@Override public synchronized void onSurfaceCreated(final GLState pGLState) { if (BuildConfig.DEBUG) { Debug.d( this.getClass().getSimpleName() + ".onSurfaceCreated" + " @(Thread: '" + Thread.currentThread().getName() + "')"); } if (this.mGameCreated) { this.onReloadResources(); if (this.mGamePaused && this.mGameCreated) { this.onResumeGame(); } } else { if (this.mCreateGameCalled) { this.mOnReloadResourcesScheduled = true; } else { this.mCreateGameCalled = true; this.onCreateGame(); } } }
@Override public void onDestroy() { if (BuildConfig.DEBUG) { Debug.d( this.getClass().getSimpleName() + ".onDestroy" + " @(Thread: '" + Thread.currentThread().getName() + "')"); } super.onDestroy(); this.mEngine.onDestroy(); try { this.onDestroyResources(); } catch (final Throwable pThrowable) { Debug.e( this.getClass().getSimpleName() + ".onDestroyResources failed." + " @(Thread: '" + Thread.currentThread().getName() + "')", pThrowable); } this.onGameDestroyed(); this.mEngine = null; }
public EngineOptions onCreateEngineOptions() { android.os.Debug.waitForDebugger(); // Debug.setDebugLevel(DebugLevel.NONE); // Toast.makeText(this, "You move my sprite right round, right round...", // Toast.LENGTH_LONG).show(); Debug.d("toast", "onCreateEngineOptions"); final Camera camera = new Camera(0, 0, CAMERA_WIDTH, CAMERA_HEIGHT); EngineOptions options = new EngineOptions( true, ScreenOrientation.LANDSCAPE_FIXED, new RatioResolutionPolicy(CAMERA_WIDTH, CAMERA_HEIGHT), camera); // EngineOptions options = new EngineOptions(true, ScreenOrientation.LANDSCAPE_FIXED, new // FillResolutionPolicy(), camera); options.getAudioOptions().setNeedsSound(true); options.getAudioOptions().setNeedsMusic(true); // getApplication().getWallpaperDesiredMinimumHeight() // DisplayMetrics metrics = getWindowManager().getDefaultDisplay().getMetrics(new // DisplayMetrics()); return options; }
public void onTapFromGame(TouchEvent event) { Debug.d("tap on " + event.getX() + "x" + event.getY()); // SoundLibrary.playSample(Sample.LASER); //AG: lo he movido a TouchProcess // SoundLibrary.playSample(Sample.CHEWAKA); // SoundLibrary.stopSample(Sample.CHEWAKA, true, 2); }
public void onCreateResources() { Debug.d("toast", "onCreateResources"); this.game = new StarWarsGame(this.getEngine(), this); this.game.onCreateResources(); soundLibrary = new SoundLibrary(mEngine.getSoundManager(), this); this.mEngine.registerUpdateHandler(soundLibrary); }
@Override public void onTerminated(final ServerConnector<BluetoothSocketConnection> pServerConnector) { Debug.d( "Closed Server-Connection from: '" + pServerConnector .getConnection() .getBluetoothSocket() .getRemoteDevice() .getAddress()); }
public Scene onCreateScene() { Debug.d("toast", "onCreateScene"); this.mEngine.registerUpdateHandler(new FPSLogger()); Scene initialScene = this.game.onCreateScene(); this.starWarsScene = this.game.starWarsScene; return initialScene; }
@Override public synchronized void onGameDestroyed() { if (BuildConfig.DEBUG) { Debug.d( this.getClass().getSimpleName() + ".onGameDestroyed" + " @(Thread: '" + Thread.currentThread().getName() + "')"); } this.mGameCreated = false; }
@Override public void onReloadResources() { if (BuildConfig.DEBUG) { Debug.d( this.getClass().getSimpleName() + ".onReloadResources" + " @(Thread: '" + Thread.currentThread().getName() + "')"); } this.mEngine.onReloadResources(); }
@Override public synchronized void onResumeGame() { // esto viene despues de reload resources // Toast.makeText(this, "onResumeGame", Toast.LENGTH_LONG).show(); Debug.d("toast", "onResumeGame"); game.onResumeGame(); super.onResumeGame(); // TimerHelper.startTimer(mEngine.getScene(), 2f, new ITimerCallback() { // public void onTimePassed(final TimerHandler pTimerHandler){ // restartEngine(); // } // }); }
@Override public synchronized void onPauseGame() { if (BuildConfig.DEBUG) { Debug.d( this.getClass().getSimpleName() + ".onPauseGame" + " @(Thread: '" + Thread.currentThread().getName() + "')"); } this.mGamePaused = true; this.mEngine.stop(); }
@Override public synchronized void onSurfaceChanged( final GLState pGLState, final int pWidth, final int pHeight) { if (BuildConfig.DEBUG) { Debug.d( this.getClass().getSimpleName() + ".onSurfaceChanged(Width=" + pWidth + ", Height=" + pHeight + ")" + " @(Thread: '" + Thread.currentThread().getName() + "')"); } }
@Override public synchronized void onResume() { if (BuildConfig.DEBUG) { Debug.d( this.getClass().getSimpleName() + ".onResume" + " @(Thread: '" + Thread.currentThread().getName() + "')"); } super.onResume(); this.acquireWakeLock(); this.mRenderSurfaceView.onResume(); if ((this.mGamePaused) && (this.mGameCreated)) { onResumeGame(); } }
