@Override
  public void cast(Entity entity) {
    // entity.getWorld().playSound(entity.getLocation(), Sound.GHAST_FIREBALL, 1F, 1F);
    entity.getWorld().playSound(entity.getLocation(), Sound.NOTE_STICKS, 1F, 0.4F);

    // TODO - find a better way to launch block without needing Player
    if (entity instanceof Player) {
      Player player = (Player) entity;

      Vector velocity = player.getEyeLocation().getDirection();
      velocity.normalize().multiply(power);

      FallingBlock fb =
          DeprecatedMethods.spawnFallingBlock(
              entity.getLocation().clone().add(0, 1, 0),
              DeprecatedMethods.getMaterialByID(blockID),
              (byte) 0);
      fb.setDropItem(false);
      fb.setVelocity(velocity);

      // make it do damage
      if (damage) {
        DynamicClassFunctions.setFallingBlockHurtEntities(fb, hurt, hurt);
      }
    }
  }
Exemple #2
0
 private void stop() {
   plugin.getServer().getScheduler().cancelTask(id);
   fb.remove();
   fb.getLocation().getBlock().setTypeId(0);
   fb.setDropItem(false);
   plugin.fakeExplosion(loc, plugin.getRadius(34));
 }
Exemple #3
0
 public RPG(grenade plugin, FallingBlock fb) {
   this.plugin = plugin;
   this.fb = fb;
   this.fb.setDropItem(false);
   this.loc = fb.getLocation();
   start();
 }
	@EventHandler
	public void onProjectileHit(ProjectileHitEvent e) {
		if (!(e.getEntity() instanceof Arrow) && !(e.getEntity() instanceof Egg))
			return;

		Projectile projectile = e.getEntity();

		if (!(projectile.getShooter() instanceof Player))
			return;

		SpleefPlayer player = HeavySpleef.getInstance().getSpleefPlayer(projectile.getShooter());

		if (!player.isActive())
			return;

		Game game = player.getGame();

		if (projectile instanceof Arrow) {
			Arrow arrow = (Arrow) projectile;

			if (!game.getFlag(FlagType.BOWSPLEEF))
				return;

			// Use BlockIterator to detect the hit block
			BlockIterator iterator = new BlockIterator(arrow.getWorld(), arrow.getLocation().toVector(), arrow.getVelocity().normalize(), 0, 4);
			Block hitBlock = null;

			while (iterator.hasNext()) {
				hitBlock = iterator.next();

				if (hitBlock.getType() != Material.AIR)
					break;
			}

			if (!game.canSpleef(player, hitBlock.getLocation()))
				return;

			World world = arrow.getWorld();

			if (hitBlock.getType() == Material.TNT) {
				return;
			}

			arrow.remove();

			player.addBrokenBlock(hitBlock);
			FallingBlock block = world.spawnFallingBlock(hitBlock.getLocation(), hitBlock.getType(), hitBlock.getData());
			block.setMetadata("bowspleef", new FixedMetadataValue(HeavySpleef.getInstance(), true));

			if (game.getFlag(FlagType.BLOCKBREAKEFFECT)) {
				world.playEffect(hitBlock.getLocation(), Effect.STEP_SOUND, hitBlock.getType());
			}
			hitBlock.setType(Material.AIR);
		} else if (projectile instanceof Egg) {
			Egg egg = (Egg) projectile;

			if (!game.getFlag(FlagType.SPLEGG))
				return;

			// Use BlockIterator to detect the hit block
			World world = egg.getWorld();
			BlockIterator iterator = new BlockIterator(egg.getWorld(), egg.getLocation().toVector(), egg.getVelocity().normalize(), 0, 4);

			egg.remove();
			Block hitBlock = null;

			while (iterator.hasNext()) {
				hitBlock = iterator.next();

				if (hitBlock.getType() != Material.AIR)
					break;
			}

			if (!game.canSpleef(player, hitBlock.getLocation()))
				return;

