public void actionUp(final int action) { ACTION = ACTION_TURN_START; mScrollLeftSprite.setVisible(false); mScrollLeftSprite.clearEntityModifiers(); mCubicStartAniSprite.animate( new long[] {300, 300, 300}, new int[] {0, 1, 2}, 0, new IAnimationListener() { @Override public void onAnimationStarted(AnimatedSprite arg0, int arg1) { mCubicStartAniSprite.setVisible(true); } @Override public void onAnimationLoopFinished(AnimatedSprite arg0, int arg1, int arg2) {} @Override public void onAnimationFrameChanged(AnimatedSprite arg0, int arg1, int arg2) {} @Override public void onAnimationFinished(AnimatedSprite animatedSprite) { action(action); } }); }
private void drawUsingSpritesWithSharedVertexBuffer(final Scene pScene) { final IEntityModifier faceEntityModifier = new SequenceEntityModifier( new RotationByModifier(2, 90), new AlphaModifier(1.5f, 1, 0), new AlphaModifier(1.5f, 0, 1), new ScaleModifier(2.5f, 1, 0.5f), new DelayModifier(0.5f), new ParallelEntityModifier( new ScaleModifier(2f, 0.5f, 5), new RotationByModifier(2, 90)), new ParallelEntityModifier( new ScaleModifier(2f, 5, 1), new RotationModifier(2f, 180, 0))); /* As we are creating quite a lot of the same Sprites, we can let them share a VertexBuffer to significantly increase performance. */ final ISpriteVertexBufferObject sharedVertexBuffer = new LowMemorySpriteVertexBufferObject( this.getVertexBufferObjectManager(), Sprite.SPRITE_SIZE, DrawType.STATIC, true, Sprite.VERTEXBUFFEROBJECTATTRIBUTES_DEFAULT); for (int i = 0; i < SPRITE_COUNT; i++) { final Sprite face = new Sprite( (CAMERA_WIDTH - 32) * this.mRandom.nextFloat(), (CAMERA_HEIGHT - 32) * this.mRandom.nextFloat(), this.mFaceTextureRegion, sharedVertexBuffer); face.setBlendFunction(GLES20.GL_SRC_ALPHA, GLES20.GL_ONE_MINUS_SRC_ALPHA); face.registerEntityModifier(faceEntityModifier.deepCopy()); pScene.attachChild(face); } }
private void spawnCar(final float screenWidth, final float screenHeight) { lane = r.nextInt(6) + 1; final Sprite car = new Sprite(-300, 0, carTR, this.activity.getVertexBufferObjectManager()); car.setRotation(180); MoveModifier moveModifier = new MoveModifier( 4, lane * GameManager.lengthOfTile, lane * GameManager.lengthOfTile, -GameManager.lengthOfTile * 2, screenHeight + GameManager.lengthOfTile * 2) { @Override protected void onModifierFinished(IEntity pItem) { super.onModifierFinished(pItem); lane = r.nextInt(6) + 1; this.reset( 4, lane * GameManager.lengthOfTile, lane * GameManager.lengthOfTile, -GameManager.lengthOfTile * 2, screenHeight + GameManager.lengthOfTile * 2); } }; car.registerEntityModifier(moveModifier); menuScene.attachChild(car); }
public void clearAll() { this.setVisible(false); ACTION = ACTION_DEFAULT; this.unregisterUpdateHandler(timerHandler); mCubicStartAniSprite.clearEntityModifiers(); mCubicStartAniSprite.clearUpdateHandlers(); mCubicStartAniSprite.stopAnimation(0); mCubicStartAniSprite.setVisible(false); mCubicTurnAniSprite.clearEntityModifiers(); mCubicTurnAniSprite.clearUpdateHandlers(); mCubicTurnAniSprite.stopAnimation(0); mCubicTurnAniSprite.setVisible(false); mCubicStopAniSprite.clearEntityModifiers(); mCubicStopAniSprite.clearUpdateHandlers(); mCubicStopAniSprite.stopAnimation(0); mCubicStopAniSprite.setVisible(false); mScrollLeftSprite.clearEntityModifiers(); mScrollLeftSprite.setVisible(false); for (int i = 0; i < mCubicTurnOptionAniSprite.length; i++) { mCubicTurnOptionAniSprite[i].setVisible(false); mCubicTurnOptionAniSprite[i].clearEntityModifiers(); mCubicTurnOptionAniSprite[i].clearUpdateHandlers(); mCubicTurnOptionAniSprite[i].stopAnimation(); } removePhysics(this); }
