public void readyFFASpawns() { Location redSpawn = new Location(w, -1397, 130, -2080, 138, 0); Location blueSpawn = new Location(w, -1419, 68, -2137, -1, 0); FFASpawns.add(redSpawn); FFASpawns.add(blueSpawn); FFASpawns.add(new Location(w, -1421, 139, -2080, 179, 0)); FFASpawns.add(new Location(w, -1400, 97, -2081, 116, 0)); FFASpawns.add(new Location(w, -1442, 114, -2089, -90, 0)); FFASpawns.add(new Location(w, -1438, 88, -2093, -90, 0)); FFASpawns.add(new Location(w, -1426, 88, -2107, 93, 0)); FFASpawns.add(new Location(w, -1398, 82, -2080, 155, 0)); FFASpawns.add(new Location(w, -1424, 79, -2079, -118, 0)); FFASpawns.add(new Location(w, -1420, 95, -2076, -144, 0)); FFASpawns.add(new Location(w, -1410, 83, -2094, -92, 0)); FFASpawns.add(new Location(w, -1412, 105, -2107, 39, 0)); FFASpawns.add(new Location(w, -1424, 105, -2093, 90, 0)); FFASpawns.add(new Location(w, -1407, 120, -2081, 123, 0)); FFASpawns.add(new Location(w, -1396, 113, -2103, 50, 0)); FFASpawns.add(new Location(w, -1426, 104, -2110, 0, 0)); FFASpawns.add(new Location(w, -1426, 104, -2110, 0, 0)); FFASpawns.add(new Location(w, -1389, 67, -2137, 35, 0)); FFASpawns.add(new Location(w, -1395, 79, -2101, 90, 0)); FFASpawns.add(new Location(w, -1439, 129, -2093, -87, 0)); FFASpawns.add(new Location(w, -1410, 114, -2081, -178, 0)); FFASpawns.add(new Location(w, -1416, 98, -2081, -159, 0)); }
public void readyFFASpawns() { Location redSpawn = new Location(w, -2, 23, 49); Location blueSpawn = new Location(w, -348, 23, 51); FFASpawns.add(redSpawn); FFASpawns.add(blueSpawn); }
public void readyFFASpawns() { FFASpawns.add(new Location(w, -25.5, 67, -3.5)); FFASpawns.add(new Location(w, 45.5, 67, -3.5)); }
public void readyFFASpawns() { FFASpawns.add(new Location(w, 0, 87, 0, 87.998F, 7.1F)); }