			player.addBrokenBlock(hitBlock);
			world.playSound(hitBlock.getLocation(), Sound.CHICKEN_EGG_POP, 0.7F, 1.0F);
			FuzzyReflection.playMobSpellEffect(hitBlock.getLocation().clone().add(0.5, 0.8, 0.5), 100, 0);
			hitBlock.setType(Material.AIR);
		}
	}
 @Override
 public void setDropItem(boolean drop) {
   f.setDropItem(drop);
 }
 @Override
 public MCMaterial getMaterial() {
   return new BukkitMCMaterial(f.getMaterial());
 }
 @Override
 public boolean getDropItem() {
   return f.getDropItem();
 }
 @Override
 public int getBlockId() {
   return f.getBlockId();
 }
 @Override
 public byte getBlockData() {
   return f.getBlockData();
 }
  @SuppressWarnings("deprecation")
  @Override
  public void rightClick(final Player player) {
    long cooldown;
    if (item.getHasPermission() == true && player.hasPermission(item.getPermission()) == false) {
    } else {
      RPGValue value = RPGValue.get(player, item, "ice.cooldown");
      if (value == null) {
        cooldown = System.currentTimeMillis() / 50;
        value = new RPGValue(player, item, "ice.cooldown", cooldown);
      } else {
        cooldown = value.asLong();
      }
      if (cooldown <= System.currentTimeMillis() / 50) {
        value.set(System.currentTimeMillis() / 50 + cooldownTime);
        player.playSound(player.getLocation(), Sound.FIZZ, 1.0f, 0.1f);
        final FallingBlock block =
            player
                .getWorld()
                .spawnFallingBlock(player.getLocation().add(0, 1.8, 0), Material.ICE, (byte) 0);
        block.setVelocity(player.getLocation().getDirection().multiply(2d));
        block.setDropItem(false);
        BukkitRunnable run =
            new BukkitRunnable() {

              public void run() {
                boolean hit = false;
                World world = block.getWorld();
                Location bLoc = block.getLocation();
                loop:
                for (int x = -1; x < 2; x++) {
                  for (int y = -1; y < 2; y++) {
                    for (int z = -1; z < 2; z++) {
                      Location loc = block.getLocation().add(x, y, z);
                      if (world.getBlockAt(loc).getType() != Material.AIR) {
                        Block b = world.getBlockAt(loc);
                        if (b.getType().isSolid()) {
                          if (checkBlock(
                              loc.getBlockX(),
                              loc.getBlockY(),
                              loc.getBlockZ(),
                              1,
                              1,
                              1,
                              bLoc.getX() - 0.5d,
                              bLoc.getY() - 0.5d,
                              bLoc.getZ() - 0.5d,
                              1,
                              1,
                              1)) {
                            hit = true;
                            break loop;
                          }
                        }
                      }
                    }
                  }
                }
                if (!hit) {
                  List<Entity> entities = block.getNearbyEntities(1, 1, 1);
                  for (Entity e : entities) {
                    if (e != player) {
                      hit = true;
                      break;
                    }
                  }
                }
                if (block.isDead() || hit) {
                  block.remove();
                  if (!block.getLocation().getBlock().getType().isSolid()
                      && !block.getLocation().getBlock().getType().toString().contains("SIGN"))
                    block.getLocation().getBlock().setType(Material.AIR);
                  cancel();
                  final TObjectLongHashMap<Location> changedBlocks =
                      new gnu.trove.map.hash.TObjectLongHashMap<Location>();
                  for (int x = -1; x < 2; x++) {
                    for (int y = -1; y < 3; y++) {
                      for (int z = -1; z < 2; z++) {
                        Location loc = block.getLocation().add(x, y, z);
                        Block b = world.getBlockAt(loc);
                        if (!b.getType().isSolid() && !b.getType().toString().contains("SIGN")) {
                          changedBlocks.put(b.getLocation(), b.getTypeId() | (b.getData() << 16));
                          b.setType(Material.ICE);
                        }
                      }
                    }
                  }
                  (new BukkitRunnable() {
                        Random random = new Random();

                        @Override
                        public void run() {
                          for (int i = 0; i < 4; i++) {
                            if (changedBlocks.isEmpty()) {
                              cancel();
                              return;
                            }
                            int index = random.nextInt(changedBlocks.size());
                            long data = changedBlocks.values()[index];
                            Location position = (Location) changedBlocks.keys()[index];
                            changedBlocks.remove(position);
                            Block c = position.getBlock();
                            position
                                .getWorld()
                                .playEffect(position, Effect.STEP_SOUND, c.getTypeId());
                            c.setTypeId((int) (data & 0xFFFF));
                            c.setData((byte) (data >> 16));
                          }
                        }
                      })
                      .runTaskTimer(Plugin.plugin, 4 * 20 + new Random().nextInt(40), 3);
                }
              }
            };
        run.runTaskTimer(Plugin.plugin, 0, 1);