@Override public void onDestroyResources() throws Exception { if (BuildConfig.DEBUG) { Debug.d( this.getClass().getSimpleName() + ".onDestroyResources" + " @(Thread: '" + Thread.currentThread().getName() + "')"); } if (this.mEngine.getEngineOptions().getAudioOptions().needsMusic()) { this.getMusicManager().releaseAll(); } if (this.mEngine.getEngineOptions().getAudioOptions().needsSound()) { this.getSoundManager().releaseAll(); } }
@Override public void onPause() { if (BuildConfig.DEBUG) { Debug.d( this.getClass().getSimpleName() + ".onPause" + " @(Thread: '" + Thread.currentThread().getName() + "')"); } super.onPause(); this.mRenderSurfaceView.onPause(); this.releaseWakeLock(); if (!this.mGamePaused) { this.onPauseGame(); } }
@Override public void onCreate(final Bundle pSavedInstanceState) { if (BuildConfig.DEBUG) { Debug.d( this.getClass().getSimpleName() + ".onCreate" + " @(Thread: '" + Thread.currentThread().getName() + "')"); } clearAllDataGame(); shareApplicationData = getActivity().getSharedPreferences("application_data", 1); songName = shareApplicationData.getString("song_name", "").toLowerCase(); super.onCreate(pSavedInstanceState); this.mGamePaused = true; this.mEngine = this.onCreateEngine(this.onCreateEngineOptions()); this.applyEngineOptions(); }
@Override protected synchronized void onResume() { Debug.d("toast", "onResume"); super.onResume(); }
protected synchronized void onCreateGame() { if (BuildConfig.DEBUG) { Debug.d( this.getClass().getSimpleName() + ".onCreateGame" + " @(Thread: '" + Thread.currentThread().getName() + "')"); } final OnPopulateSceneCallback onPopulateSceneCallback = new OnPopulateSceneCallback() { @Override public void onPopulateSceneFinished() { try { if (BuildConfig.DEBUG) { Debug.d( BaseGameFragment.this.getClass().getSimpleName() + ".onGameCreated" + " @(Thread: '" + Thread.currentThread().getName() + "')"); } BaseGameFragment.this.onGameCreated(); } catch (final Throwable pThrowable) { Debug.e( BaseGameFragment.this.getClass().getSimpleName() + ".onGameCreated failed." + " @(Thread: '" + Thread.currentThread().getName() + "')", pThrowable); } BaseGameFragment.this.callGameResumedOnUIThread(); } }; final OnCreateSceneCallback onCreateSceneCallback = new OnCreateSceneCallback() { @Override public void onCreateSceneFinished(final Scene pScene) { BaseGameFragment.this.mEngine.setScene(pScene); try { if (BuildConfig.DEBUG) { Debug.d( BaseGameFragment.this.getClass().getSimpleName() + ".onPopulateScene" + " @(Thread: '" + Thread.currentThread().getName() + "')"); } BaseGameFragment.this.onPopulateScene(pScene, onPopulateSceneCallback); } catch (final Throwable pThrowable) { Debug.e( BaseGameFragment.this.getClass().getSimpleName() + ".onPopulateScene failed." + " @(Thread: '" + Thread.currentThread().getName() + "')", pThrowable); } } }; final OnCreateResourcesCallback onCreateResourcesCallback = new OnCreateResourcesCallback() { @Override public void onCreateResourcesFinished() { try { if (BuildConfig.DEBUG) { Debug.d( BaseGameFragment.this.getClass().getSimpleName() + ".onCreateScene" + " @(Thread: '" + Thread.currentThread().getName() + "')"); } BaseGameFragment.this.onCreateScene(onCreateSceneCallback); } catch (final Throwable pThrowable) { Debug.e( BaseGameFragment.this.getClass().getSimpleName() + ".onCreateScene failed." + " @(Thread: '" + Thread.currentThread().getName() + "')", pThrowable); } } }; try { if (BuildConfig.DEBUG) { Debug.d( this.getClass().getSimpleName() + ".onCreateResources" + " @(Thread: '" + Thread.currentThread().getName() + "')"); } this.onCreateResources(onCreateResourcesCallback); } catch (final Throwable pThrowable) { Debug.e( this.getClass().getSimpleName() + ".onCreateGame failed." + " @(Thread: '" + Thread.currentThread().getName() + "')", pThrowable); } }
@Override public void onReloadResources() { // Toast.makeText(this, "loading resources...", Toast.LENGTH_LONG).show(); //no que peta! Debug.d("toast", "onReloadResources"); super.onReloadResources(); }
@Override public void onPauseGame() { Debug.d("toast", "onPauseGame"); game.onPauseGame(); super.onPauseGame(); }
public void onGameCreated() { Debug.d("toast", "onGameCreated"); super.onGameCreated(); Debug.d("GameCreated: start StarWarsGame"); this.game.onGameCreated(); }
protected void onPopulatedScene() throws Exception { Debug.d("toast", "onPopulatedScene"); this.game.initialize(); }