private void drawUsingSpriteBatch(final Scene pScene) { final IEntityModifier faceEntityModifier = new SequenceEntityModifier( new RotationByModifier(2, 90), new AlphaModifier(1.5f, 1, 0), new AlphaModifier(1.5f, 0, 1), new ScaleModifier(2.5f, 1, 0.5f), new DelayModifier(0.5f), new ParallelEntityModifier( new ScaleModifier(2f, 0.5f, 5), new RotationByModifier(2, 90)), new ParallelEntityModifier( new ScaleModifier(2f, 5, 1), new RotationModifier(2f, 180, 0))); final VertexBufferObjectManager vertexBufferObjectManager = this.getVertexBufferObjectManager(); final SpriteGroup spriteGroup = new SpriteGroup( this.mFaceTexture, EntityModifierBenchmark.SPRITE_COUNT, vertexBufferObjectManager); spriteGroup.setBlendFunction(GLES20.GL_SRC_ALPHA, GLES20.GL_ONE_MINUS_SRC_ALPHA); for (int i = 0; i < EntityModifierBenchmark.SPRITE_COUNT; i++) { final Sprite face = new Sprite( (EntityModifierBenchmark.CAMERA_WIDTH - 32) * this.mRandom.nextFloat(), (EntityModifierBenchmark.CAMERA_HEIGHT - 32) * this.mRandom.nextFloat(), this.mFaceTextureRegion, vertexBufferObjectManager); face.registerEntityModifier(faceEntityModifier.deepCopy()); spriteGroup.attachChild(face); } pScene.attachChild(spriteGroup); }
Button3(int buttonPosition) { super( 0, Config.Camera.HEIGHT - button3Regions[buttonPosition % 3].getHeight(), button3Regions[buttonPosition % 3], vbom); // Log.e(tag, "Button3"); float[] paddingLeft = { 0, button3Regions[0].getWidth(), button3Regions[0].getWidth() + button3Regions[1].getWidth() }; setX(paddingLeft[buttonPosition % 3]); position = buttonPosition; // add icon Sprite mIcon = new Sprite(getX(), getY(), buttonIconsRegions[levelNumber][0], vbom); if (levelNumber == 9 || levelNumber == 10 || levelNumber == 11) { mIcon = new Sprite(getX(), getY(), buttonIconsRegions[levelNumber][position], vbom); } mIcon.setZIndex(101); getScene().attachChild(mIcon); getScene().sortChildren(); }
private void effectRate(Rate mRate) { // Log.e(tag, "effectRate"); Sprite sprite = fastSprite; switch (mRate) { case FAST: sprite = new Sprite(0, 0, Region.fast, vbom); break; case SUPER_FAST: sprite = new Sprite(0, 0, Region.superFast, vbom); break; case COMPLETE: sprite = new Sprite(0, 0, Region.complete, vbom); break; case WRONG: sprite = new Sprite(0, 0, Region.wrong, vbom); break; case SLOW: sprite = new Sprite(0, 0, Region.slow, vbom); break; } setToCenter(sprite); sprite.setScale(0); attachChild(sprite); sprite.registerEntityModifier( new SequenceEntityModifier( new ScaleAtModifier(0.2f, 0, 1, sprite.getWidth() / 2, sprite.getHeight() / 2), new AlphaModifier(0.3f, 1, 1), new AlphaModifier(0.1f, 1, 0))); }
@Override public void disposeScene() { splash.detachSelf(); splash.dispose(); this.detachSelf(); this.dispose(); }
private void detach(Sprite s, Sprite fromSprite) { // Log.e(tag, "detach"); if (s != null) { fromSprite.detachChild(s); if (!s.isDisposed()) s.dispose(); s = null; } }
@Override public void liberarEscena() { // Liberar cada recurso usado en esta escena spriteFondo.detachSelf(); // Se desconecta de la escena spriteFondo.dispose(); // Libera la memoria this.detachSelf(); // La escena se deconecta del engine this.dispose(); // Libera la memoria }