      } else {
        player.sendMessage(
            ChatColor.AQUA
                + String.format(
                    Locale.get("message.cooldown"),
                    ((double) (cooldown - System.currentTimeMillis() / 50)) / 20d));
      }
    }
  }
Exemple #11
0
  @Override
  public void run() {
    for (Location l : Storage.blackholes.keySet()) {
      for (Entity e : Utilities.getNearbyEntities(l, 10, 10, 10)) {
        if (e instanceof Player) {
          if (((Player) e).getGameMode().equals(CREATIVE)) {
            continue;
          }
        }
        if (Storage.blackholes.get(l)) {
          Vector v = l.clone().subtract(e.getLocation()).toVector();
          v.setX(v.getX() + (-.5f + Storage.rnd.nextFloat()) * 10);
          v.setY(v.getY() + (-.5f + Storage.rnd.nextFloat()) * 10);
          v.setZ(v.getZ() + (-.5f + Storage.rnd.nextFloat()) * 10);
          e.setVelocity(v.multiply(.35f));
          e.setFallDistance(0);
        } else {
          Vector v = e.getLocation().subtract(l.clone()).toVector();
          v.setX(v.getX() + (-.5f + Storage.rnd.nextFloat()) * 2);
          v.setY(v.getY() + Storage.rnd.nextFloat());
          v.setZ(v.getZ() + (-.5f + Storage.rnd.nextFloat()) * 2);
          e.setVelocity(v.multiply(.35f));
        }
      }
    }
    // Arrows
    toRemove.clear();
    for (Set<CustomArrow> pro : Storage.advancedProjectiles.values()) {
      for (CustomArrow a : pro) {
        a.onFlight();
        a.tick++;
        if (a.entity.isDead() || a.tick > 600) {
          toRemove.add(a);
        }
      }
    }
    for (CustomArrow pro : toRemove) {
      Storage.advancedProjectiles.remove(pro.entity);
      pro.entity.remove();
    }
    for (Block block : Storage.webs) {
      if (Storage.rnd.nextInt(175) == 0 && block.getChunk().isLoaded()) {
        block.setType(AIR);
        websToRemove.add(block);
      }
    }
    for (Block block : websToRemove) {
      Storage.webs.remove(block);
    }
    websToRemove.clear();
    for (LivingEntity ent : Storage.derpingEntities) {
      Location loc = ent.getLocation();
      loc.setYaw(Storage.rnd.nextFloat() * 360F);
      loc.setPitch(Storage.rnd.nextFloat() * 180F - 90F);
      ent.teleport(loc);
    }
    tick++;
    // Other stuff
    for (FallingBlock b : Storage.anthMobs2) {
      if (!Storage.anthVortex.contains(Storage.anthMobs.get(b))) {
        for (Entity e : b.getNearbyEntities(7, 7, 7)) {
          if (e instanceof LivingEntity) {
            LivingEntity lE = (LivingEntity) e;
            if (!(lE instanceof Player) && lE instanceof Monster) {
              b.setVelocity(e.getLocation().subtract(b.getLocation()).toVector().multiply(.25));
              if (lE.getLocation().getWorld().equals(b.getLocation().getWorld())) {
                if (lE.getLocation().distance(b.getLocation()) < 1.2) {
                  EntityDamageEvent evt =
                      new EntityDamageEvent(lE, EntityDamageEvent.DamageCause.SUFFOCATION, 100);
                  Bukkit.getPluginManager().callEvent(evt);
                  lE.setLastDamageCause(evt);
                  if (!evt.isCancelled()) {
                    lE.damage(8f);
                  }
                }
              }
            }
          }
        }
      }
    }
    boolean r = Storage.fallBool;
    Storage.fallBool = !Storage.fallBool;
    for (FallingBlock b : Storage.anthMobs.keySet()) {
      if (Storage.anthVortex.contains(Storage.anthMobs.get(b))) {
        Location loc = Storage.anthMobs.get(b).getLocation();
        Vector v;
        if (b.getLocation().getWorld().equals(Storage.anthMobs.get(b).getLocation().getWorld())) {
          if (r && b.getLocation().distance(Storage.anthMobs.get(b).getLocation()) < 10) {
            v = b.getLocation().subtract(loc).toVector();
          } else {
            int x = Storage.rnd.nextInt(12) - 6;
            int z = Storage.rnd.nextInt(12) - 6;
            Location tLoc = loc.clone();
            tLoc.setX(tLoc.getX() + x);
            tLoc.setZ(tLoc.getZ() + z);
            v = tLoc.subtract(b.getLocation()).toVector();
          }
          v.multiply(.05);
          boolean close = false;
          for (int x = -3; x < 0; x++) {
            if (b.getLocation().getBlock().getRelative(0, x, 0).getType() != AIR) {
              close = true;
            }
          }
          if (close) {
            v.setY(5);
          } else {
            v.setY(-.1);
          }
          b.setVelocity(v);
        }
      }
    }

