Exemple #1
0
  public boolean reconnect() {
    try {
      Logger.println("Attempting to connect to LS");
      SocketConnector conn = new SocketConnector();
      SocketConnectorConfig config = new SocketConnectorConfig();
      ((SocketSessionConfig) config.getSessionConfig()).setKeepAlive(true);
      ((SocketSessionConfig) config.getSessionConfig()).setTcpNoDelay(true);
      ConnectFuture future =
          conn.connect(
              new InetSocketAddress(Config.LS_IP, Config.LS_PORT), connectionHandler, config);
      future.join(3000);
      if (future.isConnected()) {
        session = future.getSession();
        Logger.println("Registering world (" + Config.SERVER_NUM + ") with LS");
        actionSender.registerWorld();
        connectionAttempts = 0;
        return true;
      }
      if (connectionAttempts++ >= 100) {
        Logger.println("Unable to connect to LS, giving up after " + connectionAttempts + " tries");
        System.exit(1);
        return false;
      }
      return reconnect();

    } catch (Exception e) {
      Logger.println("Error connecting to LS: " + e.getMessage());
      return false;
    }
  }
 public void connect() {
   ConnectFuture connectFuture = connector.connect(new InetSocketAddress(host, port), this);
   connectFuture.join(5000);
   try {
     session = connectFuture.getSession();
   } catch (RuntimeIOException e) {
     engine.error(e);
   }
 }
  public ShellClientHandler(String host, int port, Engine engine) {
    this.host = host;
    this.port = port;
    this.engine = engine;

    connector = new SocketConnector();
    connector
        .getFilterChain()
        .addLast(
            "codec", new ProtocolCodecFilter(new ShellLineCodecFactory(Charset.forName("UTF-8"))));
  }