protected void updateAngle() { if (mSprite.getRotation() > 360) { mSprite.setRotation(mSprite.getRotation() % 360); mSpriteShadow.setRotation(mSpriteShadow.getRotation() % 360); } mSprite.setRotation(mAngle); mSpriteShadow.setRotation(mAngle); }
@Override public void onCreateScene(OnCreateSceneCallback pOnCreateSceneCallback) throws Exception { this.mEngine.registerUpdateHandler(new FPSLogger()); scene = new Scene(); scene.setBackground(new Background(0.09804f, 0.6274f, 0.8784f)); final float centerX = (CAMERA_WIDTH - this.mFaceTextureRegion.getWidth()) / 2; final float centerY = (CAMERA_HEIGHT - this.mFaceTextureRegion.getHeight()) / 2; final Sprite face = new Sprite(centerX, centerY, this.mFaceTextureRegion, this.getVertexBufferObjectManager()); final PhysicsHandler physicsHandler = new PhysicsHandler(face); face.registerUpdateHandler(physicsHandler); scene.attachChild(face); final AnalogOnScreenControl analogOnScreenControl = new AnalogOnScreenControl( 0, CAMERA_HEIGHT - this.mOnScreenControlBaseTextureRegion.getHeight(), this.mCamera, this.mOnScreenControlBaseTextureRegion, this.mOnScreenControlKnobTextureRegion, 0.1f, 200, this.getVertexBufferObjectManager(), new IAnalogOnScreenControlListener() { @Override public void onControlChange( final BaseOnScreenControl pBaseOnScreenControl, final float pValueX, final float pValueY) { physicsHandler.setVelocity(pValueX * 100, pValueY * 100); } @Override public void onControlClick(final AnalogOnScreenControl pAnalogOnScreenControl) { face.registerEntityModifier( new SequenceEntityModifier( new ScaleModifier(0.25f, 1, 1.5f), new ScaleModifier(0.25f, 1.5f, 1))); } }); analogOnScreenControl .getControlBase() .setBlendFunction(GLES20.GL_SRC_ALPHA, GLES20.GL_ONE_MINUS_SRC_ALPHA); analogOnScreenControl.getControlBase().setAlpha(0.5f); analogOnScreenControl.getControlBase().setScaleCenter(0, 128); analogOnScreenControl.getControlBase().setScale(1.25f); analogOnScreenControl.getControlKnob().setScale(1.25f); analogOnScreenControl.refreshControlKnobPosition(); scene.setChildScene(analogOnScreenControl); pOnCreateSceneCallback.onCreateSceneFinished(scene); }
public void checkArrow() { if (CUBIC_SLOT[0] == false || CUBIC_SLOT[1] == false) { mArrowSprite.setVisible(true); mArrowSprite.clearEntityModifiers(); mArrowSprite.registerEntityModifier( new LoopEntityModifier( new SequenceEntityModifier( new AlphaModifier(0.5f, 0.2f, 1.0f), new AlphaModifier(0.5f, 1.0f, 0.2f)))); } else { mArrowSprite.setVisible(false); mArrowSprite.clearEntityModifiers(); } }
private void babyDontCry() { mMilkSprite.setVisible(false); A19_9B_5_NAKIGOE1.stop(); mCryLeftSprite.clearEntityModifiers(); mCryRightSprite.clearEntityModifiers(); mCryLeftSprite.setVisible(false); mCryRightSprite.setVisible(false); if (mFingerAnimatedSprite[4].isAnimationRunning()) { mFingerAnimatedSprite[4].stopAnimation(); } mFingerAnimatedSprite[4].setCurrentTileIndex(0); resetBaby(); }
public void imitateGame() { getMainActivity().hideAd(); goSprite.setVisible(false); goSprite.clearEntityModifiers(); readySprite.setVisible(false); readySprite.clearEntityModifiers(); initTime(); taskInit(); }
private void createAim() { aim = new Sprite(0, 0, resourcesManager.aimTextureRegion, vbom) { @Override protected void preDraw(GLState pGLState, Camera pCamera) { super.preDraw(pGLState, pCamera); pGLState.enableDither(); } }; aim.setPosition(camera.getXMin() + camera.getWidth() / 2, camera.getHeight() / 2); aim.setSize(40, 40); getChildByIndex(1).attachChild(aim); }