    for (Arrow e : Storage.tracer.keySet()) {
      Entity close = null;
      double distance = 100;
      int level = Storage.tracer.get(e);
      level = level + 2;
      for (Entity e1 : e.getNearbyEntities(level, level, level)) {
        if (e1.getLocation().getWorld().equals(e.getLocation().getWorld())) {
          double d = e1.getLocation().distance(e.getLocation());
          if (e.getLocation()
              .getWorld()
              .equals(((Entity) e.getShooter()).getLocation().getWorld())) {
            if (d < distance
                && e1 instanceof LivingEntity
                && !e1.equals(e.getShooter())
                && e.getLocation().distance(((Entity) e.getShooter()).getLocation()) > 15) {
              distance = d;
              close = e1;
            }
          }
        }
      }
      if (close != null) {
        Location location = close.getLocation();
        org.bukkit.util.Vector v = new org.bukkit.util.Vector(0D, 0D, 0D);
        Location pos = e.getLocation();
        double its =
            Math.sqrt(
                (location.getBlockX() - pos.getBlockX()) * (location.getBlockX() - pos.getBlockX())
                    + (location.getBlockY() - pos.getBlockY())
                        * (location.getBlockY() - pos.getBlockY())
                    + (location.getBlockZ() - pos.getBlockZ())
                        * (location.getBlockZ() - pos.getBlockZ()));
        if (its == 0) {
          its = (double) 1;
        }
        v.setX((location.getBlockX() - pos.getBlockX()) / its);
        v.setY((location.getBlockY() - pos.getBlockY()) / its);
        v.setZ((location.getBlockZ() - pos.getBlockZ()) / its);
        e.setVelocity(v.multiply(2));
      }
    }

    for (Guardian g : Storage.guardianMove.keySet()) {
      if (g.getLocation().distance(Storage.guardianMove.get(g).getLocation()) > 2
          && g.getTicksLived() < 160) {
        g.setVelocity(
            Storage.guardianMove
                .get(g)
                .getLocation()
                .toVector()
                .subtract(g.getLocation().toVector()));
      } else {
        Storage.guardianMove.remove(g);
      }
    }

    for (Player player : Bukkit.getOnlinePlayers()) {
      Config config = Config.get(player.getWorld());
      for (ItemStack stk : player.getInventory().getArmorContents()) {
        HashMap<CustomEnchantment, Integer> map = config.getEnchants(stk);
        for (CustomEnchantment ench : map.keySet()) {
          ench.onFastScan(player, map.get(ench));
        }
      }
      HashMap<CustomEnchantment, Integer> map = config.getEnchants(player.getItemInHand());
      for (CustomEnchantment ench : map.keySet()) {
        ench.onFastScanHand(player, map.get(ench));
      }
    }
    HashSet<Player> toDelete = new HashSet<>();
    for (Player player : Storage.hungerPlayers.keySet()) {
      if (Storage.hungerPlayers.get(player) < 1) {
        toDelete.add(player);
      } else {
        Storage.hungerPlayers.put(player, Storage.hungerPlayers.get(player) - 1);
      }
    }
    for (Player p : toDelete) {
      Storage.hungerPlayers.remove(p);
    }
    toDelete.clear();
    for (Player player : Storage.moverBlockDecay.keySet()) {
      Storage.moverBlockDecay.put(player, Storage.moverBlockDecay.get(player) + 1);
      if (Storage.moverBlockDecay.get(player) > 5) {
        Storage.moverBlocks.remove(player);
        toDelete.add(player);
      }
    }
    for (Player p : toDelete) {
      Storage.moverBlockDecay.remove(p);
    }
  }