public void readyFFASpawns() {
    Location redSpawn = new Location(w, -1397, 130, -2080, 138, 0);
    Location blueSpawn = new Location(w, -1419, 68, -2137, -1, 0);

    FFASpawns.add(redSpawn);
    FFASpawns.add(blueSpawn);
    FFASpawns.add(new Location(w, -1421, 139, -2080, 179, 0));
    FFASpawns.add(new Location(w, -1400, 97, -2081, 116, 0));
    FFASpawns.add(new Location(w, -1442, 114, -2089, -90, 0));
    FFASpawns.add(new Location(w, -1438, 88, -2093, -90, 0));
    FFASpawns.add(new Location(w, -1426, 88, -2107, 93, 0));
    FFASpawns.add(new Location(w, -1398, 82, -2080, 155, 0));
    FFASpawns.add(new Location(w, -1424, 79, -2079, -118, 0));
    FFASpawns.add(new Location(w, -1420, 95, -2076, -144, 0));
    FFASpawns.add(new Location(w, -1410, 83, -2094, -92, 0));
    FFASpawns.add(new Location(w, -1412, 105, -2107, 39, 0));
    FFASpawns.add(new Location(w, -1424, 105, -2093, 90, 0));
    FFASpawns.add(new Location(w, -1407, 120, -2081, 123, 0));
    FFASpawns.add(new Location(w, -1396, 113, -2103, 50, 0));
    FFASpawns.add(new Location(w, -1426, 104, -2110, 0, 0));
    FFASpawns.add(new Location(w, -1426, 104, -2110, 0, 0));
    FFASpawns.add(new Location(w, -1389, 67, -2137, 35, 0));
    FFASpawns.add(new Location(w, -1395, 79, -2101, 90, 0));
    FFASpawns.add(new Location(w, -1439, 129, -2093, -87, 0));
    FFASpawns.add(new Location(w, -1410, 114, -2081, -178, 0));
    FFASpawns.add(new Location(w, -1416, 98, -2081, -159, 0));
  }
 public void readyFFASpawns() {
   Location redSpawn = new Location(w, -2, 23, 49);
   Location blueSpawn = new Location(w, -348, 23, 51);
   FFASpawns.add(redSpawn);
   FFASpawns.add(blueSpawn);
 }
 public void readyFFASpawns() {
   FFASpawns.add(new Location(w, -25.5, 67, -3.5));
   FFASpawns.add(new Location(w, 45.5, 67, -3.5));
 }
 public void readyFFASpawns() {
   FFASpawns.add(new Location(w, 0, 87, 0, 87.998F, 7.1F));
 }