public CubicEntity( float pX, float pY, int pCubic, final ITiledTextureRegion pCubicStart, final ITiledTextureRegion pCubicTurn, final ITiledTextureRegion pCubicStop, final ITiledTextureRegion pCubicTurnOption[], ITextureRegion pTextureRegion) { super(pX, pY, pTextureRegion, mVertexBufferObjectManager); setAlpha(0.0f); TYPE = pCubic; mCubicStartAniSprite = new AnimatedSprite(0, 0, pCubicStart, mVertexBufferObjectManager); this.attachChild(mCubicStartAniSprite); mCubicStartAniSprite.setVisible(false); float turnX = getWidth() - pCubicTurn.getWidth(); float turnY = getHeight() - pCubicTurn.getHeight(); mCubicTurnAniSprite = new AnimatedSprite(turnX - 15, turnY - 15, pCubicTurn, mVertexBufferObjectManager); this.attachChild(mCubicTurnAniSprite); mCubicTurnAniSprite.setVisible(false); for (int i = 0; i < mCubicTurnOptionAniSprite.length; i++) { float turnOpX = getWidth() - pCubicTurnOption[i].getWidth(); float turnOpY = getHeight() - pCubicTurnOption[i].getHeight(); mCubicTurnOptionAniSprite[i] = new AnimatedSprite(turnOpX, turnOpY, pCubicTurnOption[i], mVertexBufferObjectManager); this.attachChild(mCubicTurnOptionAniSprite[i]); mCubicTurnOptionAniSprite[i].setVisible(false); } float stopX = getWidth() - pCubicTurn.getWidth(); float stopY = getHeight() - pCubicTurn.getHeight(); mCubicStopAniSprite = new AnimatedSprite(stopX - 15, stopY - 15, pCubicStop, mVertexBufferObjectManager); this.attachChild(mCubicStopAniSprite); mCubicStopAniSprite.setVisible(false); float scrollX = turnX + pCubicTurn.getWidth() / 2 - mScrollLeftTextureRegion.getWidth(); float scrollY = turnY + pCubicTurn.getHeight() - mScrollLeftTextureRegion.getHeight(); mScrollLeftSprite = new Sprite(scrollX, scrollY, mScrollLeftTextureRegion, mVertexBufferObjectManager); this.attachChild(mScrollLeftSprite); mScrollLeftSprite.setVisible(false); mScrollLeftSprite.registerEntityModifier( new LoopEntityModifier( new SequenceEntityModifier( new AlphaModifier(0.5f, 0.2f, 1.0f), new AlphaModifier(0.5f, 1.0f, 0.2f)))); }
public void addTarget() { Random rand = new Random(); int minX = 0; int maxX = (int) (mCamera.getWidth() - activity.enemySprite.getWidth()); int rangeX = maxX - minX; int y = (int) -activity.enemySprite.getHeight(); int x = rand.nextInt(rangeX) - minX; Sprite target = new Sprite(x, y, activity.enemyRegion, activity.getVertexBufferObjectManager()); target.setSize( activity.mCamera.getWidth() / 10.8f * 1.5f, activity.mCamera.getWidth() / 10.8f * 1.5f); target.setZIndex(3); attachChild(target); int minDuration = 3; int maxDuration = 6; int rangeDuration = maxDuration - minDuration; int actualDuration = rand.nextInt(rangeDuration) + minDuration; int actualMoveX = rand.nextInt((int) (mCamera.getWidth() - target.getWidth())); MoveModifier mod = new MoveModifier( actualDuration, target.getX(), actualMoveX, target.getY(), mCamera.getHeight() + target.getHeight()); target.registerEntityModifier(mod.deepCopy()); enemiesToBeAdded.add(target); }
public SplashScene() { setBackground(new Background(0.f, 0f, .0f)); activity = CamaleaotestActivity.getSharedInstance(); mSplash = new Sprite(117, 177, activity.mSplashScreen, activity.getVertexBufferObjectManager()); mSplash.setAlpha(0); this.attachChild(mSplash); mSplash.registerEntityModifier( new SequenceEntityModifier( new FadeInModifier(2) { @Override protected void onModifierFinished(IEntity pItem) { activity.loadAssets(); super.onModifierFinished(pItem); } }, new DelayModifier(5f) { @Override protected void onModifierFinished(IEntity pItem) { // TODO Auto-generated