode.ADVENTURE; } else { mode = GameMode.SURVIVAL; } } Bukkit.getServer().setDefaultGameMode(mode); Command.broadcastCommandMessage( sender, "Default game mode set to " + mode.toString().toLowerCase()); return true; }
public void setGameMode(Player player, GameMode gm) { player.setGameMode(gm); sendMessage( "Set &6" + (player == sender ? "your" : player.getName() + "'s") + color + " gamemode to &c" + gm.toString().toLowerCase()); }
@SuppressWarnings("deprecation") public void setGameMode(Player player, String param) { param = param.toLowerCase(); for (GameMode gm : GameMode.values()) { if (gm.toString().toLowerCase().startsWith(param) || param.equalsIgnoreCase(gm.getValue() + "")) { setGameMode(player, gm); return; } } sendMessage("No such gamemode: &c" + param); }
public GameModeConfigProperty( ConfigurationSection section, String name, GameMode defaultValue, String configNode, String help) { this.name = name; this.configNode = configNode; this.section = section; this.help = help; this.value = defaultValue; this.parseValue(this.section.getString(this.configNode, defaultValue.toString())); }
@Override public String toString() { return value.toString(); }