method stub super.onModifierFinished(pItem); mReady = true; } })); this.registerUpdateHandler( new IUpdateHandler() { @Override public void reset() { // TODO Auto-generated method stub } @Override public void onUpdate(float pSecondsElapsed) { if (activity.loading || !mReady) return; mSplash.registerEntityModifier( new FadeOutModifier(2f) { @Override protected void onModifierFinished(IEntity pItem) { // TODO Auto-generated method stub super.onModifierFinished(pItem); activity.setCurrentScene(new MainMenuScene()); } }); } }); }
@Override public void createScene() { splash = new Sprite(0, 0, resourcesManager.splashRegion, vbom) { protected void preDraw(GLState pGLState, Camera pCamera) { super.preDraw(pGLState, pCamera); pGLState.enableDither(); } }; splash.setScale(1.5f); splash.setPosition(35, 200); // attachChild(splash); }
@Override public void onPauseGame() { if (!isDrawView || !isPreView) { return; } Log.i(TAG, "-- onPauseGame --"); this.unregisterUpdateHandler(updateHandler); CUBIC_SLOT[0] = false; CUBIC_SLOT[1] = false; mArrowSprite.setVisible(false); mSuzuAniSprite.stopAnimation(0); mShishiAniSprite.stopAnimation(); mShishiAniSprite.clearEntityModifiers(); mShishiAniSprite.resetLocalToFirst(); mShishiAniSprite.setVisible(false); for (int i = 0; i < mCubicEntity.length; i++) { if (mCubicEntity[i] != null) { mCubicEntity[i].clearAll(); } } if (faceSequenceEntityModifier != null) { this.unregisterEntityModifier(faceSequenceEntityModifier); faceSequenceEntityModifier = null; } for (int i = 1; i < mTabSprite.length; i++) { mTabSprite[i].setVisible(false); } }
@Override public void createScene() { createBackground(); createMenuChildScene(); menuChildScene.setZIndex(0); light.setZIndex(1); this.sortChildren(); }
private void checkForCollisionsWithTowers(Ring ring) { Stack stack = null; Sprite tower = null; if (ring.collidesWith(mTower1) && (mStack1.size() == 0 || ring.getmWeight() < ((Ring) mStack1.peek()).getmWeight())) { stack = mStack1; tower = mTower1; } else if (ring.collidesWith(mTower2) && (mStack2.size() == 0 || ring.getmWeight() < ((Ring) mStack2.peek()).getmWeight())) { stack = mStack2; tower = mTower2; } else if (ring.collidesWith(mTower3) && (mStack3.size() == 0 || ring.getmWeight() < ((Ring) mStack3.peek()).getmWeight())) { stack = mStack3; tower = mTower3; } else { stack = ring.getmStack(); tower = ring.getmTower(); } ring.getmStack().remove(ring); if (stack != null && tower != null && stack.size() == 0) { ring.setPosition( tower.getX() + tower.getWidth() / 2 - ring.getWidth() / 2, tower.getY() + tower.getHeight() - ring.getHeight()); } else if (stack != null && tower != null && stack.size() > 0) { ring.setPosition( tower.getX() + tower.getWidth() / 2 - ring.getWidth() / 2, ((Ring) stack.peek()).getY() - ring.getHeight()); } stack.add(ring); ring.setmStack(stack); ring.setmTower(tower); }
public static void clearEntityModifiers(Sprite s) { s.unregisterEntityModifiers( new IEntityModifier.IEntityModifierMatcher() { @Override public boolean matches(IModifier<IEntity> iEntityIModifier) { return true; } }); }
public Sprite getMenuBackground() { mMenuBackgroundRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset( mBuildableBitmapTextureAtlas, Game.getContext(), "menuback.png"); try { mBuildableBitmapTextureAtlas.build( new BlackPawnTextureAtlasBuilder<IBitmapTextureAtlasSource, BitmapTextureAtlas>(0, 0, 1)); mBuildableBitmapTextureAtlas.load(); } catch (TextureAtlasBuilderException e) { e.printStackTrace(); } mMenuBackgroundSprite = new Sprite(0, 0, mMenuBackgroundRegion, Game.getContext().getVertexBufferObjectManager()); mMenuBackgroundSprite.setBlendFunction(GLES20.GL_SRC_ALPHA, GLES20.GL_ONE_MINUS_SRC_ALPHA); mMenuBackgroundSprite.setAlpha(0.2f); return mMenuBackgroundSprite; }
public static void clearUpdateHandlers(Sprite s) { s.unregisterUpdateHandlers( new IUpdateHandler.IUpdateHandlerMatcher() { @Override public boolean matches(IUpdateHandler pObject) { return true; } }); }
public void effectMiss(int mPosition) { int[] x = {50, 150, 250}; // Sprite sprite = new Sprite(0, 0, Region.miss, vbom); Sprite sprite = getMissFromPool(); // if (sprite.getParent() != this) { this.attachChild(sprite); // } setToCenter(sprite); sprite.setX(x[mPosition]); sprite.registerEntityModifier( new SequenceEntityModifier( new ScaleAtModifier(0.3f, 0, 1, sprite.getWidth() / 2, sprite.getHeight() / 2), new AlphaModifier(0.3f, 1, 1), new AlphaModifier(0.3f, 1, 0))); }
public void addShadow(TextureRegion textureRegion) { mSpriteShadow = new Sprite( mSprite.getX() + mPointShadow.x, mSprite.getY() + mPointShadow.y, textureRegion, mSprite.getVertexBufferObjectManager()); mSpriteShadow.setScale(Config.SCALE); }
private void babyDring() { isHand = false; isUongSua = true; mMilkSprite.setVisible(false); mCryLeftSprite.setVisible(false); mCryRightSprite.setVisible(false); mCryLeftSprite.clearEntityModifiers(); mCryRightSprite.clearEntityModifiers(); A19_9B_5_NAKIGOE1.stop(); A19_10_CHU.play(); playSoundDelay(0.75f, A19_9D_5_WARAIGOE1); mFingerAnimatedSprite[4].animate( new long[] {750, 1200}, new int[] {8, 9}, 0, new IAnimationListener() { @Override public void onAnimationFinished(AnimatedSprite arg0) { isHand = true; isUongSua = false; resetBaby(); mFingerAnimatedSprite[4].setCurrentTileIndex(0); } @Override public void onAnimationFrameChanged(AnimatedSprite arg0, int arg1, int arg2) { // TODO Auto-generated method stub } @Override public void onAnimationLoopFinished(AnimatedSprite arg0, int arg1, int arg2) { // TODO Auto-generated method stub } @Override public void onAnimationStarted(AnimatedSprite arg0, int arg1) { // TODO Auto-generated method stub } }); }
void AnimateImage() { Log.d("TiledImage", "ObjNo: " + ObjNo); if (ObjNo == 2) { anotherDelay = 10.0f; // anotherCounter=1; } else if (ObjNo == 3) { anotherDelay = 12.1f; // anotherCounter=1; } else if (ObjNo == 4) { anotherDelay = 14.1f; // anotherCounter=1; } else if (ObjNo == 5) { anotherDelay = 16.1f; // anotherCounter=1; } else if (ObjNo == 6) { anotherDelay = 18.1f; // anotherCounter=1; } else if (ObjNo == 7) { anotherDelay = 20.1f; // anotherCounter=1; } else { anotherDelay = 22.3f; } Log.d( "TiledImage", "ObjNo: " + ObjNo + " anotherDelay: " + anotherDelay + " total: " + ObjNo * anotherDelay); DelayModifier dMod = new DelayModifier( anotherDelay, new IEntityModifierListener() { @Override public void onModifierStarted(IModifier<IEntity> arg0, IEntity arg1) {} @Override public void onModifierFinished(IModifier<IEntity> arg0, IEntity arg1) { Letter.setVisible(true); s.setVisible(true); audioPlay = true; playAudio(audio); audioPlayCount++; if (audioPlayCount == 6) { audioPlay = true; AnimatedBookActivity.ArrowTouchEnable = true; // ObjNo=0; } } }); FadeInModifier macch_fim2 = new FadeInModifier(APPEARING_TIME); SequenceEntityModifier macch_sm = new SequenceEntityModifier(dMod, macch_fim2); Letter.registerEntityModifier(macch_sm); }